Date: Thu, 3 Oct 1996 18:51:29 +0400 (MSD) From: =?KOI8-R?Q?=E1=CE=C4=D2=C5=CA_=FE=C5=D2=CE=CF=D7?= (Andrey A. Chernov) <ache@nagual.ru> To: joerg_wunsch@uriah.heep.sax.de Cc: freebsd-hackers@freebsd.org, jmacd@CS.Berkeley.EDU Subject: Re: rand() and random() Message-ID: <199610031451.SAA00772@nagual.ru> In-Reply-To: <199610031252.OAA26494@uriah.heep.sax.de> from "J Wunsch" at "Oct 3, 96 02:52:26 pm"
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> I vote for killing the old rand(). Too many things (in particular, > games) behave very stupid with it. random() isn't good enough too. However the problem is different with rand() case. The problem is that srandom() not accomodate startup value well, i.e. produce the same _few_ sequences for _many_ different startup values. I remember bug report related to this problem (with suggested random() replacement) somewhere in freebsd mailing lists long time ago. -- Andrey A. Chernov <ache@nagual.ru> http://www.nagual.ru/~ache/
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