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Date:      Thu, 02 Jul 1998 10:40:17 -0700
From:      Mike Smith <mike@smith.net.au>
To:        Luigi Rizzo <luigi@labinfo.iet.unipi.it>
Cc:        smoergrd@oslo.geco-prakla.slb.com (Dag-Erling Coidan =?iso-8859-1?Q?Sm=F8rgrav?=), sos@FreeBSD.ORG, nick.hibma@jrc.it, hackers@FreeBSD.ORG
Subject:   Re: timeout granularity (was: Re: Console driver...) 
Message-ID:  <199807021740.KAA00803@antipodes.cdrom.com>
In-Reply-To: Your message of "Thu, 02 Jul 1998 15:26:10 %2B0200." <199807021326.PAA12564@labinfo.iet.unipi.it> 

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> > With a 70 Hz refresh rate, we're talking more like 14 ms in the worst
> > case, which is pretty darn bad.
> > 
> > > If one can, say, assume that the vertical retrace is never less than
> > > 1ms, then HZ=2000 should do the job (wakeup at every tick...).
> > 
> > Ah, I didn't think of it quite like that. Yes, it would work, and you
> > wouldn't have to busy-wait at all; just wake up at every tick, check
> > if you're in a retrace, and if you are, do your job.
> 
> actually, if you could only know how far away you are from the retrace
> (perhaps by reading some status register ?) you could even tolerate a
> coarser timer.

Timer delivery for a value X is always > now + X, courtesy of 
splclock().  Please believe Soren when he says that this is simply not 
workable.

If you *really* want to improve this, you should be thinking about how 
to enable the hardware cursor on your favorite video adapters.  8)


-- 
\\  Sometimes you're ahead,       \\  Mike Smith
\\  sometimes you're behind.      \\  mike@smith.net.au
\\  The race is long, and in the  \\  msmith@freebsd.org
\\  end it's only with yourself.  \\  msmith@cdrom.com



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