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Date:      Mon, 16 Dec 2013 11:22:24 +0000 (UTC)
From:      Dmitry Marakasov <amdmi3@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r336624 - in head/games/spring: . files
Message-ID:  <201312161122.rBGBMOiT004074@svn.freebsd.org>

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Author: amdmi3
Date: Mon Dec 16 11:22:24 2013
New Revision: 336624
URL: http://svnweb.freebsd.org/changeset/ports/336624

Log:
  - Update to 94.1
  - Unbreak
  - Support staging
  - Use new LIB_DEPENDS syntax

Added:
  head/games/spring/files/patch-AI-Skirmish-KAIK-AIClasses.hpp   (contents, props changed)
  head/games/spring/files/patch-AI-Skirmish-KAIK-AttackHandler.cpp   (contents, props changed)
  head/games/spring/files/patch-AI-Skirmish-KAIK-BuildUp.cpp   (contents, props changed)
  head/games/spring/files/patch-AI-Skirmish-KAIK-DGunController.cpp   (contents, props changed)
  head/games/spring/files/patch-AI-Skirmish-KAIK-DefenseMatrix.cpp   (contents, props changed)
  head/games/spring/files/patch-AI-Skirmish-KAIK-KAIK.cpp   (contents, props changed)
  head/games/spring/files/patch-AI-Skirmish-KAIK-Logger.cpp   (contents, props changed)
  head/games/spring/files/patch-AI-Skirmish-KAIK-Logger.h   (contents, props changed)
  head/games/spring/files/patch-AI-Skirmish-KAIK-MetalMap.cpp   (contents, props changed)
  head/games/spring/files/patch-AI-Skirmish-KAIK-Unit.cpp   (contents, props changed)
  head/games/spring/files/patch-CMakeLists.txt   (contents, props changed)
  head/games/spring/files/patch-rts-Rendering-Shaders-ShaderStates.h   (contents, props changed)
  head/games/spring/files/patch-rts-Sim-Misc-DefinitionTag.h   (contents, props changed)
  head/games/spring/files/patch-rts-System-Platform-Linux-CrashHandler.cpp   (contents, props changed)
  head/games/spring/files/patch-rts-System-Platform-Threading.cpp   (contents, props changed)
  head/games/spring/files/patch-rts-System-Rectangle.h   (contents, props changed)
  head/games/spring/files/patch-rts-System-creg-creg.h   (contents, props changed)
  head/games/spring/files/patch-rts-build-cmake-FindAsciiDoc.cmake   (contents, props changed)
  head/games/spring/files/patch-rts-builds-dedicated-CMakeLists.txt   (contents, props changed)
  head/games/spring/files/patch-rts-lib-assimp-code-STEPFile.h   (contents, props changed)
  head/games/spring/files/patch-rts-lib-headlessStubs-CMakeLists.txt   (contents, props changed)
  head/games/spring/files/patch-rts-lib-minizip-CMakeLists.txt   (contents, props changed)
  head/games/spring/files/patch-tools-pr-downloader-src-lib-pugixml-pugixml.hpp   (contents, props changed)
  head/games/spring/files/patch-tools-pr-downloader-src-lib-xmlrpc++-src-base64.h   (contents, props changed)
Deleted:
  head/games/spring/files/patch-rts-System-SpringApp.cpp
  head/games/spring/files/patch-rts-builds-DS-CMakeLists.txt
  head/games/spring/files/patch-rts-lib-lobby-Connection.h
  head/games/spring/files/patch-tools-unitsync-unitsync.cpp
Modified:
  head/games/spring/Makefile
  head/games/spring/distinfo
  head/games/spring/files/patch-rts-CMakeLists.txt
  head/games/spring/files/patch-rts-System-Platform-Misc.cpp
  head/games/spring/files/patch-rts-lib-gml-gmlcls.h
  head/games/spring/pkg-plist

Modified: head/games/spring/Makefile
==============================================================================
--- head/games/spring/Makefile	Mon Dec 16 11:17:42 2013	(r336623)
+++ head/games/spring/Makefile	Mon Dec 16 11:22:24 2013	(r336624)
@@ -2,19 +2,16 @@
 # $FreeBSD$
 
 PORTNAME=	spring
-PORTVERSION=	0.82.7.1
-PORTREVISION=	3
+PORTVERSION=	94.1
 CATEGORIES=	games
-MASTER_SITES=	SF/springrts/springrts/${PORTNAME}-${PORTVERSION}
+MASTER_SITES=	SF/springrts/springrts/${PORTNAME}-${PORTVERSION} \
+		http://springrts.com/dl/
 DISTNAME=	${PORTNAME}_${PORTVERSION}_src
 
 MAINTAINER=	amdmi3@FreeBSD.org
 COMMENT=	A project aiming to create a new and versatile RTS Engine
 
-DEPRECATED=	Broken for more than 6 month
-EXPIRATION_DATE=	2013-12-22
-
-BROKEN=		Does not build with recent boost
+LICENSE=	GPLv2
 
 LIB_DEPENDS=	libfreetype.so:${PORTSDIR}/print/freetype2 \
 		libboost_thread.so:${PORTSDIR}/devel/boost-libs \
@@ -29,52 +26,82 @@ ONLY_FOR_ARCHS_REASON=	relies on x86 flo
 
 USE_SDL=	sdl
 USE_OPENAL=	al
-USE_GL=		glew
+USE_GL=		gl glu glew
 USE_XORG=	x11 xcursor
 USE_LDCONFIG=	yes
+USE_DOS2UNIX=	*.h *.hpp *.cpp
 
-USES=		cmake
+USES=		cmake compiler:c++11-lib
 CMAKE_ARGS=	-DDATADIR:STRING="share/${PORTNAME}" \
-		-DMARCH_FLAG:STRING= \
 		-DAI_TYPES:STRING="NATIVE" \
-		-DMANDIR:STRING="man" \
-		-DCREATE_MAN_PAGES:BOOL=false
+		-DDOCDIR:STRING="share/doc/${PORTNAME}" \
+		-DCREATE_MAN_PAGES:BOOL=false \
+		-DUNITSYNC_PYTHON_WRAPPER:BOOL=false \
+		-DCUSTOM_CFLAGS:BOOL=true
 
 WRKSRC=		${WRKDIR}/${PORTNAME}_${PORTVERSION}
 
 PORTDOCS=	*
+PORTDATA=	*
+
+OPTIONS_DEFINE=	MANPAGES PR_DOWNLOADER DOCS
+OPTIONS_DEFAULT=MANPAGES PR_DOWNLOADER
+OPTIONS_SUB=	*
+
+HTMLDOCS_DESC=	Build and install HTML documentation
+PR_DOWNLOADER_DESC=	Map and game downloader
+
+MANPAGES_CMAKE_ON=	-DCREATE_MAN_PAGES:BOOL=true -DMANDIR:STRING="man"
+MANPAGES_CMAKE_OFF=	-DCREATE_MAN_PAGES:BOOL=false
+MANPAGES_BUILD_DEPENDS=	7z:${PORTSDIR}/archivers/p7zip \
+			asciidoc:${PORTSDIR}/textproc/asciidoc \
+			xsltproc:${PORTSDIR}/textproc/libxslt \
+			${LOCALBASE}/share/xsl/docbook/manpages/docbook.xsl:${PORTSDIR}/textproc/docbook-xsl \
+			bash:${PORTSDIR}/shells/bash
+MANPAGES_DOCS_ON=	-DUSERDOCS_PLAIN:BOOL=true
+MANPAGES_DOCS_OFF=	-DUSERDOCS_PLAIN:BOOL=false
+
+PR_DOWNLOADER_LIB_DEPENDS=libcurl.so:${PORTSDIR}/ftp/curl
 
