Date: Sun, 24 Apr 2016 13:05:10 +0300 From: abi <abi@abinet.ru> To: freebsd-ports@freebsd.org Subject: Re: Making a port - debugging cmake check_include_file Message-ID: <571C9A56.4060505@abinet.ru> In-Reply-To: <20160424095902.GW83618@over-yonder.net> References: <571BE034.9070200@abinet.ru> <20160423215530.GP83618@over-yonder.net> <571BF713.4040607@abinet.ru> <20160424071351.GQ83618@over-yonder.net> <571C876F.3040000@abinet.ru> <20160424090004.GT83618@over-yonder.net> <571C8D61.6010200@abinet.ru> <20160424094344.GV83618@over-yonder.net> <571C968A.9060505@abinet.ru> <20160424095902.GW83618@over-yonder.net>
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You mean that the checks are passed, but actual support of V4L - is not? V4L is the optional feature, so lack of it is not a critical error. From what I see in cmake files is that header files are detected and several knobs are set. Should I check that these headers somehow used ? I don't have local or analog video cameras :( Or, assuming that if header files are detected and included, failure to include them in compilation phase will lead to fatal error, I shouldn't bother? On 24.04.2016 12:59, Matthew D. Fuller wrote: > On Sun, Apr 24, 2016 at 12:48:58PM +0300 I heard the voice of > abi, and lo! it spake thus: >> I passed -DCMAKE_REQUIRED_INCLUDES:STRING="${LOCALBASE}/include" from >> port Makefile. >> Looks like the best solution - no need to poke upstream or make patch. > Interesting. It's not clear from the docs that > CMAKE_REQUIRED_INCLUDES affects the actual build of the program (or > anything except the check_include_file() from a look around, > actually). Well, if it works... > >
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