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Date:      Tue, 29 Dec 2009 05:23:37 -0800 (PST)
From:      Jacula Modyun <jacula@gmail.com>
To:        FreeBSD-gnats-submit@FreeBSD.org
Subject:   ports/142125: [new port]: haskell port x11-toolkits/hs-OpenGLRaw-ghc
Message-ID:  <200912291323.nBTDNZOm010568@splork.wirewater.yow>
Resent-Message-ID: <200912291330.nBTDU3SG077015@freefall.freebsd.org>

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>Number:         142125
>Category:       ports
>Synopsis:       [new port]: haskell port x11-toolkits/hs-OpenGLRaw-ghc
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports-bugs
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Tue Dec 29 13:30:03 UTC 2009
>Closed-Date:
>Last-Modified:
>Originator:     Jacula Modyun
>Release:        FreeBSD 7.1-PRERELEASE i386
>Organization:
>Environment:
System: FreeBSD splork.wirewater.yow 7.1-PRERELEASE FreeBSD 7.1-PRERELEASE #0: Sat Oct 18 11:22:07 UTC 2008 root@splork.wirewater.yow:/usr/obj/usr/src/sys/JACULA i386


	
>Description:

OpenGLRaw: A 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface

http://www.haskell.org/haskellwiki/Opengl

>How-To-Repeat:
	
>Fix:

	

