From owner-cvs-all Thu Apr 6 20:31:28 2000 Delivered-To: cvs-all@freebsd.org Received: from freefall.freebsd.org (freefall.FreeBSD.ORG [204.216.27.21]) by hub.freebsd.org (Postfix) with ESMTP id 2EFFA37BA4A; Thu, 6 Apr 2000 20:31:24 -0700 (PDT) (envelope-from will@FreeBSD.org) Received: (from will@localhost) by freefall.freebsd.org (8.9.3/8.9.2) id UAA21536; Thu, 6 Apr 2000 20:31:24 -0700 (PDT) (envelope-from will@FreeBSD.org) Message-Id: <200004070331.UAA21536@freefall.freebsd.org> From: Will Andrews Date: Thu, 6 Apr 2000 20:31:24 -0700 (PDT) To: cvs-committers@FreeBSD.org, cvs-all@FreeBSD.org Subject: cvs commit: ports/games Makefile ports/games/sdlquake Makefile ports/games/sdlquake/files md5 sdlquake.sh ports/games/sdlquake/pkg COMMENT DESCR PLIST PLIST.nowad Sender: owner-cvs-all@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.ORG will 2000/04/06 20:31:23 PDT Modified files: games Makefile Added files: games/sdlquake Makefile games/sdlquake/files md5 sdlquake.sh games/sdlquake/pkg COMMENT DESCR PLIST PLIST.nowad Log: Add SDL port of id Software's famous Quake game. Unfortunately, due to SDL's requirement of linuxthreads, this port will only work on systems running FreeBSD 4.0 and later. :-( But, I would just like to rant about how cool sdlquake is. It's so FAST (heck, takes about 90 seconds to compile+link on my PII-300), it's so beautiful, and it's so much fun!! :-) Okay, I know the Q3A freaks are gonna look at me funny, but hey, I'm free of Windows (*grumble* except for scientific apps), and they're not. ;-) Revision Changes Path 1.266 +2 -1 ports/games/Makefile To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe cvs-all" in the body of the message