From owner-freebsd-hackers Wed Feb 28 14:24:07 1996 Return-Path: owner-hackers Received: (from root@localhost) by freefall.freebsd.org (8.7.3/8.7.3) id OAA20770 for hackers-outgoing; Wed, 28 Feb 1996 14:24:07 -0800 (PST) Received: from nervosa.com (root@nervosa.com [192.187.228.86]) by freefall.freebsd.org (8.7.3/8.7.3) with ESMTP id OAA20586 for ; Wed, 28 Feb 1996 14:22:44 -0800 (PST) Received: from nervosa.com (coredump@onyx.nervosa.com [10.0.0.1]) by nervosa.com (8.7.4/nervosa.com.2) with SMTP id OAA21279; Wed, 28 Feb 1996 14:21:07 -0800 (PST) Date: Wed, 28 Feb 1996 14:21:07 -0800 (PST) From: invalid opcode To: bmk@dtr.com cc: David Langford , jkh@time.cdrom.com, hackers@FreeBSD.org Subject: Re: Quake's out, where's that Linux ELF emulation? In-Reply-To: <199602281452.GAA02277@dtr.com> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-hackers@FreeBSD.org Precedence: bulk On Wed, 28 Feb 1996 bmk@dtr.com wrote: > Doom wasn't ported to SGI. iD uses SGI as theier primary development > platform and ported it to run under DOS. No wrong. The id artists use SGI for their graphics work. id uses the ibm pc for there primary development platform, and the NeXT for miscellaneous duties, i.e. level design. == Chris Layne ============================================================== == coredump@nervosa.com ================= http://www.nervosa.com/~coredump ==