-NO_STAGE=	yes
-.include <bsd.port.pre.mk>
+.include <bsd.port.options.mk>
+
+.if ${ARCH} == "i386"
+BROKEN=		does not build on i386 (undefined reference to __sync_fetch_and_add_8)
+.endif
 
 .if defined(WITH_SYNC_DEBUG)
 CFLAGS=		# empty
 CXXFLAGS=	# empty
 CMAKE_ARGS+=	-DTRACE_SYNC=true -DSYNCDEBUG=true
-CMAKE_BUILD_TYPE=	DEBUG2
+CMAKE_BUILD_TYPE=DEBUG2
+.endif
+
+.if ! ${PORT_OPTIONS:MPR_DOWNLOADER}
+post-extract:
+	@${RM} ${WRKSRC}/tools/pr-downloader/CMakeLists.txt
 .endif
 
 post-patch:
-	@${REINPLACE_CMD} -E -e '/FIND_PACKAGE.*(Python|JNI)/ d' \
-		${WRKSRC}/tools/unitsync/CMakeLists.txt
-	@${REINPLACE_CMD} -e 's|/etc/\(spring/datadir\)|${PREFIX}/\1|g; \
-		/AddDirs.*GetBinaryPath/ d' \
+	@${REINPLACE_CMD} -e 's|-O2||' ${WRKSRC}/CMakeLists.txt
+	@${REINPLACE_CMD} -e 's|/etc/\(spring/datadir\)|${PREFIX}/\1|g' \
 		${WRKSRC}/rts/System/FileSystem/DataDirLocater.cpp
 	@${REINPLACE_CMD} -e 's|x1F3F|x0F3F|g' \
-		${WRKSRC}/rts/System/FPUCheck.h
+		${WRKSRC}/rts/System/Sync/FPUCheck.cpp
 	@${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|g' \
 		${WRKSRC}/rts/build/cmake/*.cmake
 	@${REINPLACE_CMD} -e 's|execinfo|${LOCALBASE}/lib/libexecinfo.so|' \
-		${WRKSRC}/rts/CMakeLists.txt
+		${WRKSRC}/rts/CMakeLists.txt \
+		${WRKSRC}/rts/builds/dedicated/CMakeLists.txt
 	@${REINPLACE_CMD} -e 's|%%PREFIX%%|${PREFIX}|' \
 		${WRKSRC}/rts/System/Platform/Misc.cpp
-
-post-install:
-.if ${PORT_OPTIONS:MDOCS}
-	${MKDIR} ${DOCSDIR}
-	cd ${WRKSRC}/doc && ${COPYTREE_SHARE} "userdocs DevGuide.html HowTo* \
-		SelectionKeys.txt StartScriptFormat.txt changelog.txt" ${DOCSDIR}/
+	@${REINPLACE_CMD} -e 's|/bin/bash|${LOCALBASE}&|' \
+		${WRKSRC}/doc/manpages/make_manpages.sh
+.if ! ${PORT_OPTIONS:MMANPAGES}
+	@${REINPLACE_CMD} -e '/set(CREATE_MAN_PAGES)/ d' \
+		${WRKSRC}/doc/CMakeLists.txt
 .endif
-	@${ECHO_CMD}; ${CAT} ${PKGMESSAGE}; ${ECHO_CMD}
 
-.include <bsd.port.post.mk>
+pre-build:
+	cd ${WRKSRC} && ${MAKE} generateVersionFiles
+
+.include <bsd.port.mk>

Modified: head/games/spring/distinfo
==============================================================================
--- head/games/spring/distinfo	Mon Dec 16 11:17:42 2013	(r336623)
+++ head/games/spring/distinfo	Mon Dec 16 11:22:24 2013	(r336624)
@@ -1,2 +1,2 @@
-SHA256 (spring_0.82.7.1_src.tar.gz) = 24a02b9489a52d96bc78899dda577e05ab24933f501ea50b504ae197777fde74
-SIZE (spring_0.82.7.1_src.tar.gz) = 11277409
+SHA256 (spring_94.1_src.tar.gz) = 26da7271baa8b3dd57022541d98e6a4841084d749788b698c4f8a914cf9e7004
+SIZE (spring_94.1_src.tar.gz) = 11793404

Added: head/games/spring/files/patch-AI-Skirmish-KAIK-AIClasses.hpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-AI-Skirmish-KAIK-AIClasses.hpp	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,11 @@
+--- AI/Skirmish/KAIK/AIClasses.hpp.orig	2013-03-26 03:58:45.000000000 +0400
++++ AI/Skirmish/KAIK/AIClasses.hpp	2013-11-11 03:13:58.779774182 +0400
+@@ -111,7 +111,7 @@
+ #define math GetMathHandler()
+ #define pather GetPathFinder()
+ #define ut GetUnitTable()
+-#define tm GetThreatMap()
++#define thm GetThreatMap()
+ #define uh GetUnitHandler()
+ #define dm GetDefenseMatrix()
+ #define ah GetAttackHandler()

Added: head/games/spring/files/patch-AI-Skirmish-KAIK-AttackHandler.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-AI-Skirmish-KAIK-AttackHandler.cpp	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,28 @@
+--- AI/Skirmish/KAIK/AttackHandler.cpp.orig	2013-03-26 03:58:45.000000000 +0400
++++ AI/Skirmish/KAIK/AttackHandler.cpp	2013-11-11 03:16:31.073773664 +0400
+@@ -829,9 +829,9 @@
+ 
+ 		ai->pather->micropather->SetMapData(
+ 			ai->pather->MoveArrays[group_in->GetWorstMoveType()],
+-			ai->tm->GetThreatArray(),
+-			ai->tm->GetThreatMapWidth(),
+-			ai->tm->GetThreatMapHeight()
++			ai->thm->GetThreatArray(),
++			ai->thm->GetThreatMapWidth(),
++			ai->thm->GetThreatMapHeight()
+ 		);
+ 
+ 
+@@ -930,9 +930,9 @@
+ 	// in each group (movement map PATHTOUSE is hack)
+ 	ai->pather->micropather->SetMapData(
+ 		ai->pather->MoveArrays[PATHTOUSE],
+-		ai->tm->GetThreatArray(),
+-		ai->tm->GetThreatMapWidth(),
+-		ai->tm->GetThreatMapHeight()
++		ai->thm->GetThreatArray(),
++		ai->thm->GetThreatMapWidth(),
++		ai->thm->GetThreatMapHeight()
+ 	);
+ 
+ 	// calculate and draw k-means for the base perimeters every 10 seconds

Added: head/games/spring/files/patch-AI-Skirmish-KAIK-BuildUp.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-AI-Skirmish-KAIK-BuildUp.cpp	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,11 @@
+--- AI/Skirmish/KAIK/BuildUp.cpp.orig	2013-03-26 03:58:45.000000000 +0400
++++ AI/Skirmish/KAIK/BuildUp.cpp	2013-11-11 03:15:30.794774021 +0400
+@@ -32,7 +32,7 @@
+ void CBuildUp::Update(int frame) {
+ 	if (frame % 15 == 0) {
+ 		// update current threat map
+-		ai->tm->Update();
++		ai->thm->Update();
+ 		ai->uh->UpdateUpgradeTasks(frame);
+ 
+ 		GetEconState(&econState);

