Skip site navigation (1)Skip section navigation (2)
Date:      Sat, 23 Nov 2024 10:31:34 GMT
From:      Zsolt Udvari <uzsolt@FreeBSD.org>
To:        ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-main@FreeBSD.org
Subject:   git: b31604dfedac - main - games/libretro-shaders-slang: Update to g20241122
Message-ID:  <202411231031.4ANAVYt0058345@gitrepo.freebsd.org>

next in thread | raw e-mail | index | archive | help
The branch main has been updated by uzsolt:

URL: https://cgit.FreeBSD.org/ports/commit/?id=b31604dfedaca12120336b1d4a664bd643a9329e

commit b31604dfedaca12120336b1d4a664bd643a9329e
Author:     Stefan Schlosser <bsdcode@disroot.org>
AuthorDate: 2024-11-23 10:27:30 +0000
Commit:     Zsolt Udvari <uzsolt@FreeBSD.org>
CommitDate: 2024-11-23 10:30:53 +0000

    games/libretro-shaders-slang: Update to g20241122
    
    Upstream's Makefile has become usable without patches and deletes the
    unwanted files now. This allows us to simplify the port by removing
    EXTRACT_AFTER_ARGS and the custom do-install target.
    Remove DOCS options (install only README.md file).
    
    PR:             282929
    Approved by:    submitter is maintainer
---
 games/libretro-shaders-slang/Makefile  | 20 ++-------
 games/libretro-shaders-slang/distinfo  |  6 +--
 games/libretro-shaders-slang/pkg-plist | 75 ++++++++++++++++++++--------------
 3 files changed, 52 insertions(+), 49 deletions(-)

diff --git a/games/libretro-shaders-slang/Makefile b/games/libretro-shaders-slang/Makefile
index cb6aa880032c..90356bdb85e5 100644
--- a/games/libretro-shaders-slang/Makefile
+++ b/games/libretro-shaders-slang/Makefile
@@ -1,5 +1,5 @@
 PORTNAME=	libretro-shaders-slang
-DISTVERSION=	g20241022
+DISTVERSION=	g20241122
 CATEGORIES=	games
 
 MAINTAINER=	bsdcode@disroot.org
@@ -13,24 +13,12 @@ LICENSE_COMB=	multi
 USE_GITHUB=	yes
 GH_ACCOUNT=	libretro
 GH_PROJECT=	slang-shaders
-GH_TAGNAME=	4f3d214b314d84c6a3e25b27c77bd1d0ee3a1697
+GH_TAGNAME=	8731861b22946faf71bb94ce25147484db61eb6f
+
+MAKE_ARGS=	PREFIX=${PREFIX}
 
 DATADIR=	${PREFIX}/share/libretro/shaders/shaders_slang
-EXTRACT_AFTER_ARGS=	--exclude ".gitlab-ci.yml" --exclude "configure" \
-			--exclude "Makefile" --no-same-owner \
-			--no-same-permissions
 NO_ARCH=	yes
 NO_BUILD=	yes
 
