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Date:      Tue, 6 Sep 2005 11:43:34 +0200 (CEST)
From:      Gerald Pfeifer <gerald@pfeifer.com>
To:        Alexander Leidinger <Alexander@Leidinger.net>
Cc:        Jean-Yves Lefort <jylefort@FreeBSD.org>, cvs-ports@FreeBSD.org, alejandro@varnet.biz, cvs-all@FreeBSD.org, ports-committers@FreeBSD.org
Subject:   Re: cvs commit: ports/games Makefile ports/games/linux-ut2003-demo Makefile distinfo pkg-descr ports/games/linux-ut2003-demo/files ut2003-demo.in
Message-ID:  <Pine.BSF.4.62.0509061139480.79610@pulcherrima.dbai.tuwien.ac.at>
In-Reply-To: <20050904185122.29cc5e11@Magellan.Leidinger.net>
References:  <200509032046.j83KkpQL082427@repoman.freebsd.org> <20050904124420.545395cb@Magellan.Leidinger.net> <20050904171849.21d7613c.jylefort@FreeBSD.org> <20050904185122.29cc5e11@Magellan.Leidinger.net>

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On Sun, 4 Sep 2005, Alexander Leidinger wrote:
> We had a discussion on ports@ a while ago: As long as there are no very
> urgent reasons to use a install-time generated plist a maintainer
> should (as in: we point with fingers on you if you don't do it) use a
> static plist since it is more beneficial for most people.

I've been maintaining a static plist for the emulators/wine port, and 
usually accounts for about one third an update of that port takes me
(in terms of manual work, not automated testing), but it's managable.

Better tools, like David O'Brien asked for, certainly would be nice.

Gerald



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