Date: Mon, 15 Dec 2014 13:50:24 -0800 From: Alfred Perlstein <bright@mu.org> To: Craig Rodrigues <rodrigc@FreeBSD.org> Cc: FreeBSD Ports <ports@freebsd.org>, Alfred Perlstein <alfred@freebsd.org>, Bryan Drewery <bdrewery@freebsd.org> Subject: Re: poudriere: bulk.sh: cpdup: Permission denied Message-ID: <59D51E6C-A7CF-4443-A384-CC7F442A94FF@mu.org> In-Reply-To: <CAG=rPVeoGLaDX1cEp9sHMOM9PmC36x1ztuaRuTgJvGU6T13MhQ@mail.gmail.com> References: <548F2678.7040903@freebsd.org> <CAG=rPVeoGLaDX1cEp9sHMOM9PmC36x1ztuaRuTgJvGU6T13MhQ@mail.gmail.com>
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Thanks Craig.=20 Replies below.=20 > On Dec 15, 2014, at 12:21 PM, Craig Rodrigues <rodrigc@FreeBSD.org> wrote:= >=20 >=20 >=20 >> On Mon, Dec 15, 2014 at 10:20 AM, Alfred Perlstein <alfred@freebsd.org> w= rote: >> Hey folks, I'm trying to get started with poudriere. I pulled from the l= atest version 3.1.1 (9f9e43d3). >=20 > =20 >>=20 >> /usr/home/alfred/poudriere/src/share/poudriere/bulk.sh: cpdup: Permission= denied >=20 > cpdup is a binary (not shell script) which gets installed as part of the p= oudriere distribution. > It looks like you haven't got it installed right in your setup. > I advise you to install the poudriere-devel port instead of pulling poudri= ere directly from git and building it. That won't work as I'm doing development on poudriere.=20 >=20 > The other thing I would recommend that you do is to check out the freebsd1= 0 branch > from https://github.com/freenas/freenas repository, and build it once. Th= en look at:' >=20 > https://github.com/freenas/freenas/tree/freebsd10/build/ports > https://github.com/freenas/freenas/blob/freebsd10/build/ports/build-ports.= sh >=20 > to see how poudriere is invoked to build the ports in FreeNAS. Will do, thanks for the pointer.=20 >=20 >=20 > If you want to enable tracing in poudriere, then use "-x" as the first fla= g write after poudiere. For example: >=20 > poudriere -x bulk=20 Yup, done that already. Problem is that Bourne shell debugging is terrible. -x does not give line nu= mbers, nor functions, nor files.=20 Spent some time trying to do things using PS4 variable but it was for naught= because $LINENO and $0 don't work properly in PS4 as far as I can tell in o= ur version of Bourne shell. Bash on the other hand seems to have better supp= ort for expanding useful things into PS4, however it's still very poor as co= mpared to the facilities of let's say Python or Ruby or probably even Javasc= ript.=20 I hear now that poudriere is being migrated to C of all things which IMO is a= huge mistake. Almost as bad as having it in shell.=20 As someone that would *like* to contribute to poudriere, (see my github whic= h has patches already) I'm hoping the maintainers can look at using a high l= evel language that offers debugging as well as built in string safety as opp= osed to going to an even more low level system. Moving to C would make that j= ust more pain than it seems worth.=20 -Alfred.=20 >=20 > -- > Craig=20
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