From owner-freebsd-pkg-fallout@freebsd.org Thu May 11 03:40:16 2017 Return-Path: Delivered-To: freebsd-pkg-fallout@mailman.ysv.freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2001:1900:2254:206a::19:1]) by mailman.ysv.freebsd.org (Postfix) with ESMTP id 08316D687EA for ; Thu, 11 May 2017 03:40:16 +0000 (UTC) (envelope-from pkg-fallout@FreeBSD.org) Received: from mailman.ysv.freebsd.org (unknown [127.0.1.3]) by mx1.freebsd.org (Postfix) with ESMTP id EA90E108E for ; Thu, 11 May 2017 03:40:15 +0000 (UTC) (envelope-from pkg-fallout@FreeBSD.org) Received: by mailman.ysv.freebsd.org (Postfix) id E9E2CD687E9; Thu, 11 May 2017 03:40:15 +0000 (UTC) Delivered-To: pkg-fallout@mailman.ysv.freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2001:1900:2254:206a::19:1]) by mailman.ysv.freebsd.org (Postfix) with ESMTP id E960AD687E8 for ; Thu, 11 May 2017 03:40:15 +0000 (UTC) (envelope-from pkg-fallout@FreeBSD.org) Received: from beefy15.nyi.freebsd.org (beefy15.nyi.freebsd.org [IPv6:2610:1c1:1:6080::16:e2]) (using TLSv1.2 with cipher ECDHE-RSA-AES256-GCM-SHA384 (256/256 bits)) (Client did not present a certificate) by mx1.freebsd.org (Postfix) with ESMTPS id 6AF16108D for ; Thu, 11 May 2017 03:40:15 +0000 (UTC) (envelope-from pkg-fallout@FreeBSD.org) Received: from beefy15.nyi.freebsd.org (localhost [127.0.0.1]) by beefy15.nyi.freebsd.org (8.15.2/8.15.2) with ESMTP id v4B3eEPG089958 for ; Thu, 11 May 2017 03:40:14 GMT (envelope-from pkg-fallout@FreeBSD.org) Received: (from root@localhost) by beefy15.nyi.freebsd.org (8.15.2/8.15.2/Submit) id v4B3eEFa089956; Thu, 11 May 2017 03:40:14 GMT (envelope-from pkg-fallout@FreeBSD.org) Date: Thu, 11 May 2017 03:40:14 GMT From: pkg-fallout@FreeBSD.org Message-Id: <201705110340.v4B3eEFa089956@beefy15.nyi.freebsd.org> To: pkg-fallout@FreeBSD.org Subject: [package - 110armv6-quarterly][games/tbe] Failed for tbe-0.9.2.1_2, 1 in build X-BeenThere: freebsd-pkg-fallout@freebsd.org X-Mailman-Version: 2.1.23 Precedence: list List-Id: Fallout logs from package building List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Thu, 11 May 2017 03:40:16 -0000 You are receiving this mail as a port that you maintain is failing to build on the FreeBSD package build server. Please investigate the failure and submit a PR to fix build. Maintainer: ports@FreeBSD.org Last committer: jbeich@FreeBSD.org Ident: $FreeBSD: branches/2017Q2/games/tbe/Makefile 437538 2017-04-02 09:08:47Z jbeich $ Log URL: http://beefy15.nyi.freebsd.org/data/110armv6-quarterly/440609/logs/tbe-0.9.2.1_2,1.log Build URL: http://beefy15.nyi.freebsd.org/build.html?mastername=110armv6-quarterly&build=440609 Log: ====>> Building games/tbe build started at Thu May 11 03:38:10 UTC 2017 port directory: /usr/ports/games/tbe building for: FreeBSD 110armv6-quarterly-job-18 11.0-RELEASE-p10 FreeBSD 11.0-RELEASE-p10 r317487 arm maintained by: ports@FreeBSD.org Makefile ident: $FreeBSD: branches/2017Q2/games/tbe/Makefile 437538 2017-04-02 09:08:47Z jbeich $ Poudriere version: 3.1.17-11-gc40e66aa Host OSVERSION: 1200028 Jail OSVERSION: 1100122 Job Id: 18 ---Begin Environment--- SHELL=/bin/csh UNAME_p=armv6 UNAME_m=arm ABI_FILE=/usr/lib/crt1.o OSVERSION=1100122 UNAME_v=FreeBSD 11.0-RELEASE-p10 r317487 UNAME_r=11.0-RELEASE-p10 BLOCKSIZE=K MAIL=/var/mail/root STATUS=1 SAVED_TERM= MASTERMNT=/usr/local/poudriere/data/.m/110armv6-quarterly/ref QEMU_EMULATING=1 PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin POUDRIERE_BUILD_TYPE=bulk PKGNAME=tbe-0.9.2.1_2,1 OLDPWD=/ PWD=/usr/local/poudriere/data/.m/110armv6-quarterly/ref/.p/pool MASTERNAME=110armv6-quarterly SCRIPTPREFIX=/usr/local/share/poudriere USER=root HOME=/root POUDRIERE_VERSION=3.1.17-11-gc40e66aa SCRIPTPATH=/usr/local/share/poudriere/bulk.sh LIBEXECPREFIX=/usr/local/libexec/poudriere LOCALBASE=/usr/local PACKAGE_BUILDING=yes POUDRIEREPATH=/usr/local/bin/poudriere ---End Environment--- ---Begin OPTIONS List--- ---End OPTIONS List--- --CONFIGURE_ARGS-- --with-qt-includes=/usr/local/include/qt4 --with-qt-libraries=/usr/local/lib/qt4 --with-extra-includes=/usr/local/include --with-extra-libs=/usr/local/lib --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- QT_SELECT=qt4 