-OPTIONS_DEFINE=	DOCS
-
-do-install:
-	${MKDIR} ${STAGEDIR}${DATADIR}
-	(cd ${WRKSRC} && ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR} \
-		"! -regex ^./README.md")
-
-post-install-DOCS-on:
-	${MKDIR} ${STAGEDIR}${DOCSDIR}
-	${INSTALL_DATA} ${WRKSRC}/README.md ${STAGEDIR}${DOCSDIR}
-
 .include <bsd.port.mk>
diff --git a/games/libretro-shaders-slang/distinfo b/games/libretro-shaders-slang/distinfo
index 96df1f96d37f..28a831192387 100644
--- a/games/libretro-shaders-slang/distinfo
+++ b/games/libretro-shaders-slang/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1729672199
-SHA256 (libretro-slang-shaders-g20241022-4f3d214b314d84c6a3e25b27c77bd1d0ee3a1697_GH0.tar.gz) = 215ba9a18b9c435d209ef895c1147f557dfd3f08e1d4fabb2823055d8acd473c
-SIZE (libretro-slang-shaders-g20241022-4f3d214b314d84c6a3e25b27c77bd1d0ee3a1697_GH0.tar.gz) = 44942103
+TIMESTAMP = 1732289370
+SHA256 (libretro-slang-shaders-g20241122-8731861b22946faf71bb94ce25147484db61eb6f_GH0.tar.gz) = 5a8530fdf0c71094a14c0a7d740a332870d503672e80c37faf52e660a22731b1
+SIZE (libretro-slang-shaders-g20241122-8731861b22946faf71bb94ce25147484db61eb6f_GH0.tar.gz) = 43651723
diff --git a/games/libretro-shaders-slang/pkg-plist b/games/libretro-shaders-slang/pkg-plist
index dbd625b01e54..59dabfd16e6b 100644
--- a/games/libretro-shaders-slang/pkg-plist
+++ b/games/libretro-shaders-slang/pkg-plist
@@ -1,4 +1,4 @@
-%%PORTDOCS%%%%DOCSDIR%%/README.md
+%%DATADIR%%/README.md
 %%DATADIR%%/anamorphic/anamorphic.slangp
 %%DATADIR%%/anamorphic/shaders/anamorphic.slang
 %%DATADIR%%/annotated_passthru.slang
@@ -1101,6 +1101,7 @@
 %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask.slangp
 %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask_Taller.slangp
 %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask_Taller_Brighter.slangp
+%%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask_Taller_MaxMask.slangp
 %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-Screen_Hmask-ShadowMask.slangp
 %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-Screen_Hmask_Overlapped-oldpainless.slangp
 %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-Screen_Hmask_Wide-Aperturegrille.slangp
@@ -1111,7 +1112,6 @@
 %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-VGA-DoubleScan-ShadowMask.slangp
 %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-VGA-DoubleScan.slangp
 %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-for_1440pMin_HiNits.slangp
-%%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-for_HiNits.slangp
 %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-for_HigherNits.slangp
 %%DATADIR%%/bezel/koko-aio/Presets-ng/Tv-NTSC_Generic-FXAA_sharp-Selective.slangp
 %%DATADIR%%/bezel/koko-aio/Presets-ng/Tv-NTSC_Megadrive-FXAA_sharp-Selective.slangp
@@ -1187,6 +1187,7 @@
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask.slangp
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask_Taller.slangp
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask_Taller_Brighter.slangp
+%%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask_Taller_MaxMask.slangp
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-Screen_Hmask-ShadowMask.slangp
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-Screen_Hmask_Overlapped-oldpainless.slangp
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-Screen_Hmask_Wide-Aperturegrille.slangp
@@ -1197,7 +1198,6 @@
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-VGA-DoubleScan-ShadowMask.slangp
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-VGA-DoubleScan.slangp
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-for_1440pMin_HiNits.slangp
-%%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-for_HiNits.slangp
