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Date:      Sun, 19 Dec 1999 16:56:56 +0100 (CET)
From:      alex@big.endian.de
To:        FreeBSD-gnats-submit@freebsd.org
Subject:   ports/15567: update games/bs to 2.2
Message-ID:  <199912191556.QAA17521@cichlids.cichlids.com>

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>Number:         15567
>Category:       ports
>Synopsis:       update games/bs to 2.2 (from 2.1)
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Sun Dec 19 08:00:01 PST 1999
>Closed-Date:
>Last-Modified:
>Originator:     Alexander Langer
>Release:        FreeBSD 4.0-CURRENT i386
>Organization:
fubar
>Environment:

tested on current

>Description:

* update to 2.2
* shorten too long pkg/DESCR

>How-To-Repeat:


>Fix:


diff -ru bs.old/Makefile bs/Makefile
--- bs.old/Makefile	Sun Dec 19 16:29:04 1999
+++ bs/Makefile	Sun Dec 19 16:29:48 1999
@@ -1,12 +1,12 @@
 # New ports collection makefile for:	bs
-# Version required:			2.1
+# Version required:			2.2
 # Date created:				11 May 1997
 # Whom:					Andrey Zakhvatov
 #
 # $FreeBSD: ports/games/bs/Makefile,v 1.2 1999/08/25 06:03:03 obrien Exp $
 #
 
-DISTNAME=		bs-2.1
+DISTNAME=		bs-2.2
 CATEGORIES=		games
 MASTER_SITES=		ftp://locke.ccil.org/pub/esr/
 
diff -ru bs.old/files/md5 bs/files/md5
--- bs.old/files/md5	Sun Dec 19 16:29:04 1999
+++ bs/files/md5	Sun Dec 19 16:30:00 1999
@@ -1 +1 @@
-MD5 (bs-2.1.tar.gz) = 6ec710ae68358894309a351a274a6eb6
+MD5 (bs-2.2.tar.gz) = 72b6af5bfac40ce2d4a99002b6714e51
diff -ru bs.old/pkg/DESCR bs/pkg/DESCR
--- bs.old/pkg/DESCR	Sun Dec 19 16:29:04 1999
+++ bs/pkg/DESCR	Sun Dec 19 16:31:54 1999
@@ -1,42 +1,2 @@
-
 Battleships solitaire game with a color point-and-shoot
-interface in the style of blue and galaxis games.
-
-				BS 2.0
-
-Battleships is an intrinsically silly game, but I couldn't resist fixing this
-sucker. It now has a purely visual interface (you place ships and call for
-shots by moving the cursor around the board using the standard yuhjklbn keys).
-
-The default game now disallows placement of ships so that they touch. A new
--c option is available to force the older behavior.
-
-I also removed the `seemiss' option (now always on) and `ask' (which is only
-useful for cheating). And I ifdefed out the ditsy opening screen; if you want
-it back, compile with -DPENGUIN. One strike against featureitis...
-
-The code now lints as clean as the broken SysV curses lint library will let it.
-
-Some #ifdefs in the code should result in the right things being done for
-BSD or USG systems. They key off A_UNDERLINE.  If you're using the Linux
-ncurses library, tell the makefile.
-
-This was probably a waste of a day or so. But what the hack -- rewriting the
-strategy robot as an FSM was fun, and maybe the interface will set a good
-example for the next guy.
-
-<*** FLAME ON ***>
-
-People who write termcap games that require you to enter #@!!#$! coordinates
-rather than doing the natural pick-and-place with cursor motions should be
-stuffed in suits and condemned to write COBOL for the rest of their days...
-
-<*** FLAME OFF ***>
-
-O.K., I feel better now that I've got that off my chest...
-
-November 1993: I've added function key support, and ANSI/POSIXized the code.
-
-					Eric S. Raymond
-					esr@snark.thyrsus.com
-				(WWW: http://www.ccil.org/~esr/home.html)
+interface in the style of blue and galaxis games (for console).

>Release-Note:
>Audit-Trail:
>Unformatted:


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