From owner-svn-ports-all@FreeBSD.ORG Thu Nov 22 14:58:10 2012 Return-Path: Delivered-To: svn-ports-all@freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [69.147.83.52]) by hub.freebsd.org (Postfix) with ESMTP id 5AE2CF4C; Thu, 22 Nov 2012 14:58:10 +0000 (UTC) (envelope-from danfe@FreeBSD.org) Received: from svn.freebsd.org (svn.freebsd.org [IPv6:2001:1900:2254:2068::e6a:0]) by mx1.freebsd.org (Postfix) with ESMTP id 402758FC12; Thu, 22 Nov 2012 14:58:10 +0000 (UTC) Received: from svn.freebsd.org (localhost [127.0.0.1]) by svn.freebsd.org (8.14.5/8.14.5) with ESMTP id qAMEwAVR003222; Thu, 22 Nov 2012 14:58:10 GMT (envelope-from danfe@svn.freebsd.org) Received: (from danfe@localhost) by svn.freebsd.org (8.14.5/8.14.5/Submit) id qAMEwAha003219; Thu, 22 Nov 2012 14:58:10 GMT (envelope-from danfe@svn.freebsd.org) Message-Id: <201211221458.qAMEwAha003219@svn.freebsd.org> From: Alexey Dokuchaev Date: Thu, 22 Nov 2012 14:58:10 +0000 (UTC) To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r307655 - head/games/doom-data X-SVN-Group: ports-head MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit X-BeenThere: svn-ports-all@freebsd.org X-Mailman-Version: 2.1.14 Precedence: list List-Id: SVN commit messages for the ports tree List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Thu, 22 Nov 2012 14:58:10 -0000 Author: danfe Date: Thu Nov 22 14:58:09 2012 New Revision: 307655 URL: http://svnweb.freebsd.org/changeset/ports/307655 Log: - Fix Makefile header, improve COMMENT and port description - Miscellaneous style fixes in Makefile.include Approved by: maintainer (implicit) Feature safe: yes Modified: head/games/doom-data/Makefile head/games/doom-data/Makefile.include (contents, props changed) head/games/doom-data/pkg-descr Modified: head/games/doom-data/Makefile ============================================================================== --- head/games/doom-data/Makefile Thu Nov 22 14:56:47 2012 (r307654) +++ head/games/doom-data/Makefile Thu Nov 22 14:58:09 2012 (r307655) @@ -1,5 +1,5 @@ +# Created by: Alejandro Pulver # $FreeBSD$ -# Created by: Alejandro Pulver PORTNAME= data PORTVERSION= 1.0 @@ -13,7 +13,7 @@ DISTFILES= # DIST_SUBDIR= ${PKGNAMEPREFIX}${PORTNAME} MAINTAINER= c.petrik.sosa@gmail.com -COMMENT= Doom data files (Doom, Doom II, Hexen, Heretic, and Strife) +COMMENT= Shareware data files for Doom, Doom II, Hexen, Heretic, and Strife USE_BZIP2= yes NO_BUILD= yes Modified: head/games/doom-data/Makefile.include ============================================================================== --- head/games/doom-data/Makefile.include Thu Nov 22 14:56:47 2012 (r307654) +++ head/games/doom-data/Makefile.include Thu Nov 22 14:58:09 2012 (r307655) @@ -1,23 +1,24 @@ -# Makefile for defining variables used by other Doom related ports. +# Makefile for defining variables used by other Doom related ports +# $FreeBSD$ -# Set variables. +# Set variables DMPKGNAMEPREFIX?=doom- DMDIR?= ${LOCALBASE}/share/doom -# Add them to the environment. +# Add them to the environment MAKE_ENV+= DMDIR="${DMDIR}" PLIST_SUB+= DMDIR="${DMDIR:S/${LOCALBASE}\///}" SUB_LIST+= DMDIR="${DMDIR}" -# Add the dependency. +# Add the dependency .if ${PORTNAME} != "data" RUN_DEPENDS+= ${DMDIR}:${PORTSDIR}/games/doom-data .endif -# DOS to Unix text conversion. +# DOS to Unix text conversion .if defined(USE_CRLF) . if defined(USE_ZIP) Modified: head/games/doom-data/pkg-descr ============================================================================== --- head/games/doom-data/pkg-descr Thu Nov 22 14:56:47 2012 (r307654) +++ head/games/doom-data/pkg-descr Thu Nov 22 14:58:09 2012 (r307655) @@ -1,6 +1,7 @@ -Doom data files (Doom, Doom II, Hexen, Heretic, Strife). +This port provides shareware data files for games of Doom, Doom II, Hexen, +Heretic, and Strife. These are typically required to play various source +ports of original id Software games and their spin-offs. -This port installs the data files needed to run Doom. - -You still need to have a legitimate copy of the game in order to obtain -the full game, otherwise you can use the shareware version. +To be able to play full game of any aforementioned, one is still required +to have legitimate (also called registered) copy of appropriate IWAD game +data files.