Date: Wed, 17 Dec 2014 01:33:22 +0000 From: bugzilla-noreply@freebsd.org To: freebsd-ports-bugs@FreeBSD.org Subject: [Bug 195754] [New Port] games/antimicro: map keyboard and mouse to a gamepad Message-ID: <bug-195754-13-qxiL0XD6aS@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-195754-13@https.bugs.freebsd.org/bugzilla/> References: <bug-195754-13@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D195754 --- Comment #2 from Jan Beich <jbeich@vfemail.net> --- Comment on attachment 150277 --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D150277 shar file > XCATEGORIES=3D games x11 category maybe better based on number of input simulation tools. deskutils/easystroke emulators/joytran sysutils/bsdmoted x11/imwheel x11/xdotool x11/xstroke >XGH_COMMIT=3D e851802 >XGH_TAGNAME=3D ${GH_COMMIT} 2.10 is out. And drop GH_TAGNAME if it matches revision of the tag. >XUSE_GCC=3D yes Define USES=3Dcompiler:c++11-lang for recent enough compiler instead. If the intent is something else a comment maybe appropriate. The port builds fine here on 9.3R i386 with base g++ 4.2.1. And having USE_GCC instead of USES=3Dcompiler:gcc-c++11-lib may cause libc++ crashes on 10.0R and later. --=20 You are receiving this mail because: You are the assignee for the bug.=
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