Added: head/games/spring/files/patch-AI-Skirmish-KAIK-DGunController.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-AI-Skirmish-KAIK-DGunController.cpp	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,11 @@
+--- AI/Skirmish/KAIK/DGunController.cpp.orig	2013-03-26 03:58:45.000000000 +0400
++++ AI/Skirmish/KAIK/DGunController.cpp	2013-11-11 03:17:24.007772549 +0400
+@@ -166,7 +166,7 @@
+ 			if (canDGun) {
+ 				IssueOrder(dgunPos, CMD_DGUN, 0);
+ 			} else {
+-				bool bDanger = ai->tm->ThreatAtThisPoint(commanderPos/*curTargetPos*/) > ai->tm->GetAverageThreat();
++				bool bDanger = ai->thm->ThreatAtThisPoint(commanderPos/*curTargetPos*/) > ai->thm->GetAverageThreat();
+ 
+ 				if (bDanger) {
+ 					state.Reset(currentFrame, true);

Added: head/games/spring/files/patch-AI-Skirmish-KAIK-DefenseMatrix.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-AI-Skirmish-KAIK-DefenseMatrix.cpp	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,38 @@
+--- AI/Skirmish/KAIK/DefenseMatrix.cpp.orig	2013-03-26 03:58:45.000000000 +0400
++++ AI/Skirmish/KAIK/DefenseMatrix.cpp	2013-11-11 03:16:52.800773805 +0400
+@@ -84,7 +84,7 @@
+ 		int y = (int) (builderpos.z / f3multiplier);
+ 		float fastSumMap = sumMap[y * ai->pather->PathMapXSize + x];
+ 		float3 spotpos = float3(x * f3multiplier, 0, y * f3multiplier);
+-		float myscore = fastSumMap / (builderpos.distance2D(spotpos) + averagemapsize / 8) * ((ai->pather->HeightMap[y * ai->pather->PathMapXSize + x] + 200) / (ai->pather->AverageHeight + 10)) / (ai->tm->ThreatAtThisPoint(spotpos) + 0.01);
++		float myscore = fastSumMap / (builderpos.distance2D(spotpos) + averagemapsize / 8) * ((ai->pather->HeightMap[y * ai->pather->PathMapXSize + x] + 200) / (ai->pather->AverageHeight + 10)) / (ai->thm->ThreatAtThisPoint(spotpos) + 0.01);
+ 		bestscore_fast = myscore;
+ 		bestspotx_fast = x;
+ 		bestspoty_fast = y;
+@@ -131,7 +131,7 @@
+ 
+ 			float3 bestPosibleSpotpos = float3(bestX * f3multiplier, 0, bestY * f3multiplier);
+ 			// this must be guessed, set it to the best possible (slow)
+-			float bestThreatAtThisPoint = 0.01 + ai->tm->GetAverageThreat() - 1;
++			float bestThreatAtThisPoint = 0.01 + ai->thm->GetAverageThreat() - 1;
+ 			float bestDistance = builderpos.distance2D(bestPosibleSpotpos);
+ 			float bestHeight = ai->pather->HeightMap[cachePoint->y * ai->pather->PathMapXSize + cachePoint->x] + 200;
+ 			float bestPosibleMyScore = bestScoreInThisBox / (bestDistance + averagemapsize / 4) * (bestHeight + 200) / bestThreatAtThisPoint;
+@@ -145,7 +145,7 @@
+ 					for (int sy = y * CACHEFACTOR; sy < ai->pather->PathMapYSize && sy < (y * CACHEFACTOR + CACHEFACTOR); sy++) {
+ 						float fastSumMap = sumMap[sy * ai->pather->PathMapXSize + sx];
+ 						float3 spotpos = float3(sx * f3multiplier, 0, sy * f3multiplier);
+-						float myscore = fastSumMap / (builderpos.distance2D(spotpos) + averagemapsize / 4) * (ai->pather->HeightMap[sy * ai->pather->PathMapXSize + sx]+200) / (ai->tm->ThreatAtThisPoint(spotpos) + 0.01);
++						float myscore = fastSumMap / (builderpos.distance2D(spotpos) + averagemapsize / 4) * (ai->pather->HeightMap[sy * ai->pather->PathMapXSize + sx]+200) / (ai->thm->ThreatAtThisPoint(spotpos) + 0.01);
+ 						// THIS COULD BE REALLY SLOW!
+ 						if (myscore > bestscore_fast && BuildMaskArray[sy * ai->pather->PathMapXSize + sx] == 0 && ai->cb->CanBuildAt(def, spotpos)) {
+ 							bestscore_fast = myscore;
+@@ -199,7 +199,7 @@
+ 	}
+ 
+ 	spotFinder->InvalidateSumMap(x, y, Range + 1);
+-	// ai->debug->MakeBWTGA(Chokepointmap, ai->tm->GetThreatMapWidth(), ai->tm->GetThreatMapHeight(), "DebugPathMatrix", 1);
++	// ai->debug->MakeBWTGA(Chokepointmap, ai->thm->GetThreatMapWidth(), ai->thm->GetThreatMapHeight(), "DebugPathMatrix", 1);
+ }
+ 
+ 

Added: head/games/spring/files/patch-AI-Skirmish-KAIK-KAIK.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-AI-Skirmish-KAIK-KAIK.cpp	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,51 @@
+--- AI/Skirmish/KAIK/KAIK.cpp.orig	2013-03-26 03:58:45.000000000 +0400
++++ AI/Skirmish/KAIK/KAIK.cpp	2013-11-11 03:15:53.601773605 +0400
+@@ -194,13 +194,13 @@
+ void CKAIK::EnemyDestroyed(int enemyUnitID, int attackerUnitID) {
+ 	if (ai->Initialized()) {
+ 		ai->dgunConHandler->NotifyEnemyDestroyed(enemyUnitID, attackerUnitID);
+-		ai->tm->EnemyDestroyed(enemyUnitID, attackerUnitID);
++		ai->thm->EnemyDestroyed(enemyUnitID, attackerUnitID);
+ 	}
+ }
+ 
+ void CKAIK::EnemyDamaged(int enemyUnitID, int attackerUnitID, float damage, float3 dir) {
+ 	if (ai->Initialized()) {
+-		ai->tm->EnemyDamaged(enemyUnitID, attackerUnitID);
++		ai->thm->EnemyDamaged(enemyUnitID, attackerUnitID);
+ 
+ 		damage = damage;
+ 		dir = dir;
+@@ -209,12 +209,12 @@
+ 
+ void CKAIK::EnemyCreated(int enemyUnitID) {
+ 	if (ai->Initialized()) {
+-		ai->tm->EnemyCreated(enemyUnitID);
++		ai->thm->EnemyCreated(enemyUnitID);
+ 	}
+ }
+ void CKAIK::EnemyFinished(int enemyUnitID) {
+ 	if (ai->Initialized()) {
+-		ai->tm->EnemyFinished(enemyUnitID);
++		ai->thm->EnemyFinished(enemyUnitID);
+ 	}
+ }
+ 
+@@ -229,7 +229,7 @@
+ 		}
+ 
+ 		if ((msg = strstr(msg, "ThreatMap::DBG")) != NULL) {
+-			ai->tm->ToggleVisOverlay();
++			ai->thm->ToggleVisOverlay();
+ 		}
+ 	}
+ }
+@@ -298,7 +298,7 @@
+ 		ai->dgunConHandler->Update(frame);
+ 
+ 		if ((frame - ai->InitFrame()) == 1) {
+-			// ai->tm->Init();
++			// ai->thm->Init();
+ 			ai->dm->Init();
+ 		}
+ 

Added: head/games/spring/files/patch-AI-Skirmish-KAIK-Logger.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-AI-Skirmish-KAIK-Logger.cpp	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,12 @@
+--- AI/Skirmish/KAIK/Logger.cpp.orig	2013-03-26 03:58:45.000000000 +0400
++++ AI/Skirmish/KAIK/Logger.cpp	2013-11-11 03:18:04.431773779 +0400
+@@ -14,8 +14,7 @@
+ 
+ 	time_t now1;
+ 	time(&now1);
+-//FIXME:compile hack for macosx
+-#undef tm
++
+ 	struct tm* now2 = localtime(&now1);
+ 
+ 	std::stringstream ss;