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-for_HigherNits.slangp
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Tv-NTSC_Generic-FXAA_sharp-Selective.slangp
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Tv-NTSC_Megadrive-FXAA_sharp-Selective.slangp
@@ -1220,35 +1220,16 @@
 %%DATADIR%%/bezel/koko-aio/shaders-ng/config.globals.inc
 %%DATADIR%%/bezel/koko-aio/shaders-ng/config.inc
 %%DATADIR%%/bezel/koko-aio/shaders-ng/final_pass.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/flick_and_noise.slang
 %%DATADIR%%/bezel/koko-aio/shaders-ng/fxaa.slang
 %%DATADIR%%/bezel/koko-aio/shaders-ng/halo.slang
 %%DATADIR%%/bezel/koko-aio/shaders-ng/halo_pre_gamma.slang
+%%DATADIR%%/bezel/koko-aio/shaders-ng/helper_pass.slang
 %%DATADIR%%/bezel/koko-aio/shaders-ng/in_glow_x.slang
 %%DATADIR%%/bezel/koko-aio/shaders-ng/in_glow_y.slang
 %%DATADIR%%/bezel/koko-aio/shaders-ng/includes/blooms.include.slang
 %%DATADIR%%/bezel/koko-aio/shaders-ng/includes/functions.include.slang
 %%DATADIR%%/bezel/koko-aio/shaders-ng/includes/pack_unpack.include.slang
 %%DATADIR%%/bezel/koko-aio/shaders-ng/includes/pixel_glows.include.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/ambi_displace.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/ambi_mix_pass.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/ambi_passthrough_conditional.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/ambi_push_pass.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/bloom_passthrough_conditional.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/blurs.include.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/curvature.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/final_pass.old.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/halo.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/in_glow.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/isrotated.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/main_pass.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/passthrough.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/passthrough_original.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/pows.include.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/reflection_blur_x.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/reflection_blur_y.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/scanline-flickering.slang
-%%DATADIR%%/bezel/koko-aio/shaders-ng/old_unused/vignette_and_spot.slang
 %%DATADIR%%/bezel/koko-aio/shaders-ng/reflection_blur.slang
 %%DATADIR%%/bezel/koko-aio/shaders-ng/reflection_blur_pre.slang
 %%DATADIR%%/bezel/koko-aio/shaders-ng/shift_and_bleed.slang
@@ -1257,8 +1238,6 @@
 %%DATADIR%%/bezel/koko-aio/textures/boothill.jpg
 %%DATADIR%%/bezel/koko-aio/textures/monitor_body_curved.png
 %%DATADIR%%/bezel/koko-aio/textures/monitor_body_straight.png
-%%DATADIR%%/bezel/koko-aio/textures/other_backgrounds_under/background2.png
-%%DATADIR%%/bezel/koko-aio/textures/other_backgrounds_under/background3.png
 %%DATADIR%%/bezel/koko-aio/textures/overlays/gamegear.jpg
 %%DATADIR%%/bezel/koko-aio/textures/overlays/gba.jpg
 %%DATADIR%%/bezel/koko-aio/textures/overlays/gbc.jpg
@@ -1268,12 +1247,25 @@
 %%DATADIR%%/bezel/koko-aio/textures/overlays/note.android.txt
 %%DATADIR%%/bezel/koko-aio/textures/overlays/psp-e1000.LICENSE.txt
 %%DATADIR%%/bezel/koko-aio/textures/overlays/psp-e1000.jpg
+%%DATADIR%%/bezel/koko-aio/textures/side_shade-helper-flip-y.png
+%%DATADIR%%/bezel/koko-aio/textures/side_shade-helper-sharp.png
+%%DATADIR%%/bezel/koko-aio/textures/side_shade-helper.png
 %%DATADIR%%/bezel/koko-aio/xbox_d3d_readme.txt
-%%DATADIR%%/bfi/120hz-safe-BFI.slangp
-%%DATADIR%%/bfi/120hz-smart-BFI.slangp