XDG_DATA_HOME=/wrkdirs/usr/ports/games/tbe/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/tbe/work HOME=/wrkdirs/usr/ports/games/tbe/work TMPDIR="/tmp" SHELL=/bin/sh CONFIG_SHELL=/bin/sh QTDIR="/usr/local/lib/qt4" QMAKE="/usr/local/lib/qt4/bin/qmake" MOC="/usr/local/lib/qt4/bin/moc" RCC="/usr/local/lib/qt4/bin/rcc" UIC="/usr/local/lib/qt4/bin/uic" QMAKESPEC="/usr/local/share/qt4/mkspecs/freebsd-$(ccver="$(/nxb-bin/usr/bin/c++ --version)"; case "$ccver" in *clang*) echo clang ;; *) echo g++ ;; esac)" --End CONFIGURE_ENV-- --MAKE_ENV-- QT_SELECT=qt4 XDG_DATA_HOME=/wrkdirs/usr/ports/games/tbe/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/tbe/work HOME=/wrkdirs/usr/ports/games/tbe/work TMPDIR="/tmp" NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local LOCALBASE=/usr/local LIBDIR="/usr/lib" CC="/nxb-bin/usr/bin/cc" CFLAGS="-O2 -pipe -fno-strict-aliasing" CPP="/nxb-bin/usr/bin/cpp" CPPFLAGS="" LDFLAGS="" LIBS="" CXX="/nxb-bin/usr/bin/c++" CXXFLAGS="-O2 -pipe -fno-strict-aliasing " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- QT_BINDIR="lib/qt4/bin" QT_INCDIR="include/qt4" QT_LIBDIR="lib/qt4" QT_ARCHDIR="lib/qt4" QT_PLUGINDIR="lib/qt4/plugins" QT_LIBEXECDIR="libexec/qt4" QT_IMPORTDIR="lib/qt4/imports" QT_QMLDIR="lib/qt4/qml" QT_DATADIR="share/qt4" QT_DOCDIR="share/doc/qt4" QT_L10NDIR="share/qt4/translations" QT_EXAMPLEDIR="share/examples/qt4" QT_TESTDIR="share/qt4/tests" QT_MKSPECDIR="share/qt4/mkspecs" QT_QTCHOOSERDIR="etc/xdg/qtchooser" CMAKE_BUILD_TYPE="release" OSREL=11.0 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local PORTDOCS="" PORTEXAMPLES="" LIB32DIR=lib DOCSDIR="share/doc/tbe" EXAMPLESDIR="share/examples/tbe" DATADIR="share/tbe" WWWDIR="www/tbe" ETCDIR="etc/tbe" --End PLIST_SUB-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/tbe DOCSDIR=/usr/local/share/doc/tbe EXAMPLESDIR=/usr/local/share/examples/tbe WWWDIR=/usr/local/www/tbe ETCDIR=/usr/local/etc/tbe --End SUB_LIST-- ---Begin make.conf--- .sinclude "/etc/make.nxb.conf" USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles MACHINE=arm MACHINE_ARCH=armv6 ARCH=${MACHINE_ARCH} #### /usr/local/etc/poudriere.d/make.conf #### # XXX: We really need this but cannot use it while 'make checksum' does not # try the next mirror on checksum failure. It currently retries the same # failed mirror and then fails rather then trying another. It *does* # try the next if the size is mismatched though. #MASTER_SITE_FREEBSD=yes # Build ALLOW_MAKE_JOBS_PACKAGES with 2 jobs MAKE_JOBS_NUMBER=2 #### /usr/ports/Mk/Scripts/ports_env.sh #### ARCH=armv6 CONFIGURE_MAX_CMD_LEN=262144 OPSYS=FreeBSD OSREL=11.0 OSVERSION=1100122 PYTHONBASE=/usr/local UID=0 _JAVA_OS_LIST_REGEXP=native\|linux _JAVA_VENDOR_LIST_REGEXP=openjdk\|oracle\|sun _JAVA_VERSION_LIST_REGEXP=1.6\|1.7\|1.8\|1.6+\|1.7+\|1.8+ _OSRELEASE=11.0-RELEASE-p10 #### Misc Poudriere #### GID=0 DISABLE_MAKE_JOBS=poudriere ---End make.conf--- ---Begin make.nxb.conf--- CC=/nxb-bin/usr/bin/cc CPP=/nxb-bin/usr/bin/cpp CXX=/nxb-bin/usr/bin/c++ AS=/nxb-bin/usr/bin/as NM=/nxb-bin/usr/bin/nm LD=/nxb-bin/usr/bin/ld OBJCOPY=/nxb-bin/usr/bin/objcopy SIZE=/nxb-bin/usr/bin/size STRIPBIN=/nxb-bin/usr/bin/strip SED=/nxb-bin/usr/bin/sed READELF=/nxb-bin/usr/bin/readelf RANLIB=/nxb-bin/usr/bin/ranlib YACC=/nxb-bin/usr/bin/yacc MAKE=/nxb-bin/usr/bin/make STRINGS=/nxb-bin/usr/bin/strings AWK=/nxb-bin/usr/bin/awk FLEX=/nxb-bin/usr/bin/flex ---End make.nxb.conf--- --Resource limits-- cpu time (seconds, -t) unlimited file size (512-blocks, -f) unlimited data seg size (kbytes, -d) 33554432 stack size (kbytes, -s) 524288 core file size (512-blocks, -c) unlimited max memory size (kbytes, -m) unlimited locked memory (kbytes, -l) unlimited max user processes (-u) 89999 open files (-n) 1024 virtual mem size (kbytes, -v) unlimited swap limit (kbytes, -w) unlimited socket buffer size (bytes, -b) unlimited pseudo-terminals (-p) unlimited kqueues (-k) unlimited umtx shared locks (-o) unlimited --End resource limits-- =================================================== ===> NOTICE: The tbe port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port =========================================================================== =================================================== ===> tbe-0.9.2.1_2,1 