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Date:      Wed, 24 Aug 2016 01:10:47 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 209742] devel/godot: Update to 2.1; add devel/godot-tools port
Message-ID:  <bug-209742-13-57g8HlTOv4@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-209742-13@https.bugs.freebsd.org/bugzilla/>
References:  <bug-209742-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D209742

lightside <lightside@gmx.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
 Attachment #173982|0                           |1
        is obsolete|                            |
 Attachment #173982|maintainer-approval?(FreeBS |
              Flags|D@ShaneWare.Biz)            |
 Attachment #173985|                            |maintainer-approval?(FreeBS
              Flags|                            |D@ShaneWare.Biz)

--- Comment #91 from lightside <lightside@gmx.com> ---
Created attachment 173985
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D173985&action=
=3Dedit
Proposed patch (since 415742 revision, second variant) with suggestions from
Jan Beich

(In reply to comment #88)
> It doesn't elaborate on the order, so "Development;Game;IDE;" and
> "Development;IDE;Game;" maybe interchangeable.
The "Development;Game;IDE;" is more right (main categories first (Developme=
nt,
Game) and additional categories (IDE) second), in my opinion. Fixed.

The developer(s) of Blender Game Engine (which is also listed on Wikipedia =
(for
GIDE)) doesn't add "Game;" to Categories of blender.desktop file, for
reference:
https://developer.blender.org/diffusion/B/browse/master/release/freedesktop=
/blender.desktop;v2.77a

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