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Date:      Wed, 24 Aug 2016 00:39:24 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 209742] devel/godot: Update to 2.1; add devel/godot-tools port
Message-ID:  <bug-209742-13-nruYkFzaoQ@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-209742-13@https.bugs.freebsd.org/bugzilla/>
References:  <bug-209742-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D209742

--- Comment #90 from Jan Beich <jbeich@FreeBSD.org> ---
(In reply to comment #88)
>> Maybe add Game; to Categories unless it's a generic IDE.
> Added this variant also, just in case.

For maintainer, if omitted Categories in .desktop file are constructed from
CATEGORIES in Makefile.

  $ make desktop-categories -C devel/godot
  Development;Game;

Categories are defined by Menu spec which says

  If multiple Main Categories are included in a single desktop entry
  file, the entry may appear more than once in the menu.

https://standards.freedesktop.org/menu-spec/latest/apa.html

It doesn't elaborate on the order, so "Development;Game;IDE;" and
"Development;IDE;Game;" maybe interchangeable.

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