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.10.1.txz pkg-static: Warning: Major OS version upgrade detected. Running "pkg-static install -f pkg" recommended [110armv6-quarterly-job-18] Installing pkg-1.10.1... [110armv6-quarterly-job-18] Extracting pkg-1.10.1: .......... done ===> tbe-0.9.2.1_2,1 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of tbe-0.9.2.1_2,1 =========================================================================== =================================================== =========================================================================== =================================================== ===> NOTICE: The tbe port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in Make sure that the freetype module is loaded. If it is not, add the following line to the "Modules" section of your X Windows configuration file: Load "freetype" Add the following line to the "Files" section of X Windows configuration file: FontPath "/usr/local/share/fonts/dejavu/" Note: your X Windows configuration file is typically /etc/X11/XF86Config if you are using XFree86, and /etc/X11/xorg.conf if you are using X.Org. ===> tbe-0.9.2.1_2,1 depends on shared library: libQtGui.so - found (/usr/local/lib/qt4/libQtGui.so) ===> Returning to build of tbe-0.9.2.1_2,1 ===> tbe-0.9.2.1_2,1 depends on shared library: libQtSvg.so - not found ===> Installing existing package /packages/All/qt4-svg-4.8.7_1.txz pkg-static: Warning: Major OS version upgrade detected. Running "pkg-static install -f pkg" recommended [110armv6-quarterly-job-18] Installing qt4-svg-4.8.7_1... [110armv6-quarterly-job-18] Extracting qt4-svg-4.8.7_1: .......... done ===> tbe-0.9.2.1_2,1 depends on shared library: libQtSvg.so - found (/usr/local/lib/qt4/libQtSvg.so) ===> Returning to build of tbe-0.9.2.1_2,1 ===> tbe-0.9.2.1_2,1 depends on shared library: libQtXml.so - found (/usr/local/lib/qt4/libQtXml.so) =========================================================================== =================================================== ===> Configuring for tbe-0.9.2.1_2,1 ===> Performing in-source build /bin/mkdir -p /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -- The C compiler identification is Clang 4.0.0 -- The CXX compiler identification is Clang 4.0.0 -- Check for working C compiler: /nxb-bin/usr/bin/cc -- Check for working C compiler: /nxb-bin/usr/bin/cc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: /nxb-bin/usr/bin/c++ -- Check for working CXX compiler: /nxb-bin/usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Looking for Q_WS_X11 -- Looking for Q_WS_X11 - found -- Looking for Q_WS_WIN -- Looking for Q_WS_WIN - not found -- Looking for Q_WS_QWS -- Looking for Q_WS_QWS - not found -- Looking for Q_WS_MAC -- Looking for Q_WS_MAC - not found -- Found Qt4: /usr/local/bin/qmake (found version "4.8.7") -- Configuring done -- Generating done CMake Warning: Manually-specified variables were not used by the project: CMAKE_CXX_FLAGS_DEBUG CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_MODULE_LINKER_FLAGS CMAKE_SHARED_LINKER_FLAGS THREADS_HAVE_PTHREAD_ARG -- Build files have been written to: /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 =========================================================================== =================================================== ===> Building for tbe-0.9.2.1_2,1 /usr/local/bin/cmake -H/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -B/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/CMakeFiles /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/CMakeFiles/progress.marks /nxb-bin/usr/bin/make -f CMakeFiles/Makefile2 all /nxb-bin/usr/bin/make -f src/Box2D/CMakeFiles/Box2D.dir/build.make src/Box2D/CMakeFiles/Box2D.dir/depend cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/CMakeFiles/Box2D.dir/DependInfo.cmake Scanning dependencies of target Box2D /nxb-bin/usr/bin/make -f src/Box2D/CMakeFiles/Box2D.dir/build.make src/Box2D/CMakeFiles/Box2D.dir/build [ 0%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2DistanceJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2DistanceJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2DistanceJoint.cpp [ 0%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2FrictionJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2FrictionJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2FrictionJoint.cpp [ 1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2GearJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2GearJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2GearJoint.cpp [ 1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2Joint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2Joint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2Joint.cpp [ 1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2MotorJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2MotorJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2MotorJoint.cpp [ 2%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2MouseJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2MouseJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2MouseJoint.cpp [ 2%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2PrismaticJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2PrismaticJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp [ 2%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2PulleyJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2PulleyJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2PulleyJoint.cpp [ 3%] Building CXX object 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-std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2RevoluteJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp [ 3%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2RopeJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2RopeJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2RopeJoint.cpp [ 3%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2WeldJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2WeldJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2WeldJoint.cpp [ 4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2WheelJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2WheelJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2WheelJoint.cpp [ 4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2CircleContact.cpp.o cd 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mics/Contacts/b2CircleContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2CircleContact.cpp [ 4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2Contact.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Contacts/b2Contact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2Contact.cpp [ 5%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ContactSolver.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Contacts/b2ContactSolver.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2ContactSolver.cpp [ 5%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2PolygonAndCircleContact.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D 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-I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Contacts/b2PolygonContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2PolygonContact.cpp [ 7%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2Body.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/b2Body.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2Body.cpp [ 8%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2ContactManager.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave 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/usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/b2World.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2World.cpp [ 9%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2WorldCallbacks.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/b2WorldCallbacks.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2WorldCallbacks.cpp [ 9%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2BlockAllocator.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm on/b2BlockAllocator.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2BlockAllocator.cpp [ 10%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Draw.