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Date:      Tue, 19 Mar 2002 01:22:18 -0800
From:      "Crist J. Clark" <cjc@FreeBSD.ORG>
To:        Nerijus Bendziunas <device@migla.ktu.lt>
Cc:        freebsd-net@FreeBSD.ORG
Subject:   Re: problems with games that use udp
Message-ID:  <20020319012218.L60554@blossom.cjclark.org>
In-Reply-To: <20020319102334.A53618@migla.ktu.lt>; from device@migla.ktu.lt on Tue, Mar 19, 2002 at 10:23:34AM %2B0200
References:  <20020319102334.A53618@migla.ktu.lt>

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On Tue, Mar 19, 2002 at 10:23:34AM +0200, Nerijus Bendziunas wrote:
> hi,
> I have problem:
> LAN<->Server(FreeBSD 4.5 Stable ipnat)<->internet
> Users want to play games like quake, counter strike, etc( games that use udp).
> They can make only one conection per server.
> for example:
> if someone connects to quake.lt- the others can't connect there.
> 
> #cat /etc/ipnat.rules
> map rl0 10.10.0.0/16 -> 193.219.160.134/32
> 
> Default firewall rule is allow all. i don't deny any  udp traffic.
> 
> I've searched the web and found that under linux there are kernel modules, like
> ip_masq_quake.
>  
> How could i make it under freebsd?

If it requires an application layer proxy, and you are using ipnat(8),
you can go look for IPFilter resources like,
ipfilter@coombs.anu.edu.au. If you want to change to natd(8), you can
try to make your own alias_quake.c for src/lib/libalias.
-- 
Crist J. Clark                     |     cjclark@alum.mit.edu
                                   |     cjclark@jhu.edu
http://people.freebsd.org/~cjc/    |     cjc@freebsd.org

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