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Date:      Sat, 12 Mar 2011 06:43:51 +0200
From:      Alex Kozlov <spam@rm-rf.kiev.ua>
To:        Boris Samorodov <bsam@ipt.ru>, freebsd-ports@FreeBSD.org, spam@rm-rf.kiev.ua
Subject:   Re: SDL, perl and frozen-bubble: core dumped
Message-ID:  <20110312044351.GA14675@ravenloft.kiev.ua>

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On Fri, Mar 11, 2011 at 05:02:14PM +0300, Boris Samorodov wrote:
> On Fri, 11 Mar 2011 14:33:00 +0200 Alex Kozlov wrote:
>> On Fri, Mar 11, 2011 at 02:34:44PM +0300, Boris Samorodov wrote:
> >> On Fri, 11 Mar 2011 12:44:12 +0200 Alex Kozlov wrote:
> >>> On Fri, Mar 11, 2011 at 01:06:35PM +0300, Boris Samorodov wrote:
> > >>> I've got a core dump at clang compiled current. The game is starting,
> > >>> playing the music and coredumps right after displaying the menu:
> >>> Please show perl -V | grep -- -Dusethreads=y && echo threaded
> >> 
> >> Here it is:
> >> -----
> >> % perl -V | grep -- -Dusethreads=y && echo threaded
> >>     config_args='-sde -Dprefix=/usr/local -Darchlib=/usr/local/lib/perl5/5.10.1/mach
> >> -Dprivlib=/usr/local/lib/perl5/5.10.1 -Dman3dir=/usr/local/lib/perl5/5.10.1/perl/man/man3
> >> -Dman1dir=/usr/local/man/man1 -Dsitearch=/usr/local/lib/perl5/site_perl/5.10.1/mach
> >> -Dsitelib=/usr/local/lib/perl5/site_perl/5.10.1 -Dscriptdir=/usr/local/bin
> >> -Dsiteman3dir=/usr/local/lib/perl5/5.10.1/man/man3 -Dsiteman1dir=/usr/local/man/man1
> >> -Ui_malloc -Ui_iconv -Uinstallusrbinperl -Dcc=cc -Duseshrplib -Dinc_version_list=none
> >> -Dccflags=-DAPPLLIB_EXP="/usr/local/lib/perl5/5.10.1/BSDPAN" -Doptimize=-g -DDEBUGGING
> >> -Ud_dosuid -Ui_gdbm -Dusethreads=y -Dusemymalloc=n -Duse64bitint'
> >> threaded
>> Interesting. I have a perl 5.8.9, similiar config_args except for -Dusemymalloc=y and
>> without -Doptimize=-g, -DDEBUGGING. Fresh current, i386, compiled with gcc.
>> frozen-bubble run ok.
>> Do You run latest perl-sdl 2.2.6?
> Yes:
>> Did You rebuild it after upgrade to 5.10.1 perl version? 
> Yes.
>> Is game also crash without LD_PRELOAD=/usr/lib/libpthread.so?
> Yes, just the same.
I have upgraded perl to 5.10.1, but unfortunatelly could not run the game:
Graphicsrotate_bicubic: orig surface must be 32bpp (bytes per pixel = 1)
Perhaps because some time ago I have switched to ati and xf86-video-ati
from nvidia blob. Sigh.
Anyway, can You please downgrade perl-sdl to previous port version
(but keep p5-YAML dependency) and see if this help?


--
Adios



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