Date: Fri, 06 Apr 2018 02:01:44 +0000 From: bugzilla-noreply@freebsd.org To: games@FreeBSD.org Subject: [Bug 226980] openal-using ports fail to link when lld is the system linker Message-ID: <bug-226980-32059-AgSvcOoeQD@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-226980-32059@https.bugs.freebsd.org/bugzilla/> References: <bug-226980-32059@https.bugs.freebsd.org/bugzilla/>
next in thread | previous in thread | raw e-mail | index | archive | help
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D226980 --- Comment #34 from commit-hook@freebsd.org --- A commit references this bug: Author: emaste Date: Fri Apr 6 02:01:01 UTC 2018 New revision: 466609 URL: https://svnweb.freebsd.org/changeset/ports/466609 Log: games/scorched3d: fix build when lld is the system linker Ports that use openal (such as this one) fail to link with lld as the system linker due to disagreement in the handling of preemption of protected visibility symbols in shared objects. PR: 226980 Approved by: portmgr (LLD_UNSAFE blanket) Sponsored by: The FreeBSD Foundation Changes: head/games/scorched3d/Makefile --=20 You are receiving this mail because: You are on the CC list for the bug.=
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?bug-226980-32059-AgSvcOoeQD>