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Date:      Mon, 8 Mar 2021 12:55:00 -0700
From:      "@lbutlr" <kremels@kreme.com>
To:        FreeBSD <freebsd-ports@freebsd.org>
Subject:   Re: editors/libreoffice fails to build after misc/box2d update
Message-ID:  <ACDAB0BB-EEF6-4BFE-B8E4-B5ABCC4DDEF5@kreme.com>
In-Reply-To: <20210308094940.147cd042@DaemONX>
References:  <CAJuc1zMkBWiK2Ca5jaky3juGpdO%2BxBjXwo_AmspNG%2BweCHerMg@mail.gmail.com> <20210308094940.147cd042@DaemONX>

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On 08 Mar 2021, at 01:49, Serpent7776 <serpent7776@gmail.com> wrote:
> On Mon, 8 Mar 2021 14:44:29 +1300
> Jonathan Chen <jonc@chen.org.nz> wrote:
>=20
>> =3D=3D=3D>   libreoffice-7.1.0.3_2 depends on shared library: =
libBox2D.so - not
>> found =3D=3D=3D>   Installing existing package =
/packages/All/Box2D-2.4.1.txz =20
>> Installing Box2D-2.4.1...
>> Extracting Box2D-2.4.1: .......... done
>> =3D=3D=3D>   libreoffice-7.1.0.3_2 depends on shared library: =
libBox2D.so - not
>> found *** Error code 1
>=20
> Maybe that's a stupid question, but why does libreoffice depend on a =
game
> physics engine?

Purely a WAG, but HTML rendering? Also, probably animation effects in =
documents?


--=20
"Are you pondering what I'm pondering?"
"Methinks so, Brain, verily, but dost thou think Pete Rose by any
	other name would still smell as sweaty?"




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