Date: Tue, 29 Dec 2009 05:23:37 -0800 (PST) From: Jacula Modyun <jacula@gmail.com> To: FreeBSD-gnats-submit@FreeBSD.org Subject: ports/142125: [new port]: haskell port x11-toolkits/hs-OpenGLRaw-ghc Message-ID: <200912291323.nBTDNZOm010568@splork.wirewater.yow> Resent-Message-ID: <200912291330.nBTDU3SG077015@freefall.freebsd.org>
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>Number: 142125 >Category: ports >Synopsis: [new port]: haskell port x11-toolkits/hs-OpenGLRaw-ghc >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Tue Dec 29 13:30:03 UTC 2009 >Closed-Date: >Last-Modified: >Originator: Jacula Modyun >Release: FreeBSD 7.1-PRERELEASE i386 >Organization: >Environment: System: FreeBSD splork.wirewater.yow 7.1-PRERELEASE FreeBSD 7.1-PRERELEASE #0: Sat Oct 18 11:22:07 UTC 2008 root@splork.wirewater.yow:/usr/obj/usr/src/sys/JACULA i386 >Description: OpenGLRaw: A 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface http://www.haskell.org/haskellwiki/Opengl >How-To-Repeat: >Fix: --- hs-OpenGLRaw-ghc.shar begins here --- # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # hs-OpenGLRaw-ghc # hs-OpenGLRaw-ghc/Makefile # hs-OpenGLRaw-ghc/distinfo # hs-OpenGLRaw-ghc/pkg-descr # hs-OpenGLRaw-ghc/pkg-plist # echo c - hs-OpenGLRaw-ghc mkdir -p hs-OpenGLRaw-ghc > /dev/null 2>&1 echo x - hs-OpenGLRaw-ghc/Makefile sed 's/^X//' >hs-OpenGLRaw-ghc/Makefile << 'b0c2acb00886460c1af2c97300c57832' X# New ports collection makefile for: hs-OpenGLRaw-ghc X# Date created: December 20 2009 X# Whom: Giuseppe Pilichi aka Jacula Modyun <jacula@gmail.com> X# X XPORTNAME= OpenGLRaw XPORTVERSION= 1.1.0.1 XCATEGORIES= x11-toolkits haskell XMASTER_SITES= http://hackage.haskell.org/packages/archive/${PORTNAME}/${PORTVERSION}/ XPKGNAMEPREFIX= hs- XPKGNAMESUFFIX= -ghc X XMAINTAINER= jacula@gmail.com XCOMMENT= A raw binding for the OpenGL graphics system X XBUILD_DEPENDS+= ghc:${PORTSDIR}/lang/ghc XRUN_DEPENDS+= ghc:${PORTSDIR}/lang/ghc X XUSE_GL= gl X XGHC_VERSION= 6.10.4 XHSOPENGLRAW_VERSION= ${PORTVERSION} X XGHC_CMD= ${LOCALBASE}/bin/ghc XSETUP_CMD= ./setup X XDOCSDIR= ${PREFIX}/share/doc/${DISTNAME} XHSOPENGLRAW_LIBDIR_REL= lib/${DISTNAME} X XPLIST_SUB= GHC_VERSION=${GHC_VERSION} \ X HSOPENGLRAW_VERSION=${HSOPENGLRAW_VERSION} \ X HSOPENGLRAW_LIBDIR_REL=${HSOPENGLRAW_LIBDIR_REL} X X.if defined(NOPORTDOCS) XPLIST_SUB+= NOPORTDOCS="" X.else XPLIST_SUB+= NOPORTDOCS="@comment " X.endif X X.if !defined(NOPORTDOCS) X XPORT_HADDOCK!= (cd ${.CURDIR}/../../lang/ghc && ${MAKE} -V PORT_HADDOCK) X.if !empty(PORT_HADDOCK:M?0) XBUILD_DEPENDS+= haddock:${PORTSDIR}/devel/hs-haddock X.endif XBUILD_DEPENDS+= HsColour:${PORTSDIR}/print/hs-hscolour X XHSCOLOUR_VERSION= 1.15 XHSCOLOUR_DATADIR= ${PREFIX}/share/hscolour-${HSCOLOUR_VERSION} X XPORTDOCS= * X.endif X X.SILENT: X Xdo-configure: X cd ${WRKSRC} && ${GHC_CMD} --make Setup.hs -o setup -package Cabal \ X && ${SETUP_CMD} configure --haddock-options=-w --prefix=${PREFIX} \ X --extra-include-dirs=${LOCALBASE}/include \ X --extra-lib-dirs=${LOCALBASE}/lib X Xdo-build: X cd ${WRKSRC} && ${SETUP_CMD} build \ X && ${SETUP_CMD} register --gen-script X X.if !defined(NOPORTDOCS) X cd ${WRKSRC} && ${SETUP_CMD} haddock --hyperlink-source \ X --hscolour-css=${HSCOLOUR_DATADIR}/hscolour.css X.endif X Xdo-install: X cd ${WRKSRC} && ${SETUP_CMD} install \ X && ${INSTALL_SCRIPT} register.sh ${PREFIX}/${HSOPENGLRAW_LIBDIR_REL}/register.sh X Xpost-install: X ${RM} -f ${PREFIX}/lib/ghc-${GHC_VERSION}/package.conf.old X X.include <bsd.port.mk> b0c2acb00886460c1af2c97300c57832 