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Date:      Sat, 24 Aug 2019 14:05:16 +0000
From:      bugzilla-noreply@freebsd.org
To:        emulation@FreeBSD.org
Subject:   [Bug 240054] audio/linux-c7-openal-soft: Add missing 32-bit libraries
Message-ID:  <bug-240054-4077-Fbd7wJWuuz@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-240054-4077@https.bugs.freebsd.org/bugzilla/>
References:  <bug-240054-4077@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D240054

--- Comment #2 from Hannes Hauswedell <h2+fbsdports@fsfe.org> ---
(In reply to Kubilay Kocak from comment #1)

Thank you for looking into this and sorry for the incomplete description. Y=
our
updated description of the problem is absolutely correct.

I don't fully comprehend which package sites are chosen when (seems to be a
mixture of CentOS and fedora), but it seems like you are right and there is=
 no
official openal-soft package for i686.

I found this package which seems to work:
https://centos.pkgs.org/7/harbottle-wine32-x86_64/openal-soft-1.16.0-3.el7.=
i686.rpm.html

But I can't double check because the game that needs it has other issues. A=
lso
I don't know what the policy is on including packages from inofficial repos.


In general, it's been a while for me working with bugzilla so sorry if I get
some things wrong. I want to re-evaluate whether I can get rid of the
linux-dualboot now. In general I am testing quite a few games with linux-c7.
What is the procedure for problems I find? Should I report each individual =
game
or should I try to aggregate similar looking problems into individual repor=
ts?

I can make all games available to maintainers for debugging if you e-mail m=
e :)

--=20
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