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Date:      Mon, 15 Dec 1997 10:27:26 -0800
From:      Amancio Hasty <hasty@rah.star-gate.com>
To:        Stephen Roome <steve@visint.co.uk>
Cc:        multimedia@FreeBSD.ORG, current@FreeBSD.ORG
Subject:   Re: glquake, glguake world and quake server work 8) 
Message-ID:  <199712151827.KAA01898@rah.star-gate.com>
In-Reply-To: Your message of "Mon, 15 Dec 1997 18:03:06 GMT." <Pine.BSF.3.96.971215180025.9331A-100000@dylan.visint.co.uk> 

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> On Mon, 15 Dec 1997, Amancio Hasty wrote:
> > Whats left is for me or someone (hint) to generate a Mesa/Glide package
> > and glquake, glquake world, and quake server package.
> 
> Quake II (release not test)? Any chance of getting that to work, or does
> it already .. is there a Linux binary even ?

Quake II  test works however there is no Quake II release yet for linux when
Quake II for linux is released I will be happy to make it work for
FreeBSD provided that it does not work on FreeBSD.

> 
> > Okay, whats so great about glquake --- well not much other than if you
> > have a Voodoo chipset board such as a Diamond Monster 3d you can play
> > Quake with 3d hardware assist on your FreeBSD box. Also, GLQuake  clearly
> > paves the way for 3d hardware assist on FreeBSD.
> 
> Actually, I compiled all the stuff as suggested with the previous
> README.GLQUAKE, however I noticed that some of the testXX programs which
> come with glide just bombed my 3d card out (it's a guillemot Maxi Gamer
> 3D). Wondered if anyone else had this problem?
> 
Which tests are failing for you? Some of the tests are tricky to run
because they require a data file and if you happen to run the test
in the wrong the directory the test will fail.

	Amancio






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