echo x - hs-OpenGLRaw-ghc/distinfo sed 's/^X//' >hs-OpenGLRaw-ghc/distinfo << 'ba3cb5f9e51599e4a9103fe2d220840a' XMD5 (OpenGLRaw-1.1.0.1.tar.gz) = efe968cf32e46ae61b7b19edc2711044 XSHA256 (OpenGLRaw-1.1.0.1.tar.gz) = cee27bab424717bac8eed663bda76b295aa0a1815af27c467845cadd8967df6c XSIZE (OpenGLRaw-1.1.0.1.tar.gz) = 73758 ba3cb5f9e51599e4a9103fe2d220840a echo x - hs-OpenGLRaw-ghc/pkg-descr sed 's/^X//' >hs-OpenGLRaw-ghc/pkg-descr << 'efae1e00c2563031f9e1f3be02748c88' XOpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and Xlots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, Xintended as a basis for a nicer interface. OpenGLRaw offers access to all Xnecessary functions, tokens and types plus a general facility for loading Xextension entries. The module hierarchy closely mirrors the naming structure Xof the OpenGL extensions, making it easy to find the right module to import. XAll API entries are loaded dynamically, so no special C header files are Xneeded for building this package. If an API entry is not found at runtime, a XuserError is thrown. X XWWW: http://www.haskell.org/HOpenGL/ efae1e00c2563031f9e1f3be02748c88 echo x - hs-OpenGLRaw-ghc/pkg-plist sed 's/^X//' >hs-OpenGLRaw-ghc/pkg-plist << '3a93c24cf4a6e7ea98d74a9d658edb9e' X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/Types.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31/TypesInternal.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core32.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Abgr.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Bgra.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.hi 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X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/GpuProgramParameters.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hi 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X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLatc.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3tc.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureLodBias.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Extensions.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/Fence.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/GpuProgram4.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVtc.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hi X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/HSOpenGLRaw-%%HSOPENGLRAW_VERSION%%.o X%%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/libHSOpenGLRaw-%%HSOPENGLRAW_VERSION%%.a X%%HSOPENGLRAW_LIBDIR_REL%%/register.sh X%%NOPORTDOCS%%%%DOCSDIR%%/LICENSE X%%NOPORTDOCS%%@dirrmtry %%DOCSDIR%% X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/NV X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/EXT X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/Core31 X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw/ARB X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/Raw X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics X@dirrm %%HSOPENGLRAW_LIBDIR_REL%%/ghc-%%GHC_VERSION%% X@dirrm %%HSOPENGLRAW_LIBDIR_REL%% X@exec /bin/sh %D/%%HSOPENGLRAW_LIBDIR_REL%%/register.sh X@exec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old X@unexec %D/bin/ghc-pkg unregister OpenGLRaw X@unexec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old 3a93c24cf4a6e7ea98d74a9d658edb9e exit --- hs-OpenGLRaw-ghc.shar ends here --- >Release-Note: >Audit-Trail: >Unformatted:
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