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Date:      Fri, 30 Aug 2019 02:08:28 +0000
From:      bugzilla-noreply@freebsd.org
To:        emulation@FreeBSD.org
Subject:   [Bug 240043] audio/linux-c7-alsa: how to make it work?
Message-ID:  <bug-240043-4077-5JRrpz4U52@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-240043-4077@https.bugs.freebsd.org/bugzilla/>
References:  <bug-240043-4077@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D240043

--- Comment #17 from Alex S <iwtcex@gmail.com> ---
(In reply to Alex S from comment #14)

> apulse also doesn't work with this game
Looks like apulse doesn't work at all with linux-c*-alsa-plugins-oss. It's
actually possible to build the OSS output plugin for Linuxulator with
/audio/alsa-plugins/files/alsa-plugins.patch (with obvious modifications to
__FreeBSD__ ifdefs) to deal with apulse, however that's probably not entire=
ly
correct solution to this problem.

Unfortunately the patched plugin still doesn't help FMOD, although working
apulse would be useful for another popular application ;)

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