Date: Tue, 14 Dec 2021 18:07:13 GMT From: Dima Panov <fluffy@FreeBSD.org> To: ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-main@FreeBSD.org Subject: git: 31b0a37de2f4 - main - graphics/recastnavigation: add port (+) Message-ID: <202112141807.1BEI7DrJ002140@gitrepo.freebsd.org>
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The branch main has been updated by fluffy: URL: https://cgit.FreeBSD.org/ports/commit/?id=31b0a37de2f4de1b1b33a4a0856e538321954ede commit 31b0a37de2f4de1b1b33a4a0856e538321954ede Author: Dima Panov <fluffy@FreeBSD.org> AuthorDate: 2021-12-14 16:46:17 +0000 Commit: Dima Panov <fluffy@FreeBSD.org> CommitDate: 2021-12-14 18:07:00 +0000 graphics/recastnavigation: add port (+) Recastnavigation is an art navigation mesh construction toolset for games. Currntly recuired by upcoming games/openmw update --- graphics/Makefile | 1 + graphics/recastnavigation/Makefile | 19 ++++++++++++++++++ graphics/recastnavigation/distinfo | 3 +++ graphics/recastnavigation/pkg-descr | 7 +++++++ graphics/recastnavigation/pkg-plist | 39 +++++++++++++++++++++++++++++++++++++ 5 files changed, 69 insertions(+) diff --git a/graphics/Makefile b/graphics/Makefile index 9f3dd3febb50..8038dba8ac13 100644 --- a/graphics/Makefile +++ b/graphics/Makefile @@ -959,6 +959,7 @@ SUBDIR += reactphysics3d SUBDIR += reallyslick SUBDIR += realsr-ncnn-vulkan + SUBDIR += recastnavigation SUBDIR += recoverjpeg SUBDIR += renrot SUBDIR += repng2jpeg diff --git a/graphics/recastnavigation/Makefile b/graphics/recastnavigation/Makefile new file mode 100644 index 000000000000..864363588bbd --- /dev/null +++ b/graphics/recastnavigation/Makefile @@ -0,0 +1,19 @@ +PORTNAME= recastnavigation +PORTVERSION= 1.5.1 +CATEGORIES= graphics + +MAINTAINER= fluffy@FreeBSD.org +COMMENT= Art navigation mesh construction toolset for games + +USES= cmake compiler:c++17-lang gl openal pkgconfig sdl xorg +USE_GL= gl +USE_SDL= sdl2 +USE_GITHUB= yes +GH_TUPLE= recastnavigation:recastnavigation:e75adf86f91eb3082220085e42dda62679f9a3ea + +CMAKE_ARGS= -DBUILD_SHARED_LIBS=ON \ + -DRECASTNAVIGATION_DEMO=OFF \ + -DRECASTNAVIGATION_TESTS=OFF \ + -DRECASTNAVIGATION_EXAMPLES=OFF + +.include <bsd.port.mk> diff --git a/graphics/recastnavigation/distinfo b/graphics/recastnavigation/distinfo new file mode 100644 index 000000000000..d98bfb285d06 --- /dev/null +++ b/graphics/recastnavigation/distinfo @@ -0,0 +1,3 @@ +TIMESTAMP = 1639412872 +SHA256 (recastnavigation-recastnavigation-1.5.1-e75adf86f91eb3082220085e42dda62679f9a3ea_GH0.tar.gz) = c647e307d6cc62ba00bfd888e82da83844bf1e72f2c98bed2f1d95bac229b950 +SIZE (recastnavigation-recastnavigation-1.5.1-e75adf86f91eb3082220085e42dda62679f9a3ea_GH0.tar.gz) = 1542425 diff --git a/graphics/recastnavigation/pkg-descr b/graphics/recastnavigation/pkg-descr new file mode 100644 index 000000000000..4bf5640f5483 --- /dev/null +++ b/graphics/recastnavigation/pkg-descr @@ -0,0 +1,7 @@ +Recast is state of the art navigation mesh construction toolset for games. + +It is automatic, which means that you can throw any level geometry at it and you will get robust mesh out +It is fast which means swift turnaround times for level designers +It is open source so it comes with full source and you can customize it to your heart's content. + +WWW: https://github.com/recastnavigation/recastnavigation/ diff --git a/graphics/recastnavigation/pkg-plist b/graphics/recastnavigation/pkg-plist new file mode 100644 index 000000000000..73c999e2bedf --- /dev/null +++ b/graphics/recastnavigation/pkg-plist @@ -0,0 +1,39 @@ +include/recastnavigation/DebugDraw.h +include/recastnavigation/DetourAlloc.h +include/recastnavigation/DetourAssert.h +include/recastnavigation/DetourCommon.h +include/recastnavigation/DetourCrowd.h +include/recastnavigation/DetourDebugDraw.h +include/recastnavigation/DetourLocalBoundary.h +include/recastnavigation/DetourMath.h +include/recastnavigation/DetourNavMesh.h +include/recastnavigation/DetourNavMeshBuilder.h +include/recastnavigation/DetourNavMeshQuery.h +include/recastnavigation/DetourNode.h +include/recastnavigation/DetourObstacleAvoidance.h +include/recastnavigation/DetourPathCorridor.h +include/recastnavigation/DetourPathQueue.h +include/recastnavigation/DetourProximityGrid.h +include/recastnavigation/DetourStatus.h +include/recastnavigation/DetourTileCache.h +include/recastnavigation/DetourTileCacheBuilder.h +include/recastnavigation/Recast.h +include/recastnavigation/RecastAlloc.h +include/recastnavigation/RecastAssert.h +include/recastnavigation/RecastDebugDraw.h +include/recastnavigation/RecastDump.h +lib/libDebugUtils.so +lib/libDebugUtils.so.1 +lib/libDebugUtils.so.1.0.0 +lib/libDetour.so +lib/libDetour.so.1 +lib/libDetour.so.1.0.0 +lib/libDetourCrowd.so +lib/libDetourCrowd.so.1 +lib/libDetourCrowd.so.1.0.0 +lib/libDetourTileCache.so +lib/libDetourTileCache.so.1 +lib/libDetourTileCache.so.1.0.0 +lib/libRecast.so +lib/libRecast.so.1 +lib/libRecast.so.1.0.0
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