Date: Wed, 14 Jul 1999 12:00:55 -0400 (EDT) From: "Brian F. Feldman" <green@FreeBSD.org> To: "Daniel C. Sobral" <dcs@newsguy.com> Cc: "Charles M. Hannum" <root@ihack.net>, Matthew Dillon <dillon@apollo.backplane.com>, Noriyuki Soda <soda@sra.co.jp>, Jason Thorpe <thorpej@nas.nasa.gov>, bright@rush.net, freebsd-hackers@FreeBSD.org, jon@oaktree.co.uk, tech-userlevel@netbsd.org Subject: Re: Swap overcommit (was Re: Replacement for grep(1) (part 2)) Message-ID: <Pine.BSF.4.10.9907141159400.9606-100000@janus.syracuse.net> In-Reply-To: <378CAAD9.AAD7268E@newsguy.com>
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On Thu, 15 Jul 1999, Daniel C. Sobral wrote: > "Charles M. Hannum" wrote: > > > > That's also objectively false. Most such environments I've had > > experience with are, in fact, multi-user systems. As you've pointed > > out yourself, there is no combination of resource limits and whatnot > > that are guaranteed to prevent `crashing' a multi-user system due to > > overcommit. My simulation should not be axed because of a bug in > > someone else's program. (This is also not hypothetical. There was a > > bug in one version of bash that caused it to consume all the memory it > > could and then fall over.) > > In which case the program that consumed all memory will be killed. > The program killed is +NOT+ the one demanding memory, it's the one > with most of it. So why don't we do something else: when we're down to a certain amount of backing store, start collecting statistics. When we're out, we check the statistics and find what process has been allocating most of it. We kill that process. > > -- > Daniel C. Sobral (8-DCS) > dcs@newsguy.com > dcs@freebsd.org > > "Would you like to go out with me?" > "I'd love to." > "Oh, well, n... err... would you?... ahh... huh... what do I do > next?" > Brian Fundakowski Feldman _ __ ___ ____ ___ ___ ___ green@FreeBSD.org _ __ ___ | _ ) __| \ FreeBSD: The Power to Serve! _ __ | _ \._ \ |) | http://www.FreeBSD.org/ _ |___/___/___/ To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-hackers" in the body of the message
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