Added: head/games/spring/files/patch-AI-Skirmish-KAIK-Logger.h
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-AI-Skirmish-KAIK-Logger.h	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,14 @@
+--- AI/Skirmish/KAIK/Logger.h.orig	2013-03-26 03:58:45.000000000 +0400
++++ AI/Skirmish/KAIK/Logger.h	2013-11-11 04:04:46.414772522 +0400
+@@ -2,10 +2,8 @@
+ #define KAIK_LOGGER_HDR
+ 
+ #include <string>
+-//FIXME:compile hack for macosx
+-#undef tm
+ #include <fstream>
+-#define tm GetThreatMap()
++#define thm GetThreatMap()
+ 
+ namespace springLegacyAI {
+ 	class IAICallback;

Added: head/games/spring/files/patch-AI-Skirmish-KAIK-MetalMap.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-AI-Skirmish-KAIK-MetalMap.cpp	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,20 @@
+--- AI/Skirmish/KAIK/MetalMap.cpp.orig	2013-03-26 03:58:45.000000000 +0400
++++ AI/Skirmish/KAIK/MetalMap.cpp	2013-11-11 03:17:46.615772673 +0400
+@@ -57,7 +57,7 @@
+ 
+ 			if (spotCoords.x >= 0.0f) {
+ 				float distance = spotCoords.distance2D(ai->cb->GetUnitPos(builderid)) + 150;
+-				float myThreat = ai->tm->ThreatAtThisPoint(spotCoords);
++				float myThreat = ai->thm->ThreatAtThisPoint(spotCoords);
+ 				float spotScore = VectoredSpots[i].y / distance / (myThreat + 10);
+ 
+ 				// along with threatmap try to search for enemy armed units around cause
+@@ -92,7 +92,7 @@
+ 				// by presence of ARMED enemy units or buildings
+ 				bool b1 = (TempScore < spotScore);
+ 				bool b2 = (numEnemies == 0);
+-				bool b3 = (myThreat <= (ai->tm->GetAverageThreat() * 1.5));
++				bool b3 = (myThreat <= (ai->thm->GetAverageThreat() * 1.5));
+ 				bool b4 = (ai->uh->TaskPlanExist(spotCoords, extractor));
+ 
+ 				if (b1 && b2 && b3 && !b4 && !bOccupied) {

Added: head/games/spring/files/patch-AI-Skirmish-KAIK-Unit.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-AI-Skirmish-KAIK-Unit.cpp	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,48 @@
+--- AI/Skirmish/KAIK/Unit.cpp.orig	2013-03-26 03:58:45.000000000 +0400
++++ AI/Skirmish/KAIK/Unit.cpp	2013-11-11 03:16:19.873774077 +0400
+@@ -256,7 +256,7 @@
+ 			const FeatureDef* fDef    = ai->cb->GetFeatureDef(featureIDs[i]);
+ 			const float3&     fPos    = ai->cb->GetFeaturePos(featureIDs[i]);
+ 			const float       fDist   = fPos.distance2D(ai->cb->GetUnitPos(uid));
+-			const float       fThreat = ai->tm->ThreatAtThisPoint(fPos);
++			const float       fThreat = ai->thm->ThreatAtThisPoint(fPos);
+ 
+ 			if (fDef == 0)
+ 				continue;
+@@ -266,11 +266,11 @@
+ 				continue;
+ 			}
+ 
+-			if (fDef->metal > bestScore && fThreat <= ai->tm->GetAverageThreat()) {
++			if (fDef->metal > bestScore && fThreat <= ai->thm->GetAverageThreat()) {
+ 				bestScore = fDef->metal;
+ 				bestFeatureID = featureIDs[i];
+ 			}
+-			else if (bestScore == fDef->metal && fThreat <= ai->tm->GetAverageThreat()) {
++			else if (bestScore == fDef->metal && fThreat <= ai->thm->GetAverageThreat()) {
+ 				if (fDist < bestDist) {
+ 					bestFeatureID = featureIDs[i];
+ 					bestDist = fDist;
+@@ -282,7 +282,7 @@
+ 			const FeatureDef* fDef    = ai->cb->GetFeatureDef(featureIDs[i]);
+ 			const float3&     fPos    = ai->cb->GetFeaturePos(featureIDs[i]);
+ 			const float       fDist   = fPos.distance2D(ai->cb->GetUnitPos(uid));
+-			const float       fThreat = ai->tm->ThreatAtThisPoint(fPos);
++			const float       fThreat = ai->thm->ThreatAtThisPoint(fPos);
+ 
+ 			if (fDef == 0)
+ 				continue;
+@@ -291,11 +291,11 @@
+ 				continue;
+ 			}
+ 
+-			if (fDef->energy > bestScore && fThreat < ai->tm->GetAverageThreat()) {
++			if (fDef->energy > bestScore && fThreat < ai->thm->GetAverageThreat()) {
+ 				bestScore = fDef->energy;
+ 				bestFeatureID = featureIDs[i];
+ 			}
+-			else if (bestScore == fDef->energy && fThreat < ai->tm->GetAverageThreat()) {
++			else if (bestScore == fDef->energy && fThreat < ai->thm->GetAverageThreat()) {
+ 				if (fDist < bestDist) {
+ 					bestFeatureID = featureIDs[i];
+ 					bestDist = fDist;

Added: head/games/spring/files/patch-CMakeLists.txt
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-CMakeLists.txt	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,10 @@
+--- CMakeLists.txt.orig	2013-03-26 03:58:35.000000000 +0400
++++ CMakeLists.txt	2013-11-09 07:51:04.829392176 +0400
+@@ -364,7 +364,6 @@
+ elseif (MSVC)
+ 	# nothing to be done here
+ else   (MSVC)
+-	Message(FATAL_ERROR "unknown compiler")
+ endif ($ENV{CXX} MATCHES "icpc")
+ 
+ add_definitions(-DSTREFLOP_SSE) # would break AI compiling, but is undefined in ./AI/CMakeLists.txt

Modified: head/games/spring/files/patch-rts-CMakeLists.txt
==============================================================================
--- head/games/spring/files/patch-rts-CMakeLists.txt	Mon Dec 16 11:17:42 2013	(r336623)
+++ head/games/spring/files/patch-rts-CMakeLists.txt	Mon Dec 16 11:22:24 2013	(r336624)
@@ -1,20 +1,11 @@
---- ./rts/CMakeLists.txt.orig	2010-09-06 16:16:17.000000000 +0400
-+++ ./rts/CMakeLists.txt	2010-09-15 23:05:01.000000000 +0400
-@@ -46,6 +46,8 @@
+--- rts/CMakeLists.txt.orig	2013-11-09 00:09:15.910054493 +0400
++++ rts/CMakeLists.txt	2013-11-09 00:18:23.355754880 +0400
+@@ -63,7 +63,7 @@
+ 	ENDIF (PREFER_STATIC_LIBS)
  
- LIST(APPEND engineCommonLibraries ${DEVIL_IL_LIBRARY})
- 
-+LIST(APPEND spring_libraries execinfo)
-+
- ### Find include directories and add platform specific libraries
- LIST(APPEND engineCommonLibraries ${Boost_REGEX_LIBRARY} ${Boost_THREAD_LIBRARY} ${Boost_PROGRAM_OPTIONS_LIBRARY} ${Boost_SYSTEM_LIBRARY} ${Boost_SIGNALS_LIBRARY})
- 
-@@ -53,7 +55,7 @@
- 
- IF    (UNIX)
  	# Needed for dynamically loading shared libraries (on some OS)
 -	LIST(APPEND engineCommonLibraries dl)
-+	LIST(APPEND engineCommonLibraries execinfo)
- ENDIF (UNIX)
++	LIST(APPEND engineCommonLibraries ${CMAKE_DL_LIBS} execinfo)
+ ENDIF (UNIX AND NOT MINGW)
  
