Date: Sun, 21 Dec 2003 17:41:34 +0100 From: "Shobaki Sam." <shsam@free.fr> To: Andrea Rigoni Garola <etjazz@aurigatech.it> Cc: FreeBSD Questions List <freebsd-questions@freebsd.org> Subject: Re: hi I have the same problem with radeon Message-ID: <20031221164134.GA550@progeny.zone.org> In-Reply-To: <32829.82.84.212.193.1072020351.squirrel@webmail.aurigatech.it> References: <32829.82.84.212.193.1072020351.squirrel@webmail.aurigatech.it>
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Andrea Rigoni Garola (etjazz@aurigatech.it) wrote: > hi I have the same problem you have noted in Freebsd lists > I've a linux gentoo and Radeon 7200.... > > and always it gone to: "vb.context == ctx" failed: file "radeon_vtxfmt.c", line 1060 > > i've tried to patch the code with this file: > http://bugs.xfree86.org/show_bug.cgi?id=25 > > but after recompilation of code the bug seem to persist. > Have you found a possible solution?? > > _______________________________________ > electronic signature below... > > IW3IBL thankyou for QSO 7352 Bye Bye! > icq: 71198759 > www: peirata-tecnes.aurigatech.it > > Hello Andrea, I looked around a long time to find a solution, and i think i must give you the must relevent response i got: --------------------------------------------------------------------- Hello, Sam. I'm a bit confused by the two pr's you listed in your message (both are for version 2.0 of FreeBSD and were resolved way back in 1994). I've run into the issue you detail in experience with blender and a radeon 7500 card with DRI enabled. I assume you've already made the following links under /usr/X11R6/lib/ libGL.so.14 -> libGL.so.1 libGLU.so.14 -> libGLU.so.1 Without those links blender won't run at all. Setting the variable RADEON_NO_VTXFMT does fix the crashing on render for version blender-2.25 (I've not tried the development version) but it is still possible to crash blender by switching focus back and forth between the main window and the render window by using F11 and F12. The solution is to never use F11 at all -- just close the render window when not needed and let F12 recreate it when you do another render. The vtxfmt error goes away if you use the newest DRI code. I've been overlaying a standard X install from ports with CVS code. If you use the new port XFree86-4-Server-snap and the dri-devel port you should have pretty much what I've been building from CVS. I hope this helps to resolve your issues with erratic crashes when using blender. I can't reproduce the problem with using ESC to quit an application -- perhaps updating your X servers and DRI code will resolve this for you. Sean ---------------------------------------------------------------------- Well setting the RADEON_NO_VTXFMT does it. But about the error going away on the newest DRI code, i didn't had any luck, it seems to persist. I also tried the xfree86 cvs code, and same thing. So the best thing i got today is to set the environment (RADEON_NO_VTXFMT) variable to "1". It works good and according to the dri devel team it don't hurt your performances. Hope this can help you, can't do better for now =) Sam._ -- Should I start with the time I SWITCHED personalities with a BEATNIK hair stylist or my failure to refer five TEENAGERS to a good OCULIST?
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