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Date:      Fri, 20 Aug 1999 09:48:14 +0300
From:      John Savitsky <john@kspu.kr.ua>
To:        freebsd-questions@freebsd.org, freebsd-emulation@freebsd.org
Subject:   Can't get Quake2 MesaGL working
Message-ID:  <19990820094814.A15210@kspu.kr.ua>

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  Hi!

I have a 3.2 installed and nVIDIA RIVA TNT card w/ 8M onboard.

I've made those steps that jkh wrote in the freebsdzine for getting working
TNT under FreeBSD. Mesa3 demos works just fine. But I can't get Quake2 (and
Q3Test) working. Every time I get similar errors:

[cut here]

[root@trident:/usr/games/quake2]# ./quake2 +set vid_ref glx +set gl_driver libGL.so.1
Added packfile ./baseq2/pak0.pak (3307 files)
Added packfile ./baseq2/pak1.pak (279 files)
Added packfile ./baseq2/pak2.pak (2 files)
execing default.cfg
execing config.cfg
Console initialized.

------- sound initialization -------
/dev/dsp: Invalid argument
Could not open /dev/dsp
------- Loading ref_glx.so -------
ref_gl version: GL 0.01
./quake2: can't resolve symbol '__sF'
Unable to resolve symbol
ref_gl::R_Init() - could not load "libGL.so.1"

[cut here]

The same error (can't find __sF symbol) is in the Q3Test.

Any ideas?

-- 
   Sincerely yours, John Savitsky



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