- IF (MINGW)
+ FIND_PACKAGE_STATIC(ZLIB REQUIRED)

Added: head/games/spring/files/patch-rts-Rendering-Shaders-ShaderStates.h
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-rts-Rendering-Shaders-ShaderStates.h	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,11 @@
+--- rts/Rendering/Shaders/ShaderStates.h.orig	2013-12-06 06:06:48.795486079 +0400
++++ rts/Rendering/Shaders/ShaderStates.h	2013-12-06 06:30:20.577430223 +0400
+@@ -227,7 +227,7 @@
+ 		{
+ 			std::map<std::string, std::string>::const_iterator it = flags.find(flag);
+ 			if (it != flags.end()) {
+-				std::istringstream buf(*it);
++				std::istringstream buf(it->second);
+ 				T temp;
+ 				buf >> temp;
+ 				return temp;

Added: head/games/spring/files/patch-rts-Sim-Misc-DefinitionTag.h
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-rts-Sim-Misc-DefinitionTag.h	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,18 @@
+--- rts/Sim/Misc/DefinitionTag.h.orig	2013-12-06 22:23:53.818446384 +0400
++++ rts/Sim/Misc/DefinitionTag.h	2013-12-06 22:42:16.128369497 +0400
+@@ -15,7 +15,6 @@
+ #include <typeinfo>
+ #include "Lua/LuaParser.h"
+ #include "System/float3.h"
+-#include "System/Util.h"
+ 
+ //example usage: DUMMYTAG(Defs, DefClass, table, customParams)
+ struct table {};
+@@ -43,6 +42,7 @@
+ 	}
+ };
+ 
++#include "System/Util.h"
+ 
+ /**
+  * @brief Untyped definition tag meta data.

Added: head/games/spring/files/patch-rts-System-Platform-Linux-CrashHandler.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-rts-System-Platform-Linux-CrashHandler.cpp	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,11 @@
+--- rts/System/Platform/Linux/CrashHandler.cpp.orig	2013-03-26 03:58:36.000000000 +0400
++++ rts/System/Platform/Linux/CrashHandler.cpp	2013-11-09 00:15:32.446878961 +0400
+@@ -323,7 +323,7 @@
+ 
+ static void ForcedExitAfterTenSecs() {
+ 	boost::this_thread::sleep(boost::posix_time::seconds(10));
+-	std::_Exit(-1);
++	exit(-1);
+ }
+ 
+ 

Modified: head/games/spring/files/patch-rts-System-Platform-Misc.cpp
==============================================================================
--- head/games/spring/files/patch-rts-System-Platform-Misc.cpp	Mon Dec 16 11:17:42 2013	(r336623)
+++ head/games/spring/files/patch-rts-System-Platform-Misc.cpp	Mon Dec 16 11:22:24 2013	(r336624)
@@ -1,7 +1,16 @@
---- rts/System/Platform/Misc.cpp.orig	2010-09-06 16:16:18.000000000 +0400
-+++ rts/System/Platform/Misc.cpp	2010-09-15 22:44:06.000000000 +0400
-@@ -106,7 +106,7 @@
- 		procExeFilePath = std::string(pathReal);
+--- rts/System/Platform/Misc.cpp.orig	2012-02-12 22:27:27.502768102 +0400
++++ rts/System/Platform/Misc.cpp	2012-02-13 01:50:43.365521912 +0400
+@@ -2,7 +2,7 @@
+ 
+ #include "Misc.h"
+ 
+-#ifdef linux
++#if defined(linux) || defined(__FreeBSD__)
+ #include <unistd.h>
+ #include <dlfcn.h> // for dladdr(), dlopen()
+ 
+@@ -187,7 +187,7 @@
+ 		procExeFilePath = GetRealPath(path);
  	}
  #else
 -	#error implement this
@@ -9,3 +18,12 @@
  #endif
  
  	if (procExeFilePath.empty()) {
+@@ -208,7 +208,7 @@
+ 	// this will only be used if moduleFilePath stays empty
+ 	const char* error = NULL;
+ 
+-#if defined(linux) || defined(__APPLE__)
++#if defined(linux) || defined(__APPLE__) || defined(__FreeBSD__)
+ #ifdef __APPLE__
+ 	#define SHARED_LIBRARY_EXTENSION "dylib"
+ #else

Added: head/games/spring/files/patch-rts-System-Platform-Threading.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-rts-System-Platform-Threading.cpp	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,47 @@
+--- rts/System/Platform/Threading.cpp.orig	2013-03-26 03:58:36.000000000 +0400
++++ rts/System/Platform/Threading.cpp	2013-11-09 00:13:03.263078447 +0400
+@@ -39,7 +39,7 @@
+ 	static boost::thread::id simThreadID;
+ 	static boost::thread::id batchThreadID;
+ #endif	
+-#if defined(__APPLE__)
++#if defined(__APPLE__) || defined(__FreeBSD__)
+ #elif defined(WIN32)
+ 	static DWORD cpusSystem = 0;
+ #else
+@@ -52,7 +52,7 @@
+ 		if (inited)
+ 			return;
+ 		
+-	#if defined(__APPLE__)
++	#if defined(__APPLE__) || defined(__FreeBSD__)
+ 		// no-op
+ 
+ 	#elif defined(WIN32)
+@@ -76,7 +76,7 @@
+ 			return ~0;
+ 		}
+ 
+-	#if defined(__APPLE__)
++	#if defined(__APPLE__) || defined(__FreeBSD__)
+ 		// no-op
+ 
+ 	#elif defined(WIN32)
+@@ -151,7 +151,7 @@
+ 	boost::uint32_t GetAvailableCoresMask()
+ 	{
+ 		boost::uint32_t systemCores = 0;
+-	#if defined(__APPLE__)
++	#if defined(__APPLE__) || defined(__FreeBSD__)
+ 		// no-op
+ 		systemCores = ~0;
+ 
+@@ -269,7 +269,7 @@
+ 
+ 	void SetThreadScheduler()
+ 	{
+-	#if defined(__APPLE__)
++	#if defined(__APPLE__) || defined(__FreeBSD__)
+ 		// no-op
+ 
+ 	#elif defined(WIN32)

Added: head/games/spring/files/patch-rts-System-Rectangle.h
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-rts-System-Rectangle.h	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,11 @@
+--- ./rts/System/Rectangle.h.orig	2013-03-26 03:58:36.000000000 +0400
++++ ./rts/System/Rectangle.h	2013-11-11 00:22:51.737774094 +0400
+@@ -45,7 +45,7 @@
+ 			y1 < rect.y2 && y2 > rect.y1;
+ 	}
+ 
+-	bool operator< (const SRectangle& other) {
++	bool operator< (const SRectangle& other) const {
+ 		if (x1 == other.x1) {
+ 			return (z1 < other.z1);
+ 		} else {

