Date: Tue, 8 Jan 2002 17:03:42 +0100 (CET) From: Daniel Lang <dl@leo.org> To: FreeBSD-gnats-submit@freebsd.org Cc: sf@freebsd.org, andreas@freebsd.org Subject: ports/33703: crossfire-0.94.3 crashes often on encountering "etheral" enemies Message-ID: <20020108160342.49D9B13773@atrbg11.informatik.tu-muenchen.de>
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>Number: 33703 >Category: ports >Synopsis: crossfire-0.94.3 crashes often on encountering "etheral" enemies >Confidential: no >Severity: critical >Priority: medium >Responsible: freebsd-ports >State: open >Quarter: >Keywords: >Date-Required: >Class: sw-bug >Submitter-Id: current-users >Arrival-Date: Tue Jan 08 08:10:02 PST 2002 >Closed-Date: >Last-Modified: >Originator: Daniel Lang >Release: FreeBSD 4.4-STABLE i386 >Organization: LEO >Environment: System: FreeBSD qonos.empire.trek.org 4.4-STABLE FreeBSD 4.4-STABLE #6: Thu Oct 18 12:11:06 CEST 2001 root@atrbg11.informatik.tu-muenchen.de:/usr/obj/usr/src/sys/ATRBG11 i386 >Description: crossfire crashes reproducable, if the hero encounters ghost-like enemies, like "ghosts", "wraiths" and such. sometimes it prints out something like a cf-stack trace. as it catches the SEGV, no core is produced. I used to play this game before, don't recall the version then, though. I never had this problem at that time. Anyway, there seem to be a 1.0x version released, maybe its time just to update the port and will work happy again? >How-To-Repeat: install /usr/ports/games/crossfire; build a character and start playing. Encounter a ghost, and do some damage to it (just seeing it does no harm), the game will then crash. >Fix: Don't know, but maybe updating can help. I guess its a bug in the game, not FreeBSD... >Release-Note: >Audit-Trail: >Unformatted: To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-ports" in the body of the message
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