From owner-freebsd-multimedia Tue Sep 23 09:18:35 1997 Return-Path: Received: (from root@localhost) by hub.freebsd.org (8.8.7/8.8.7) id JAA19089 for multimedia-outgoing; Tue, 23 Sep 1997 09:18:35 -0700 (PDT) Received: from rah.star-gate.com (rah.star-gate.com [204.188.121.18]) by hub.freebsd.org (8.8.7/8.8.7) with ESMTP id JAA19050 for ; Tue, 23 Sep 1997 09:18:12 -0700 (PDT) Received: from rah.star-gate.com (localhost.star-gate.com [127.0.0.1]) by rah.star-gate.com (8.8.7/8.8.5) with ESMTP id JAA05389; Tue, 23 Sep 1997 09:17:54 -0700 (PDT) Message-Id: <199709231617.JAA05389@rah.star-gate.com> To: Paulo Cesar Pereira de Andrade cc: multimedia@FreeBSD.ORG Subject: Re: [game] Any Care to Lend A Hand for GLQuake? In-reply-to: Your message of "Tue, 23 Sep 1997 10:49:11 -0000." Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Date: Tue, 23 Sep 1997 09:17:53 -0700 From: Amancio Hasty Sender: owner-freebsd-multimedia@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk The linux ioctl tar ball which I have on my ftp site implements the iopl call so you don't have to do that: ftp://rah.star-gate.com/pub/linux_ioctl.tar.gz Cheers, Amancio >From The Desk Of Paulo Cesar Pereira de Andrade : > On Mon, 22 Sep 1997, Amancio Hasty wrote: > > > From: > > > > http://threewave.planetquake.com/linux/glquake.html > > > > The Glide 2.4 rasterization library for Linux has been released by 3Dfx for users of the Voodoo > > chipset. The library can be obtained from 3Dfx. Things are really starting to fall into place quite > > nicely now. I'm not sure what lies in our future... a miniport of GLQuake o r a full blown (read slow) > > port of OpenGL Quake. I'll let ya all know as soon as I hear anything. > > > > Hi, 2 weeks ago, I got a Monster3d card, after becoming "tired" of > playing GLQuake(Win95) and Tomb Raider(DOS), I have downloaded the 3dfx > linux glide from www.3dfx.com, and tried to use the demos in FreeBSD, but > got a error message like (my computer is at home, and I can't reproduce it > now): > Linux-emulator(xxx): iopl not implemented. > > I have also needed to disable XFree loading the xie e pex modules, > to avoid X crashing (maybe because I have a S3 card, and the 3dfx has > problems with some S3 cards). > > I would like to help, but can't do too much (don't even speak english > very well). At least I have a 3dfx card and I think I am a medium C/C++ > programmer. > > I am lost, but I think the first thing to do is implement that iopl > in the Linux emulator or ask 3dfx Interactive for a FreeBSD Glide. > > > -- > Paulo Cesar Pereira de Andrade - mailto:paulo@netpar.com.br > FreeBSD - http://www.freebsd.org > XFree86 - http://www.xfree86.org >