Added: head/games/spring/files/patch-rts-System-creg-creg.h
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-rts-System-creg-creg.h	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,15 @@
+--- rts/System/creg/creg.h.orig	2013-12-06 06:06:48.806486080 +0400
++++ rts/System/creg/creg.h	2013-12-06 07:18:09.477443592 +0400
+@@ -442,10 +442,10 @@
+ // Stupid GCC likes this template<> crap very much
+ #define CR_BIND_TEMPLATE(TCls, ctor_args) \
+ 	template<> creg::IMemberRegistrator* TCls::memberRegistrator=0;	\
+-	template<> creg::Class* TCls::GetClass() const { return binder.class_; } \
+ 	template<> void TCls::_ConstructInstance(void* d) { new(d) MyType ctor_args; } \
+ 	template<> void TCls::_DestructInstance(void* d) { ((MyType*)d)->~MyType(); } \
+-	template<> creg::ClassBinder TCls::binder(#TCls, 0, 0, &TCls::memberRegistrator, sizeof(TCls), alignof(TCls), TCls::hasVTable, TCls::_ConstructInstance, TCls::_DestructInstance);
++	template<> creg::ClassBinder TCls::binder(#TCls, 0, 0, &TCls::memberRegistrator, sizeof(TCls), alignof(TCls), TCls::hasVTable, TCls::_ConstructInstance, TCls::_DestructInstance); \
++	template<> creg::Class* TCls::GetClass() const { return binder.class_; }
+ 
+ /** @def CR_BIND_DERIVED_INTERFACE
+  * Bind an abstract derived class

Added: head/games/spring/files/patch-rts-build-cmake-FindAsciiDoc.cmake
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-rts-build-cmake-FindAsciiDoc.cmake	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,10 @@
+--- rts/build/cmake/FindAsciiDoc.cmake.orig	2013-11-09 03:59:29.984998154 +0400
++++ rts/build/cmake/FindAsciiDoc.cmake	2013-11-09 04:04:52.833206309 +0400
+@@ -41,6 +41,7 @@
+ 	PATH_SUFFIXES
+ 		xml/docbook/stylesheet/nwalsh/manpages
+ 		sgml/docbook/xsl-stylesheets/manpages
++		xsl/docbook/manpages
+ 	DOC "DocBook XSL Style-Sheet"
+ 	)
+ 

Added: head/games/spring/files/patch-rts-builds-dedicated-CMakeLists.txt
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-rts-builds-dedicated-CMakeLists.txt	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,11 @@
+--- ./rts/builds/dedicated/CMakeLists.txt.orig	2013-03-26 03:58:36.000000000 +0400
++++ ./rts/builds/dedicated/CMakeLists.txt	2013-11-09 00:39:09.704093624 +0400
+@@ -24,7 +24,7 @@
+ LIST(APPEND engineDedicatedLibraries headlessStubs)
+ IF    (UNIX)
+ 	# Needed for dynamically loading shared libraries (on some OS)
+-	LIST(APPEND engineDedicatedLibraries dl)
++	LIST(APPEND engineDedicatedLibraries ${CMAKE_DL_LIBS} execinfo)
+ ENDIF (UNIX)
+ 
+ IF    (MINGW OR APPLE)

Added: head/games/spring/files/patch-rts-lib-assimp-code-STEPFile.h
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-rts-lib-assimp-code-STEPFile.h	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,18 @@
+--- rts/lib/assimp/code/STEPFile.h.orig	2013-03-26 03:58:36.000000000 +0400
++++ rts/lib/assimp/code/STEPFile.h	2013-11-11 04:15:43.177772957 +0400
+@@ -195,13 +195,13 @@
+ 			// conversion support.
+ 			template <typename T>
+ 			const T& ResolveSelect(const DB& db) const {
+-				return Couple<T>(db).MustGetObject(To<EXPRESS::ENTITY>())->To<T>();
++				return Couple<T>(db).MustGetObject(To<EXPRESS::ENTITY>())->template To<T>();
+ 			}
+ 
+ 			template <typename T>
+ 			const T* ResolveSelectPtr(const DB& db) const {
+ 				const EXPRESS::ENTITY* e = ToPtr<EXPRESS::ENTITY>();
+-				return e?Couple<T>(db).MustGetObject(*e)->ToPtr<T>():(const T*)0;
++				return e?Couple<T>(db).MustGetObject(*e)->template ToPtr<T>():(const T*)0;
+ 			}
+ 
+ 		public:

Modified: head/games/spring/files/patch-rts-lib-gml-gmlcls.h
==============================================================================
--- head/games/spring/files/patch-rts-lib-gml-gmlcls.h	Mon Dec 16 11:17:42 2013	(r336623)
+++ head/games/spring/files/patch-rts-lib-gml-gmlcls.h	Mon Dec 16 11:22:24 2013	(r336624)
@@ -1,7 +1,7 @@
---- ./rts/lib/gml/gmlcls.h.orig	2010-09-06 16:16:18.000000000 +0400
-+++ ./rts/lib/gml/gmlcls.h	2010-09-15 23:36:35.000000000 +0400
-@@ -60,7 +60,7 @@
- //#define BOOST_AC_USE_PTHREADS
+--- rts/lib/gml/gmlcls.h.orig	2013-12-07 00:06:39.928020847 +0400
++++ rts/lib/gml/gmlcls.h	2013-12-07 00:09:21.477010398 +0400
+@@ -43,7 +43,7 @@
+ extern bool ThreadRegistered();
  
  // memory barriers for different platforms
 -#if defined(__APPLE__) || defined(__FreeBSD__)
@@ -9,7 +9,7 @@
  #	include <libkern/OSAtomic.h>
  #	define GML_MEMBAR OSMemoryBarrier()
  #elif defined(__GNUC__)
-@@ -112,7 +112,7 @@
+@@ -95,7 +95,7 @@
  #	define GML_TYPENAME
  #endif
  
@@ -18,3 +18,16 @@
  #	define GML_USE_SPEEDY_TLS 1
  #	include "System/Platform/errorhandler.h"
  #	include "speedy-tls.h"
+@@ -234,11 +234,7 @@
+ 	}
+ 	virtual ~gmlBaseMutexLock() {
+ 		if (GML::Enabled()) {
+-#if (BOOST_VERSION >= 103500)
+-			((T*)lockdata)->boost::unique_lock<U>::~unique_lock();
+-#else
+-			((T*)lockdata)->boost::scoped_lock<U>::~scoped_lock();
+-#endif
++			((T*)lockdata)->~T();
+ 		}
+ 	}
+ };

Added: head/games/spring/files/patch-rts-lib-headlessStubs-CMakeLists.txt
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-rts-lib-headlessStubs-CMakeLists.txt	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,13 @@
+--- rts/lib/headlessStubs/CMakeLists.txt.orig	2013-03-26 03:58:36.000000000 +0400
++++ rts/lib/headlessStubs/CMakeLists.txt	2013-12-07 07:05:38.984034014 +0400
+@@ -15,8 +15,8 @@
+ ELSE  (MINGW)
+ 	# Use a direct copy of the GL and SDL headers,
+ 	# as these may not be available on headless systems.
+-	INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR}/include)
+-	INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR}/include/SDL)
++	INCLUDE_DIRECTORIES(BEFORE ${CMAKE_SOURCE_DIR}/include)
++	INCLUDE_DIRECTORIES(BEFORE ${CMAKE_SOURCE_DIR}/include/SDL)
+ ENDIF (MINGW)
+ 
+ ADD_LIBRARY(headlessStubs STATIC EXCLUDE_FROM_ALL ${headlessStubsSources})

Added: head/games/spring/files/patch-rts-lib-minizip-CMakeLists.txt
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-rts-lib-minizip-CMakeLists.txt	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,10 @@
+--- rts/lib/minizip/CMakeLists.txt.orig	2013-03-26 03:58:36.000000000 +0400
++++ rts/lib/minizip/CMakeLists.txt	2013-11-09 04:02:41.051969166 +0400
+@@ -1,7 +1,6 @@
+ # Spring supplied CMake build file
+ 
+ Set(MINIZIP_FIND_QUIETLY TRUE)
+-FIND_PACKAGE_STATIC(MiniZip)
+ 
+ If     (MINIZIP_FOUND)
+ 	# Use the system supplied MiniZip library