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB 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/usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm on/b2Settings.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Settings.cpp [ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2StackAllocator.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm on/b2StackAllocator.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2StackAllocator.cpp [ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Timer.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm on/b2Timer.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Timer.cpp [ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2CircleShape.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB 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/usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll ision/Shapes/b2ChainShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2ChainShape.cpp [ 12%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2PolygonShape.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll ision/Shapes/b2PolygonShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2PolygonShape.cpp [ 13%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2BroadPhase.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D 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-I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll ision/b2CollideEdge.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2CollideEdge.cpp [ 14%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2CollidePolygon.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll ision/b2CollidePolygon.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2CollidePolygon.cpp [ 14%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2Collision.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll ision/b2Collision.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2Collision.cpp [ 15%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2Distance.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB 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/usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll ision/b2TimeOfImpact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2TimeOfImpact.cpp [ 16%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Rope/b2Rope.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 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CMakeFiles/Box! 2D.dir/Collision/Shapes/b2PolygonShape.cpp.o CMakeFiles/Box2D.dir/Collision/b2BroadPhase.cpp.o CMakeFiles/Box2D.dir/Collision/b2CollideCircle.cpp.o CMakeFiles/Box2D.dir/Collision/b2CollideEdge.cpp.o CMakeFiles/Box2D.dir/Collision/b2CollidePolygon.cpp.o CMakeFiles/Box2D.dir/Collision/b2Collision.cpp.o CMakeFiles/Box2D.dir/Collision/b2Distance.cpp.o CMakeFiles/Box2D.dir/Collision/b2DynamicTree.cpp.o CMakeFiles/Box2D.dir/Collision/b2TimeOfImpact.cpp.o CMakeFiles/Box2D.dir/Rope/b2Rope.cpp.o /nxb-bin/usr/bin/ranlib libBox2D.a [ 16%] Built target Box2D /nxb-bin/usr/bin/make -f i18n/CMakeFiles/translations.dir/build.make i18n/CMakeFiles/translations.dir/depend cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/CMakeFiles/translations.dir/DependInfo.cmake Scanning dependencies of target translations /nxb-bin/usr/bin/make -f i18n/CMakeFiles/translations.dir/build.make i18n/CMakeFiles/translations.dir/build [ 16%] Generating tbe_be.qm cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n && /usr/local/lib/qt4/bin/lrelease /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/tbe_be.ts -qm /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/tbe_be.qm qemu: unhandled CPU exception 0x9 - aborting R00=00000001 R01=00000002 R02=000beed4 R03=0002b0d4 R04=000beed4 R05=f5023950 R06=f4ffd5c0 R07=ffff0fc0 R08=000be7a4 R09=00000001 R10=f502394c R11=9fffdb88 R12=9fffdb98 R13=9fffdb58 R14=0002ad60 R15=ffff0fc0 PSR=60000010 -ZC- A usr32 qemu: uncaught target signal 6 (Abort trap) - core dumped *** Signal 6 Stop. make[3]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 *** Error code 1 Stop. make[2]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 *** Error code 1 Stop. make[1]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 *** Error code 1 Stop. make: stopped in /usr/ports/games/tbe