Date: Sat, 12 Mar 2011 06:43:51 +0200 From: Alex Kozlov <spam@rm-rf.kiev.ua> To: Boris Samorodov <bsam@ipt.ru>, freebsd-ports@FreeBSD.org, spam@rm-rf.kiev.ua Subject: Re: SDL, perl and frozen-bubble: core dumped Message-ID: <20110312044351.GA14675@ravenloft.kiev.ua>
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On Fri, Mar 11, 2011 at 05:02:14PM +0300, Boris Samorodov wrote: > On Fri, 11 Mar 2011 14:33:00 +0200 Alex Kozlov wrote: >> On Fri, Mar 11, 2011 at 02:34:44PM +0300, Boris Samorodov wrote: > >> On Fri, 11 Mar 2011 12:44:12 +0200 Alex Kozlov wrote: > >>> On Fri, Mar 11, 2011 at 01:06:35PM +0300, Boris Samorodov wrote: > > >>> I've got a core dump at clang compiled current. The game is starting, > > >>> playing the music and coredumps right after displaying the menu: > >>> Please show perl -V | grep -- -Dusethreads=y && echo threaded > >> > >> Here it is: > >> ----- > >> % perl -V | grep -- -Dusethreads=y && echo threaded > >> config_args='-sde -Dprefix=/usr/local -Darchlib=/usr/local/lib/perl5/5.10.1/mach > >> -Dprivlib=/usr/local/lib/perl5/5.10.1 -Dman3dir=/usr/local/lib/perl5/5.10.1/perl/man/man3 > >> -Dman1dir=/usr/local/man/man1 -Dsitearch=/usr/local/lib/perl5/site_perl/5.10.1/mach > >> -Dsitelib=/usr/local/lib/perl5/site_perl/5.10.1 -Dscriptdir=/usr/local/bin > >> -Dsiteman3dir=/usr/local/lib/perl5/5.10.1/man/man3 -Dsiteman1dir=/usr/local/man/man1 > >> -Ui_malloc -Ui_iconv -Uinstallusrbinperl -Dcc=cc -Duseshrplib -Dinc_version_list=none > >> -Dccflags=-DAPPLLIB_EXP="/usr/local/lib/perl5/5.10.1/BSDPAN" -Doptimize=-g -DDEBUGGING > >> -Ud_dosuid -Ui_gdbm -Dusethreads=y -Dusemymalloc=n -Duse64bitint' > >> threaded >> Interesting. I have a perl 5.8.9, similiar config_args except for -Dusemymalloc=y and >> without -Doptimize=-g, -DDEBUGGING. Fresh current, i386, compiled with gcc. >> frozen-bubble run ok. >> Do You run latest perl-sdl 2.2.6? > Yes: >> Did You rebuild it after upgrade to 5.10.1 perl version? > Yes. >> Is game also crash without LD_PRELOAD=/usr/lib/libpthread.so? > Yes, just the same. I have upgraded perl to 5.10.1, but unfortunatelly could not run the game: Graphicsrotate_bicubic: orig surface must be 32bpp (bytes per pixel = 1) Perhaps because some time ago I have switched to ati and xf86-video-ati from nvidia blob. Sigh. Anyway, can You please downgrade perl-sdl to previous port version (but keep p5-YAML dependency) and see if this help? -- Adios
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