Added: head/games/spring/files/patch-tools-pr-downloader-src-lib-pugixml-pugixml.hpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-tools-pr-downloader-src-lib-pugixml-pugixml.hpp	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,38 @@
+--- tools/pr-downloader/src/lib/pugixml/pugixml.hpp.orig	2013-12-06 06:19:54.039431635 +0400
++++ tools/pr-downloader/src/lib/pugixml/pugixml.hpp	2013-12-06 06:24:02.124415606 +0400
+@@ -17,32 +17,9 @@
+ #include "pugiconfig.hpp"
+ 
+ #ifndef PUGIXML_NO_STL
+-namespace std
+-{
+-	struct bidirectional_iterator_tag;
+-
+-#ifdef __SUNPRO_CC
+-	// Sun C++ compiler has a bug which forces template argument names in forward declarations to be the same as in actual definitions
+-	template <class _T> class allocator;
+-	template <class _charT> struct char_traits;
+-	template <class _charT, class _Traits> class basic_istream;
+-	template <class _charT, class _Traits> class basic_ostream;
+-	template <class _charT, class _Traits, class _Allocator> class basic_string;
+-#else
+-	// Borland C++ compiler has a bug which forces template argument names in forward declarations to be the same as in actual definitions
+-	template <class _Ty> class allocator;
+-	template <class _Ty> struct char_traits;
+-	template <class _Elem, class _Traits> class basic_istream;
+-	template <class _Elem, class _Traits> class basic_ostream;
+-	template <class _Elem, class _Traits, class _Ax> class basic_string;
+-#endif
+-
+-	// Digital Mars compiler has a bug which requires a forward declaration for explicit instantiation (otherwise type selection is messed up later, producing link errors)
+-	// Also note that we have to declare char_traits as a class here, since it's defined that way
+-#ifdef __DMC__
+-	template <> class char_traits<char>;
+-#endif
+-}
++#   include <istream>
++#   include <ostream>
++#   include <string>
+ #endif
+ 
+ // Macro for deprecated features

Added: head/games/spring/files/patch-tools-pr-downloader-src-lib-xmlrpc++-src-base64.h
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/spring/files/patch-tools-pr-downloader-src-lib-xmlrpc++-src-base64.h	Mon Dec 16 11:22:24 2013	(r336624)
@@ -0,0 +1,11 @@
+--- tools/pr-downloader/src/lib/xmlrpc++/src/base64.h.orig	2013-03-26 03:58:49.000000000 +0400
++++ tools/pr-downloader/src/lib/xmlrpc++/src/base64.h	2013-11-09 14:42:21.013340982 +0400
+@@ -13,6 +13,8 @@
+ # include <iterator>
+ #endif
+ 
++#include <ios>
++
+ static
+ int _base64Chars[]= {'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z',
+ 				     'a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z',

