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Date:      Thu, 6 Apr 2000 20:31:24 -0700 (PDT)
From:      Will Andrews <will@FreeBSD.org>
To:        cvs-committers@FreeBSD.org, cvs-all@FreeBSD.org
Subject:   cvs commit: ports/games Makefile ports/games/sdlquake Makefile ports/games/sdlquake/files md5 sdlquake.sh ports/games/sdlquake/pkg COMMENT DESCR PLIST PLIST.nowad
Message-ID:  <200004070331.UAA21536@freefall.freebsd.org>

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will        2000/04/06 20:31:23 PDT

  Modified files:
    games                Makefile 
  Added files:
    games/sdlquake       Makefile 
    games/sdlquake/files md5 sdlquake.sh 
    games/sdlquake/pkg   COMMENT DESCR PLIST PLIST.nowad 
  Log:
  Add SDL port of id Software's famous Quake game. Unfortunately, due to
  SDL's requirement of linuxthreads, this port will only work on systems
  running FreeBSD 4.0 and later. :-(
  
  But, I would just like to rant about how cool sdlquake is. It's so FAST
  (heck, takes about 90 seconds to compile+link on my PII-300), it's so
  beautiful, and it's so much fun!! :-)
  
  Okay, I know the Q3A freaks are gonna look at me funny, but hey, I'm free
  of Windows (*grumble* except for scientific apps), and they're not. ;-)
  
  Revision  Changes    Path
  1.266     +2 -1      ports/games/Makefile



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