Date: Mon, 23 Jul 2018 13:35:29 +0200 From: Niclas Zeising <zeising@freebsd.org> To: Dave Cottlehuber <dch@skunkwerks.at>, freebsd-x11@freebsd.org Subject: Re: development version of drm kmod Message-ID: <2eee7cf5-0471-6230-67e8-18f44a688040@freebsd.org> In-Reply-To: <1532344955.2313890.1449728656.0F938328@webmail.messagingengine.com> References: <b4c9e162-f9a1-f222-8f44-7f278757dae8@freebsd.org> <1532344955.2313890.1449728656.0F938328@webmail.messagingengine.com>
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On 07/23/18 13:22, Dave Cottlehuber wrote: > On Sat, 14 Jul 2018, at 10:21, Niclas Zeising wrote: >> Hi! >> I just committed a development version of the drm kmod, in >> graphics/drm-devel-kmod. It is at Linux version 4.15 hardware support >> wise. Please test it and report regressions and stuff. It's currently >> only working on a recent FreeBSD CURRENT, older versions lack the >> necessary kernel support. > > Seeing as nobody else's come back yet, Niclas this works brilliantly, > suspend/resume, all the things work as usual. Many thanks! > > My usage is pretty vanilla, firefox/chrome/i3 and terminals. If there > is something more useful I can try, speak up. Game recommendations > welcomed :D Glad to hear it works for you! If you just want to test OpenGL rendering, there's always mesa-demos. I just want to point out that this represents work from several persons, I'm mostly the messenger. :) -- Niclas Zeising
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