Date: Tue, 9 May 2006 10:04:21 +0000 (UTC) From: Ion-Mihai Tetcu <itetcu@FreeBSD.org> To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org Subject: cvs commit: ports/games/dangerdeep Makefile distinfo ports/games/dangerdeep/files patch-SConstruct patch-src_coastmap.cpp Message-ID: <200605091004.k49A4LHh024458@repoman.freebsd.org>
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itetcu 2006-05-09 10:04:21 UTC FreeBSD ports repository Modified files: games/dangerdeep Makefile distinfo games/dangerdeep/files patch-SConstruct Removed files: games/dangerdeep/files patch-src_coastmap.cpp Log: Update to 0.1.1 New Changes in dangerdeep: - new SSE intrinsic code for x86/64 and x86/32 - new sky rendering - MSVC compile fixes - new font and some gui changes - display per torpedo info - sensor detection code once per second, not once per frame, improves performance - convoy fixes (position simulation) - added mission editor - added Kennebac class tanker - fixed widget bugs - more data per model (country etc.) - fixed some models - new panel (smaller), new message display (nicer) - fixes for popups - new popup: rangefinder card - shader fixes - new vessel preview - added doxygen documentation - improved model format (with relations) - fixes for compatibility with newer drivers and OpenGL2.0 - improved water rendering (mirror distorsion effect) - TDC improvements - Parallax angle computation and display - new faulthandler for debugging segfaults - load/save format changed to xml based data - better perlin noise generation - new sounds and music - new background images for menues PR: ports/95767 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer) Approved by: lawrance (mentor) Revision Changes Path 1.3 +8 -4 ports/games/dangerdeep/Makefile 1.3 +3 -3 ports/games/dangerdeep/distinfo 1.2 +7 -69 ports/games/dangerdeep/files/patch-SConstruct 1.2 +0 -11 ports/games/dangerdeep/files/patch-src_coastmap.cpp (dead)
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