From owner-freebsd-questions Mon Nov 9 12:40:34 1998 Return-Path: Received: (from majordom@localhost) by hub.freebsd.org (8.8.8/8.8.8) id MAA18734 for freebsd-questions-outgoing; Mon, 9 Nov 1998 12:40:34 -0800 (PST) (envelope-from owner-freebsd-questions@FreeBSD.ORG) Received: from gamefish.pcola.gulf.net (gamefish.pcola.gulf.net [198.69.72.22]) by hub.freebsd.org (8.8.8/8.8.8) with ESMTP id MAA18719 for ; Mon, 9 Nov 1998 12:40:28 -0800 (PST) (envelope-from psalzman@gamefish.pcola.gulf.net) Received: from localhost (psalzman@localhost) by gamefish.pcola.gulf.net (8.9.1/8.9.1) with ESMTP id UAA09879; Mon, 9 Nov 1998 20:40:03 GMT (envelope-from psalzman@gamefish.pcola.gulf.net) Date: Mon, 9 Nov 1998 20:40:03 +0000 (GMT) From: Phillip Salzman To: Quintin Oliver cc: Patrick Gardella , Joey Garcia , questions@FreeBSD.ORG Subject: Re: Games and Stuff: Conerning Doom and Quake In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-freebsd-questions@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.ORG if you want docs, get the things working and write down what you did .... Like i said, i've never used this stuff. -- Phillip Salzman "As Jordan said once: You're a pioneer, you don't need no stink'n docs!" On Mon, 9 Nov 1998, Quintin Oliver wrote: > > Hmm...that was quick Patrick, I've not had time to test it on my system > yet. > > Yep, some docs would be create too!! > > > Regards, > > Quintin. > > > On Mon, 9 Nov 1998, Patrick Gardella wrote: > > > Thanks for the post, but I'm sorry to say that I can't get any of these to work. > > > > > > Problems: > > vquake: runs and then just stops. No errors, no nothing. > > xf86quake: Error: Video card bank size (2353152 bytes) too small for this res. > > I'm guessing that I need to switch X into the resolution I want to use. > > xquake: Runs in a window, smashed up in the left hand size in a funky color. > > > > Can we get some documentation on these? > > > > Patrick > > > > P.S. I'm running on a 2.2.7-STABLE system (a.out). > > > > On 09-Nov-98 Phillip Salzman wrote: > > > > > > I just uploaded the native FreeBSD bins for Quake our FTP site > > > at ftp://quake.gulf.net/pub/Quake/quake-1-freebsd-native.tgz. > > > > > > These should work fine, I've never used it - so i can't help you > > > setup the mouse stuff and all... > > > > > > -- > > > Phillip Salzman > > > "The one with an eye cannot see..." > > > > > > On Mon, 9 Nov 1998, Quintin Oliver wrote: > > >> On Fri, 6 Nov 1998, Patrick Gardella wrote: > > >> > On 06-Nov-98 Quintin Oliver wrote: > > >> > >> I have also been wondering if anyone has gotten Quake to work with > > >> > >> FreeBSD. I didn't see Quake specifically in the ports collection, > > >> > >> although I did notice a quakeserver. If I could run Quake with > > >> > >> FreeBSD, > > >> > >> where could I get it? (I hope the neccessary info will come with it.) > > >> > > > > >> > > I normally play Quake on Linux, I copied 'squake' onto FreeBSD howevr it > > >> > > had troubles finding the SVGALibs. Perhaps there is some way we can use > > >> > > the SVGALibs in Linux on BSD? or emulate them. > > >> > > > > >> > > I downloaded Squake from: http://threewave.planetquake.com/linux/ - you > > >> > > will find all the Quake goodies there, I'd imagine Xquake will work but > > >> > > it > > >> > > runs really so. Squake runs in text mode is the SVGA Lib's and moves > > >> > > like > > >> > > a beast on my p133 linux workstation. > > >> > > > > >> > > If you get it to work *please* let me know, or perhaps we can work > > >> > > together on making it work? > > >> > > > >> > The mailing list archives mention that the SVGAlibs were hacked to try to > > >> > get > > >> > this to work, but were unsuccessful. The xquake and qwcl.x11 both work on > > >> > FreeBSD. > > >> > > >> Yes, but doesn't xquake have troubles with the mouse? I seem to remember > > >> switching over the squake because everytime I played with the mouse xquake > > >> would dis-able itself? > > >> > > >> > On a side note, the sound does not work with Luigi's pcm0 sound device, so > > >> > if > > >> > you want sound, you'll need to use the sb code. The pcm0 code does not > > >> > allow > > >> > for Quake to directly memory map the sound card (if I remember what I read > > >> > right.) > > >> > > >> Ok. > > >> > > >> > I'm running on a 233 MMX with FreeBSD 2.2.7-STABLE and xquake runs > > >> > acceptably > > >> > fast. I would love to be able to get the squake to work on FreeBSD, since > > >> > that's the path the Linux world seems to be working on. > > >> > > >> Yup! something I think I'm gonna do some research in. > > >> > > >> Regards, > > >> > > >> Quintin. > > >> > > >> > > >> > > >> To Unsubscribe: send mail to majordomo@FreeBSD.org > > >> with "unsubscribe freebsd-questions" in the body of the message > > >> > > > > > > > > > To Unsubscribe: send mail to majordomo@FreeBSD.org > > > with "unsubscribe freebsd-questions" in the body of the message > > > > --- > > Patrick S. Gardella Director of Web Development > > The Creative Group 1-800-804-0783 ext 29 606-858-8029 (fax) > > http://www.cre8tivegroup.com PGP Key ID 0xEE2D47A9 > > > > To Unsubscribe: send mail to majordomo@FreeBSD.org > > with "unsubscribe freebsd-questions" in the body of the message > > > > To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message