From owner-freebsd-current Wed Oct 9 3:59:53 2002 Delivered-To: freebsd-current@freebsd.org Received: from mx1.FreeBSD.org (mx1.freebsd.org [216.136.204.125]) by hub.freebsd.org (Postfix) with ESMTP id 544E237B401 for ; Wed, 9 Oct 2002 03:59:52 -0700 (PDT) Received: from smtp02.iprimus.net.au (smtp02.iprimus.net.au [210.50.76.70]) by mx1.FreeBSD.org (Postfix) with ESMTP id 5548B43E6E for ; Wed, 9 Oct 2002 03:59:50 -0700 (PDT) (envelope-from tim@robbins.dropbear.id.au) Received: from dilbert.robbins.dropbear.id.au ([210.50.45.69]) by smtp02.iprimus.net.au with Microsoft SMTPSVC(5.0.2195.4617); Wed, 9 Oct 2002 20:59:45 +1000 Received: from dilbert.robbins.dropbear.id.au (tflcivf5auvzhizv@localhost [127.0.0.1]) by dilbert.robbins.dropbear.id.au (8.12.6/8.12.6) with ESMTP id g99Axh4q043941; Wed, 9 Oct 2002 20:59:43 +1000 (EST) (envelope-from tim@dilbert.robbins.dropbear.id.au) Received: (from tim@localhost) by dilbert.robbins.dropbear.id.au (8.12.6/8.12.6/Submit) id g99AxgfU043940; Wed, 9 Oct 2002 20:59:42 +1000 (EST) (envelope-from tim) Date: Wed, 9 Oct 2002 20:59:42 +1000 From: Tim Robbins To: Mark Murray Cc: current@FreeBSD.ORG Subject: Re: src/games bikeshed time. Message-ID: <20021009205942.A43333@dilbert.robbins.dropbear.id.au> References: <200210091029.g99AT8hb009974@grimreaper.grondar.org> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline User-Agent: Mutt/1.2.5.1i In-Reply-To: <200210091029.g99AT8hb009974@grimreaper.grondar.org>; from mark@grondar.za on Wed, Oct 09, 2002 at 11:29:08AM +0100 X-OriginalArrivalTime: 09 Oct 2002 10:59:46.0065 (UTC) FILETIME=[FA9A6810:01C26F82] Sender: owner-freebsd-current@FreeBSD.ORG Precedence: bulk List-ID: List-Archive: (Web Archive) List-Help: (List Instructions) List-Subscribe: List-Unsubscribe: X-Loop: FreeBSD.ORG On Wed, Oct 09, 2002 at 11:29:08AM +0100, Mark Murray wrote: > What remains? All the games that dm(6) oversees. Things like > adventure(6), trek(6), battlestar(6) and so on. These are good > candidates for ports IMO. Folks may want to play them, but there is no > point in wasting time and space on them _by_default_. In some cases, > better upgrades are already available in ports (hack --> nethack). I > would like to make a port out of these and remove them from the base > distribution. I'd like to see these removed only if nobody is willing to maintain them. Check lines 70-75 of src/games/larn/main.c for an example of how out of touch they are with what's considered to be good practice (5 buffer overflows in 6 lines of code). Merging in NetBSD and/or OpenBSD's changes would be a good place to start. I think rogue, hack, primes, fortune and worm are worth keeping, but I don't have the time or patience to maintain them. Tim To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-current" in the body of the message