Date: Mon, 08 Dec 2003 22:15:12 -0600 From: Reid Linnemann <lreid@okstate.edu> To: freebsd-questions@freebsd.org Subject: quakeforge and DRI Message-ID: <1070943312.3fd54c503d0af@webmail.okstate.edu>
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Invariably, when you ask for help, the solution hits you. I need a teddy bear in my room to explain things to. When the QuakeForge port installs, libQFrenderer_glx.so links to libGL.so and libGLU.so libraries in /usr/local/lib, typical for the NVIDIA driver base. However, DRI GL libraries are in /usr/X11R6/lib. Relinking to the correct libs or symbolically linking the usr/local/lib libs to the X11R6/lib libs will correct the problem. Heads up for you DRI users. It runs beautifully - 72fps at 1280x1024 on my venerable Radeon, even without all the GL extensions and multitexturing available. Go DRI!
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