--- hs-OpenGLRaw-ghc.shar begins here ---
# This is a shell archive.  Save it in a file, remove anything before
# this line, and then unpack it by entering "sh file".  Note, it may
# create directories; files and directories will be owned by you and
# have default permissions.
#
# This archive contains:
#
#	hs-OpenGLRaw-ghc
#	hs-OpenGLRaw-ghc/Makefile
#	hs-OpenGLRaw-ghc/distinfo
#	hs-OpenGLRaw-ghc/pkg-descr
#	hs-OpenGLRaw-ghc/pkg-plist
#
echo c - hs-OpenGLRaw-ghc
mkdir -p hs-OpenGLRaw-ghc > /dev/null 2>&1
echo x - hs-OpenGLRaw-ghc/Makefile
sed 's/^X//' >hs-OpenGLRaw-ghc/Makefile << 'b0c2acb00886460c1af2c97300c57832'
X# New ports collection makefile for: hs-OpenGLRaw-ghc
X# Date created:        December 20 2009
X# Whom:                Giuseppe Pilichi aka Jacula Modyun <jacula@gmail.com>
X#
X
XPORTNAME=	OpenGLRaw
XPORTVERSION=	1.1.0.1
XCATEGORIES=	x11-toolkits haskell
XMASTER_SITES=	http://hackage.haskell.org/packages/archive/${PORTNAME}/${PORTVERSION}/
XPKGNAMEPREFIX=	hs-
XPKGNAMESUFFIX=	-ghc
X
XMAINTAINER=	jacula@gmail.com
XCOMMENT=	A raw binding for the OpenGL graphics system
X
XBUILD_DEPENDS+=	ghc:${PORTSDIR}/lang/ghc
XRUN_DEPENDS+=	ghc:${PORTSDIR}/lang/ghc
X
XUSE_GL=	gl
X
XGHC_VERSION=		6.10.4
XHSOPENGLRAW_VERSION=	${PORTVERSION}
X
XGHC_CMD=	${LOCALBASE}/bin/ghc
XSETUP_CMD=	./setup
X
XDOCSDIR=		${PREFIX}/share/doc/${DISTNAME}
XHSOPENGLRAW_LIBDIR_REL=	lib/${DISTNAME}
X
XPLIST_SUB=	GHC_VERSION=${GHC_VERSION} \
X		HSOPENGLRAW_VERSION=${HSOPENGLRAW_VERSION} \
X		HSOPENGLRAW_LIBDIR_REL=${HSOPENGLRAW_LIBDIR_REL}
X
X.if defined(NOPORTDOCS)
XPLIST_SUB+=		NOPORTDOCS=""
X.else
XPLIST_SUB+=		NOPORTDOCS="@comment "
X.endif
X
X.if !defined(NOPORTDOCS)
X
XPORT_HADDOCK!=	(cd  ${.CURDIR}/../../lang/ghc && ${MAKE} -V PORT_HADDOCK)
X.if !empty(PORT_HADDOCK:M?0)
XBUILD_DEPENDS+=	haddock:${PORTSDIR}/devel/hs-haddock
X.endif
XBUILD_DEPENDS+=	HsColour:${PORTSDIR}/print/hs-hscolour
X
XHSCOLOUR_VERSION=	1.15
XHSCOLOUR_DATADIR=	${PREFIX}/share/hscolour-${HSCOLOUR_VERSION}
X
XPORTDOCS=	*
X.endif
X
X.SILENT:
X
Xdo-configure:
X	cd ${WRKSRC} && ${GHC_CMD} --make Setup.hs -o setup -package Cabal \
X		     && ${SETUP_CMD} configure --haddock-options=-w --prefix=${PREFIX} \
X		     				--extra-include-dirs=${LOCALBASE}/include \
X						--extra-lib-dirs=${LOCALBASE}/lib
X
Xdo-build:
X	cd ${WRKSRC} && ${SETUP_CMD} build \
X		     && ${SETUP_CMD} register --gen-script
X
X.if !defined(NOPORTDOCS)
X	cd ${WRKSRC} && ${SETUP_CMD} haddock --hyperlink-source \
X					     --hscolour-css=${HSCOLOUR_DATADIR}/hscolour.css
X.endif
X
Xdo-install:
X	cd ${WRKSRC} && ${SETUP_CMD} install \
X		     && ${INSTALL_SCRIPT} register.sh ${PREFIX}/${HSOPENGLRAW_LIBDIR_REL}/register.sh
X
Xpost-install:
X	${RM} -f ${PREFIX}/lib/ghc-${GHC_VERSION}/package.conf.old
X
X.include <bsd.port.mk>
b0c2acb00886460c1af2c97300c57832
echo x - hs-OpenGLRaw-ghc/distinfo
sed 's/^X//' >hs-OpenGLRaw-ghc/distinfo << 'ba3cb5f9e51599e4a9103fe2d220840a'
XMD5 (OpenGLRaw-1.1.0.1.tar.gz) = efe968cf32e46ae61b7b19edc2711044
XSHA256 (OpenGLRaw-1.1.0.1.tar.gz) = cee27bab424717bac8eed663bda76b295aa0a1815af27c467845cadd8967df6c
XSIZE (OpenGLRaw-1.1.0.1.tar.gz) = 73758
ba3cb5f9e51599e4a9103fe2d220840a
echo x - hs-OpenGLRaw-ghc/pkg-descr
sed 's/^X//' >hs-OpenGLRaw-ghc/pkg-descr << 'efae1e00c2563031f9e1f3be02748c88'
XOpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and
Xlots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API,
Xintended as a basis for a nicer interface. OpenGLRaw offers access to all
Xnecessary functions, tokens and types plus a general facility for loading
Xextension entries. The module hierarchy closely mirrors the naming structure
Xof the OpenGL extensions, making it easy to find the right module to import.
XAll API entries are loaded dynamically, so no special C header files are
Xneeded for building this package. If an API entry is not found at runtime, a
XuserError is thrown.
X
XWWW: http://www.haskell.org/HOpenGL/
efae1e00c2563031f9e1f3be02748c88
echo x - hs-OpenGLRaw-ghc/pkg-plist
sed 's/^X//' >hs-OpenGLRaw-ghc/pkg-plist << '3a93c24cf4a6e7ea98d74a9d658edb9e'
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Types.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/TypesInternal.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core32.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Abgr.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Bgra.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Cmyka.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/GpuProgramParameters.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDxt1.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLatc.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3tc.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureLodBias.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Extensions.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/Fence.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/GpuProgram4.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVtc.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hi
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/HSOpenGLRaw-%%HSOPENGLRAW_VERSION%%.o
X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/libHSOpenGLRaw-%%HSOPENGLRAW_VERSION%%.a
X%%HSOPENGLRAW_LIBDIR_REL%%/register.sh
X%%NOPORTDOCS%%%%DOCSDIR%%/LICENSE
X%%NOPORTDOCS%%@dirrmtry %%DOCSDIR%%
X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV
X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT
X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31
X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility
X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB
X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw
X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL
X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering
X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics
X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%
X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%
X@exec /bin/sh %D/%%HSOPENGLRAW_LIBDIR_REL%%/register.sh
X@exec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old
X@unexec %D/bin/ghc-pkg unregister OpenGLRaw
X@unexec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old
3a93c24cf4a6e7ea98d74a9d658edb9e
exit
--- hs-OpenGLRaw-ghc.shar ends here ---


>Release-Note:
>Audit-Trail:
>Unformatted:



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