Modified: head/games/spring/pkg-plist
==============================================================================
--- head/games/spring/pkg-plist	Mon Dec 16 11:17:42 2013	(r336623)
+++ head/games/spring/pkg-plist	Mon Dec 16 11:22:24 2013	(r336624)
@@ -1,200 +1,19 @@
+%%PR_DOWNLOADER%%bin/pr-downloader
 bin/spring
 bin/spring-dedicated
 bin/spring-headless
 bin/spring-multithreaded
+%%PR_DOWNLOADER%%lib/libpr-downloader_shared.so
+%%PR_DOWNLOADER%%lib/libpr-downloader_static.a
 lib/libspringserver.so
 lib/libunitsync.so
+%%MANPAGES%%man/man6/spring-dedicated.6.gz
+%%MANPAGES%%man/man6/spring-headless.6.gz
+%%MANPAGES%%man/man6/spring-multithreaded.6.gz
+%%MANPAGES%%man/man6/spring.6.gz
 share/applications/spring.desktop
 share/mime/packages/spring.xml
 share/pixmaps/application-x-spring-demo.png
 share/pixmaps/spring.png
-%%DATADIR%%/AI/Interfaces/C/0.1/InterfaceInfo.lua
-%%DATADIR%%/AI/Interfaces/C/0.1/libAIInterface.so
-%%DATADIR%%/AI/Skirmish/AAI/0.9/AIInfo.lua
-%%DATADIR%%/AI/Skirmish/AAI/0.9/AIOptions.lua
-%%DATADIR%%/AI/Skirmish/AAI/0.9/FAQ.txt
-%%DATADIR%%/AI/Skirmish/AAI/0.9/ReadMe.txt
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/general.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/help/example_general.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/help/example_mod.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/AA5.0project.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/AAIA10.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/BA.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/BOTA.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/BOTA_14.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/CA-BETA1.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/Expand_and_Exterminate_v_0.171.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/FF_1.21_S.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/KuroTA-v047.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/PURE0.51.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/S44Lyuban_v106.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/StarWars01.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/XTA.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/XTAPEV9585.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/gundam_1.1_epic.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/gundam_1.1_tiny.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod/tc.cfg
-%%DATADIR%%/AI/Skirmish/AAI/0.9/libSkirmishAI.so
-%%DATADIR%%/AI/Skirmish/CppTestAI/0.1/AIInfo.lua
-%%DATADIR%%/AI/Skirmish/CppTestAI/0.1/AIOptions.lua
-%%DATADIR%%/AI/Skirmish/CppTestAI/0.1/libSkirmishAI.so
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/AIInfo.lua
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/AIOptions.lua
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/BA-categorization-patch.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/BA-categorization.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/BA-config.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/BOTA-categorization.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/BOTA-config.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/NOTA-categorization.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/NOTA-config.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/SA-categorization.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/SA-config.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/XTA-categorization.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/XTA-config.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/ca-categorization.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/ca-config.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/ct-categorization.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/ct-config.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs/template-config.cfg
-%%DATADIR%%/AI/Skirmish/E323AI/3.25.0/libSkirmishAI.so
-%%DATADIR%%/AI/Skirmish/KAIK/0.13/AIInfo.lua
-%%DATADIR%%/AI/Skirmish/KAIK/0.13/AIOptions.lua
-%%DATADIR%%/AI/Skirmish/KAIK/0.13/libSkirmishAI.so
-%%DATADIR%%/AI/Skirmish/NullAI/0.1/AIInfo.lua
-%%DATADIR%%/AI/Skirmish/NullAI/0.1/AIOptions.lua
-%%DATADIR%%/AI/Skirmish/NullAI/0.1/libSkirmishAI.so
-%%DATADIR%%/AI/Skirmish/RAI/0.601/AIInfo.lua
-%%DATADIR%%/AI/Skirmish/RAI/0.601/AIOptions.lua
-%%DATADIR%%/AI/Skirmish/RAI/0.601/libSkirmishAI.so
-%%DATADIR%%/LuaUI/CHANGELOG.txt
-%%DATADIR%%/LuaUI/Config/README.txt
-%%DATADIR%%/LuaUI/Fonts/FreeMonoBold_12.lua
-%%DATADIR%%/LuaUI/Fonts/FreeMonoBold_12.png
-%%DATADIR%%/LuaUI/Fonts/README
-%%DATADIR%%/LuaUI/Headers/colors.h.lua
-%%DATADIR%%/LuaUI/Headers/keysym.h.lua
-%%DATADIR%%/LuaUI/Icons/chi.png
-%%DATADIR%%/LuaUI/Icons/cross.png
-%%DATADIR%%/LuaUI/Icons/diamond.png
-%%DATADIR%%/LuaUI/Icons/e.png
-%%DATADIR%%/LuaUI/Icons/hemi-down.png
-%%DATADIR%%/LuaUI/Icons/hemi-up.png
-%%DATADIR%%/LuaUI/Icons/hemi.png
-%%DATADIR%%/LuaUI/Icons/hourglass-side.png
-%%DATADIR%%/LuaUI/Icons/hourglass.png
-%%DATADIR%%/LuaUI/Icons/m-down.png
-%%DATADIR%%/LuaUI/Icons/m-up.png
-%%DATADIR%%/LuaUI/Icons/m.png
-%%DATADIR%%/LuaUI/Icons/sphere.png
-%%DATADIR%%/LuaUI/Icons/square.png
-%%DATADIR%%/LuaUI/Icons/square_+.png
-%%DATADIR%%/LuaUI/Icons/square_x.png
-%%DATADIR%%/LuaUI/Icons/star-dark.png
-%%DATADIR%%/LuaUI/Icons/star.png
-%%DATADIR%%/LuaUI/Icons/tri-down.png
-%%DATADIR%%/LuaUI/Icons/tri-up.png
-%%DATADIR%%/LuaUI/Icons/triangle-down.png
-%%DATADIR%%/LuaUI/Icons/triangle-up.png
-%%DATADIR%%/LuaUI/Icons/x.png
-%%DATADIR%%/LuaUI/Images/flags25x15.png
-%%DATADIR%%/LuaUI/Images/highlight_strip.png
-%%DATADIR%%/LuaUI/Images/players.png
-%%DATADIR%%/LuaUI/Models/colors.lua
-%%DATADIR%%/LuaUI/Models/colors.mtl
-%%DATADIR%%/LuaUI/Models/colors.obj
-%%DATADIR%%/LuaUI/NEWS.txt
-%%DATADIR%%/LuaUI/README.txt
-%%DATADIR%%/LuaUI/Sounds/README.txt
-%%DATADIR%%/LuaUI/Sounds/bounce.wav
-%%DATADIR%%/LuaUI/Sounds/flag_grab.wav
-%%DATADIR%%/LuaUI/Sounds/land.wav
-%%DATADIR%%/LuaUI/Sounds/message_admin.wav
-%%DATADIR%%/LuaUI/Sounds/message_private.wav
-%%DATADIR%%/LuaUI/Sounds/message_team.wav
-%%DATADIR%%/LuaUI/Sounds/pop.wav
-%%DATADIR%%/LuaUI/Sounds/teamgrab.wav
-%%DATADIR%%/LuaUI/Widgets/camera_shake.lua
-%%DATADIR%%/LuaUI/Widgets/camera_smooth_move.lua
-%%DATADIR%%/LuaUI/Widgets/gui_buildspacing.lua
-%%DATADIR%%/LuaUI/Widgets/gui_comm_ends.lua
-%%DATADIR%%/LuaUI/Widgets/gui_hilight_unit.lua
-%%DATADIR%%/LuaUI/Widgets/gui_selbuttons.lua
-%%DATADIR%%/LuaUI/Widgets/gui_team_platter.lua
-%%DATADIR%%/LuaUI/Widgets/gui_xray_shader.lua
-%%DATADIR%%/LuaUI/Widgets/headless_setup.lua
-%%DATADIR%%/LuaUI/Widgets/ingame_lobby.example.lua
-%%DATADIR%%/LuaUI/Widgets/minimap_relative.lua
-%%DATADIR%%/LuaUI/Widgets/minimap_startbox.lua
-%%DATADIR%%/LuaUI/Widgets/unit_factory_guard.lua
-%%DATADIR%%/LuaUI/Widgets/unit_immobile_buider.lua
-%%DATADIR%%/LuaUI/Widgets/unit_metal_maker.lua
-%%DATADIR%%/LuaUI/Widgets/unit_stockpile.lua
-%%DATADIR%%/LuaUI/actions.lua
-%%DATADIR%%/LuaUI/callins.lua
-%%DATADIR%%/LuaUI/ctrlpanel.txt
-%%DATADIR%%/LuaUI/debug.lua
-%%DATADIR%%/LuaUI/flags.lua
-%%DATADIR%%/LuaUI/fonts.lua
-%%DATADIR%%/LuaUI/layout.lua
-%%DATADIR%%/LuaUI/loadmodel.lua
-%%DATADIR%%/LuaUI/main.lua
-%%DATADIR%%/LuaUI/savetable.lua
-%%DATADIR%%/LuaUI/selector.lua
-%%DATADIR%%/LuaUI/setupdefs.lua
-%%DATADIR%%/LuaUI/system.lua
-%%DATADIR%%/LuaUI/tweakmode.lua
-%%DATADIR%%/LuaUI/utils.lua
-%%DATADIR%%/LuaUI/widgets.lua
-%%DATADIR%%/PALETTE.PAL
-%%DATADIR%%/base/cursors.sdz
-%%DATADIR%%/base/maphelper.sdz
-%%DATADIR%%/base/spring/bitmaps.sdz
-%%DATADIR%%/base/springcontent.sdz
-%%DATADIR%%/cmdcolors.txt
-%%DATADIR%%/ctrlpanel.txt
-%%DATADIR%%/fonts/AUTHORS
-%%DATADIR%%/fonts/COPYING
-%%DATADIR%%/fonts/CREDITS
-%%DATADIR%%/fonts/FreeSansBold.otf
-%%DATADIR%%/fonts/README
-%%DATADIR%%/luaui.lua
-%%DATADIR%%/selectkeys.txt
-%%DATADIR%%/springrc-template-headless.txt
-%%DATADIR%%/teamcolors.lua
-%%DATADIR%%/uikeys.txt
-@dirrm %%DATADIR%%/fonts
-@dirrm %%DATADIR%%/base/spring
-@dirrm %%DATADIR%%/base
-@dirrm %%DATADIR%%/LuaUI/Widgets
-@dirrm %%DATADIR%%/LuaUI/Sounds
-@dirrm %%DATADIR%%/LuaUI/Models
-@dirrm %%DATADIR%%/LuaUI/Images
-@dirrm %%DATADIR%%/LuaUI/Icons
-@dirrm %%DATADIR%%/LuaUI/Headers
-@dirrm %%DATADIR%%/LuaUI/Fonts
-@dirrm %%DATADIR%%/LuaUI/Config
-@dirrm %%DATADIR%%/LuaUI
-@dirrm %%DATADIR%%/AI/Skirmish/RAI/0.601
-@dirrm %%DATADIR%%/AI/Skirmish/RAI
-@dirrm %%DATADIR%%/AI/Skirmish/NullAI/0.1
-@dirrm %%DATADIR%%/AI/Skirmish/NullAI
-@dirrm %%DATADIR%%/AI/Skirmish/KAIK/0.13
-@dirrm %%DATADIR%%/AI/Skirmish/KAIK
-@dirrm %%DATADIR%%/AI/Skirmish/E323AI/3.25.0/configs
-@dirrm %%DATADIR%%/AI/Skirmish/E323AI/3.25.0
-@dirrm %%DATADIR%%/AI/Skirmish/E323AI
-@dirrm %%DATADIR%%/AI/Skirmish/CppTestAI/0.1
-@dirrm %%DATADIR%%/AI/Skirmish/CppTestAI
-@dirrm %%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/mod
-@dirrm %%DATADIR%%/AI/Skirmish/AAI/0.9/cfg/help
-@dirrm %%DATADIR%%/AI/Skirmish/AAI/0.9/cfg
-@dirrm %%DATADIR%%/AI/Skirmish/AAI/0.9
-@dirrm %%DATADIR%%/AI/Skirmish/AAI
-@dirrm %%DATADIR%%/AI/Skirmish
-@dirrm %%DATADIR%%/AI/Interfaces/C/0.1
-@dirrm %%DATADIR%%/AI/Interfaces/C
-@dirrm %%DATADIR%%/AI/Interfaces

*** DIFF OUTPUT TRUNCATED AT 1000 LINES ***



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