From owner-freebsd-current Wed Oct 9 4:35: 8 2002 Delivered-To: freebsd-current@freebsd.org Received: from mx1.FreeBSD.org (mx1.freebsd.org [216.136.204.125]) by hub.freebsd.org (Postfix) with ESMTP id 5437437B401; Wed, 9 Oct 2002 04:35:07 -0700 (PDT) Received: from storm.FreeBSD.org.uk (storm.FreeBSD.org.uk [194.242.157.42]) by mx1.FreeBSD.org (Postfix) with ESMTP id 7F91743E42; Wed, 9 Oct 2002 04:35:06 -0700 (PDT) (envelope-from mark@grimreaper.grondar.org) Received: from storm.FreeBSD.org.uk (uucp@localhost [127.0.0.1]) by storm.FreeBSD.org.uk (8.12.6/8.12.6) with ESMTP id g99BZ5W1044939; Wed, 9 Oct 2002 12:35:05 +0100 (BST) (envelope-from mark@grimreaper.grondar.org) Received: (from uucp@localhost) by storm.FreeBSD.org.uk (8.12.6/8.12.6/Submit) with UUCP id g99BZ5uS044938; Wed, 9 Oct 2002 12:35:05 +0100 (BST) Received: from grimreaper.grondar.org (localhost [127.0.0.1]) by grimreaper.grondar.org (8.12.6/8.12.5) with ESMTP id g99BW5hb010932; Wed, 9 Oct 2002 12:32:05 +0100 (BST) (envelope-from mark@grimreaper.grondar.org) Message-Id: <200210091132.g99BW5hb010932@grimreaper.grondar.org> To: Tim Robbins Cc: current@FreeBSD.ORG Subject: Re: src/games bikeshed time. References: <20021009205942.A43333@dilbert.robbins.dropbear.id.au> In-Reply-To: <20021009205942.A43333@dilbert.robbins.dropbear.id.au> ; from Tim Robbins "Wed, 09 Oct 2002 20:59:42 +1000." Date: Wed, 09 Oct 2002 12:32:05 +0100 From: Mark Murray Sender: owner-freebsd-current@FreeBSD.ORG Precedence: bulk List-ID: List-Archive: (Web Archive) List-Help: (List Instructions) List-Subscribe: List-Unsubscribe: X-Loop: FreeBSD.ORG > I'd like to see these removed only if nobody is willing to maintain them. > Check lines 70-75 of src/games/larn/main.c for an example of how out of > touch they are with what's considered to be good practice (5 buffer overflows > in 6 lines of code). Merging in NetBSD and/or OpenBSD's changes would be a > good place to start. I think rogue, hack, primes, fortune and worm are worth > keeping, but I don't have the time or patience to maintain them. You may have a partial point there. But I'll submit that it is rather a waste of time to maintain these, as their very presence here is questionable. While *NIX is still a good/useful OS, games technology has far outstripped these games, and the options available in ports are much better than our base collection. Asking OS developers to waste development time on this is (IMVHO) a waste of valuable developer-hours. I'm guessing that the base games were pretty state-of-the-art for open source in their day. This is no longer true. I believe the code should be honourably retired before it is a complete archaeological relic. A lot of it is pretty close to museum-ready anyway. M -- o Mark Murray \_ O.\_ Warning: this .sig is umop ap!sdn To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-current" in the body of the message