Date: Wed, 7 May 1997 06:57:16 -0400 From: Randall Hopper <rhh@ct.picker.com> To: Sxren Schmidt <sos@sos.freebsd.dk> Cc: Michael Smith <msmith@atrad.adelaide.edu.au>, msmith@FreeBSD.ORG, sos@FreeBSD.ORG, hackers@FreeBSD.ORG Subject: Re: 2.2 Splashkit Message-ID: <19970507065716.10609@ct.picker.com> In-Reply-To: <199705070637.IAA05436@sos.freebsd.dk>; from S\xren Schmidt on Wed, May 07, 1997 at 08:37:54AM %2B0200 References: <199705070134.LAA15978@genesis.atrad.adelaide.edu.au> <199705070637.IAA05436@sos.freebsd.dk>
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S\xren Schmidt: |In reply to Michael Smith who wrote: |> There's some provision for palette rotation already; the real problem is | |No, the redraw rutine runs periodically even if there is no output (it |just doesn't do anything), this can be used for animation 20 steps Ok, that explains it. |> > - A MSW95 LOGO.SYS converter for lifting cool pre-built splash pages |> > of the net and flipping them into FreeBSD :-) (Slap me, I'm |> > dreaming :-) |> |> I'm sure they're just BMP images slapped on the back of an executable... | |They are just BMP files with another name :) | |sos> file logo.sys |logo.sys: PC bitmap data, Windows 3.x format, 320 x 400 x 8 Interesting--didn't know that. Reading on down one of those W95 splash page URLs, and sure enough -- there are palette rotation type and start/end palette index entries right in the BMP. So a converter is almost trivial--cool. Randall
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