Date: Mon, 21 Apr 1997 12:37:42 +0100 (BST) From: Stephen Roome <steve@visint.co.uk> To: The Hermit Hacker <scrappy@hub.org> Cc: freebsd-smp@freebsd.org Subject: Re: Problems Message-ID: <Pine.BSF.3.91.970421122408.29908B@bagpuss.visint.co.uk> In-Reply-To: <Pine.NEB.3.96.970420170238.1362Y-100000@thelab.hub.org>
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On Sun, 20 Apr 1997, The Hermit Hacker wrote: > On Sun, 20 Apr 1997, Stephen Roome wrote: > > So, can someone let me know what parts of world need to be built and what > > parts don't, for me to at least have ps working. > > Before doing ps/w, you have to rebuild lib/libkvm...that's the only > library that I *know* of that needs to be rebuilt when kernel structures > change :( Okay, that's done and ps/w etc. now works properly. I'll get hold of top next. My final wondering point is wether it's worth or necessary to try another make world. Maybe it'll work now with a new kvm installed? Also, do I actually need to recompile programs for them to take full advantage of more CPU's or does the kernel handle this? Oh, and does anyone have experience they could share on stability as a web server ? The web pages at freebsd.org are... underfunded ? (Obviously I have no idea how SMP works, I got a 2:1 in my advanced computer architecture course at university hence I'm never going to understand any real-world problems) > > Marc G. Fournier > Systems Administrator @ hub.org > primary: scrappy@hub.org secondary: scrappy@{freebsd|postgresql}.org > > Steve Roome Technical Systems Manager, Vision Interactive Ltd. E: steve@visint.co.uk M: +44 (0) 976 241 342 T: +44 (0) 117 973 0597 F: +44 (0) 117 923 8522
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