Date: Wed, 09 Oct 2024 16:28:07 +0000 From: bugzilla-noreply@freebsd.org To: ports-bugs@FreeBSD.org Subject: [Bug 281964] devel/godot-tools debugger crashes Message-ID: <bug-281964-7788@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D281964 Bug ID: 281964 Summary: devel/godot-tools debugger crashes Product: Ports & Packages Version: Latest Hardware: amd64 OS: Any Status: New Severity: Affects Many People Priority: --- Component: Individual Port(s) Assignee: ports-bugs@FreeBSD.org Reporter: jp_ambriz@hotmail.com CC: FreeBSD@ShaneWare.Biz CC: FreeBSD@ShaneWare.Biz Flags: maintainer-feedback?(FreeBSD@ShaneWare.Biz) Setting a breakpoint or an instruction that should start the debugger resul= ts in the following messages. --- Debugging process stopped --- handle_crash: Program crashed with signal 4 Engine version: Godot Engine v4.2.1.stable.FreeBSD_Ports_build Dumping the backtrace. Please include this when reporting the bug to the project developer. [1] 0x82bec6410 <pthread_sigmask+0x540> at /lib/libthr.so.3 (??:0) [2] 0x82bec59cb <pthread_setschedparam+0x84b> at /lib/libthr.so.3 (??:0) [3] 0x8268472d3 <???> at ??? (??:0) -- END OF BACKTRACE -- --=20 You are receiving this mail because: You are the assignee for the bug.=
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