-%%DATADIR%%/bfi/shaders/120hz-safe-BFI.slang
-%%DATADIR%%/bfi/shaders/120hz-smart-BFI/bfi_flicker.slang
-%%DATADIR%%/bfi/shaders/120hz-smart-BFI/calculations.slang
+%%DATADIR%%/bezel/uborder/README.md
+%%DATADIR%%/bezel/uborder/ambient-light-crt.slangp
+%%DATADIR%%/bezel/uborder/base_presets/ambient-light/ambient-light-crt-nobody.slangp
+%%DATADIR%%/bezel/uborder/base_presets/uborder-reflections/uborder-reflections-crt-nobody.slangp
+%%DATADIR%%/bezel/uborder/base_presets/uborder/uborder-crt-nobody.slangp
+%%DATADIR%%/bezel/uborder/shaders/content_shaders/crt-nobody.slang
+%%DATADIR%%/bezel/uborder/shaders/support_shaders/ambient-light.slang
+%%DATADIR%%/bezel/uborder/shaders/support_shaders/feedback.slang
+%%DATADIR%%/bezel/uborder/shaders/support_shaders/noshame-blur.slang
+%%DATADIR%%/bezel/uborder/shaders/support_shaders/original.slang
+%%DATADIR%%/bezel/uborder/shaders/uborder-reflections.slang
+%%DATADIR%%/bezel/uborder/shaders/uborder.slang
+%%DATADIR%%/bezel/uborder/textures/borders/default.jpg
+%%DATADIR%%/bezel/uborder/uborder-reflections.slangp
+%%DATADIR%%/bezel/uborder/uborder.slangp
 %%DATADIR%%/bilinear.slangp
 %%DATADIR%%/blurs/dual_filter_2_pass.slangp
 %%DATADIR%%/blurs/dual_filter_4_pass.slangp
@@ -2886,6 +2878,7 @@
 %%DATADIR%%/nes_raw_palette/shaders/gtu-famicom/scaleY.slang
 %%DATADIR%%/nes_raw_palette/shaders/nes-color-decoder.slang
 %%DATADIR%%/ntsc/artifact-colors.slangp
+%%DATADIR%%/ntsc/blargg.slangp
 %%DATADIR%%/ntsc/mame-ntsc.slangp
 %%DATADIR%%/ntsc/ntsc-256px-composite-scanline.slangp
 %%DATADIR%%/ntsc/ntsc-256px-composite.slangp
@@ -2911,6 +2904,9 @@
 %%DATADIR%%/ntsc/shaders/artifact-colors/artifact-colors0.slang
 %%DATADIR%%/ntsc/shaders/artifact-colors/artifact-colors1.slang
 %%DATADIR%%/ntsc/shaders/artifact-colors/artifact-colors2.slang
+%%DATADIR%%/ntsc/shaders/blargg/blargg-0.slang
+%%DATADIR%%/ntsc/shaders/blargg/blargg-1.slang
+%%DATADIR%%/ntsc/shaders/blargg/blargg_params.inc
 %%DATADIR%%/ntsc/shaders/maister/ntsc-decode-filter-2phase.inc
 %%DATADIR%%/ntsc/shaders/maister/ntsc-decode-filter-3phase.inc
 %%DATADIR%%/ntsc/shaders/maister/ntsc-gauss-pass.slang
@@ -3405,6 +3401,25 @@
 %%DATADIR%%/stereoscopic-3d/side-by-side-to-interlaced.slangp
 %%DATADIR%%/stereoscopic-3d/side-by-side-to-shutter.slangp
 %%DATADIR%%/stock.slang
+%%DATADIR%%/subframe-bfi/120hz-safe-BFI.slangp
+%%DATADIR%%/subframe-bfi/120hz-smart-BFI.slangp
+%%DATADIR%%/subframe-bfi/bfi-simple.slangp
+%%DATADIR%%/subframe-bfi/edge-blended-240hz-bfi.slangp
+%%DATADIR%%/subframe-bfi/motionblur_test.slangp
+%%DATADIR%%/subframe-bfi/shaders/120hz-safe-BFI.slang
+%%DATADIR%%/subframe-bfi/shaders/120hz-smart-BFI/bfi_flicker.slang
+%%DATADIR%%/subframe-bfi/shaders/120hz-smart-BFI/calculations.slang
+%%DATADIR%%/subframe-bfi/shaders/bfi-simple.slang
+%%DATADIR%%/subframe-bfi/shaders/edge-blended/edge-blended-240hz-bfi.slang
+%%DATADIR%%/subframe-bfi/shaders/edge-blended/resources/240hzBot.png
+%%DATADIR%%/subframe-bfi/shaders/edge-blended/resources/240hzMidBot.png
+%%DATADIR%%/subframe-bfi/shaders/edge-blended/resources/240hzMidTop.png
+%%DATADIR%%/subframe-bfi/shaders/edge-blended/resources/240hzTop.png
+%%DATADIR%%/subframe-bfi/shaders/motionblur_test/resources/120.png
+%%DATADIR%%/subframe-bfi/shaders/motionblur_test/resources/180.png
+%%DATADIR%%/subframe-bfi/shaders/motionblur_test/resources/240.png
+%%DATADIR%%/subframe-bfi/shaders/motionblur_test/resources/60.png
+%%DATADIR%%/subframe-bfi/shaders/motionblur_test/shaders/motionblur_test.slang
 %%DATADIR%%/test/decode-format.slang
 %%DATADIR%%/test/feedback-noncausal.slang
 %%DATADIR%%/test/feedback-noncausal.slangp



Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?202411231031.4ANAVYt0058345>