Date: Tue, 03 Sep 2019 14:05:50 -0000 From: Bruce Evans <bde@FreeBSD.org> To: src-committers@freebsd.org, svn-src-all@freebsd.org, svn-src-head@freebsd.org Subject: svn commit: r345643 - head/lib/libvgl Message-ID: <201903281421.x2SELMEH081061@repo.freebsd.org>
next in thread | raw e-mail | index | archive | help
Author: bde Date: Thu Mar 28 14:21:22 2019 New Revision: 345643 URL: https://svnweb.freebsd.org/changeset/base/345643 Log: Fix VGLLine() in depths > 8. It started truncating its color arg to 8 bits using plot() in r229415. The version in r229415 is also more than 3 times slower in segmented modes, by doing more syscalls to move the window. Modified: head/lib/libvgl/simple.c Modified: head/lib/libvgl/simple.c ============================================================================== --- head/lib/libvgl/simple.c Thu Mar 28 13:44:18 2019 (r345642) +++ head/lib/libvgl/simple.c Thu Mar 28 14:21:22 2019 (r345643) @@ -248,7 +248,7 @@ VGLGetXY(VGLBitmap *object, int x, int y) #define SL_ABSOLUTE(i,j,k) ( (i-j)*(k = ( (i-j)<0 ? -1 : 1))) void -plot(VGLBitmap * object, int x, int y, int flag, byte color) +plot(VGLBitmap * object, int x, int y, int flag, u_long color) { /* non-zero flag indicates the pixels need swapping back. */ if (flag)
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?201903281421.x2SELMEH081061>