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Date:      Wed, 29 Mar 2017 12:42:46 GMT
From:      pkg-fallout@FreeBSD.org
To:        pkg-fallout@FreeBSD.org
Subject:   [package - head-armv6-default][games/tbe] Failed for tbe-0.9.2.1_1, 1 in build
Message-ID:  <201703291242.v2TCgkO7090935@beefy8.nyi.freebsd.org>

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You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     ports@FreeBSD.org
Last committer: johans@FreeBSD.org
Ident:          $FreeBSD: head/games/tbe/Makefile 428596 2016-12-14 21:48:10Z johans $
Log URL:        http://beefy8.nyi.freebsd.org/data/head-armv6-default/p436864_s315918/logs/tbe-0.9.2.1_1,1.log
Build URL:      http://beefy8.nyi.freebsd.org/build.html?mastername=head-armv6-default&build=p436864_s315918
Log:

====>> Building games/tbe
build started at Wed Mar 29 12:37:16 UTC 2017
port directory: /usr/ports/games/tbe
building for: FreeBSD head-armv6-default-job-24 12.0-CURRENT FreeBSD 12.0-CURRENT r315918 arm
maintained by: ports@FreeBSD.org
Makefile ident:      $FreeBSD: head/games/tbe/Makefile 428596 2016-12-14 21:48:10Z johans $
Poudriere version: 3.1.16-15-g422980c5
Host OSVERSION: 1200020
Jail OSVERSION: 1200027
Job Id: 24




!!! Jail is newer than host. (Jail: 1200027, Host: 1200020) !!!
!!! This is not supported. !!!
!!! Host kernel must be same or newer than jail. !!!
!!! Expect build failures. !!!



---Begin Environment---
SHELL=/bin/csh
UNAME_p=armv6
UNAME_m=arm
ABI_FILE=/usr/lib/crt1.o
OSVERSION=1200027
UNAME_v=FreeBSD 12.0-CURRENT r315918
UNAME_r=12.0-CURRENT
BLOCKSIZE=K
MAIL=/var/mail/root
STATUS=1
SAVED_TERM=
MASTERMNT=/usr/local/poudriere/data/.m/head-armv6-default/ref
QEMU_EMULATING=1
PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin
POUDRIERE_BUILD_TYPE=bulk
PKGNAME=tbe-0.9.2.1_1,1
OLDPWD=/
PWD=/usr/local/poudriere/data/.m/head-armv6-default/ref/.p/pool
MASTERNAME=head-armv6-default
SCRIPTPREFIX=/usr/local/share/poudriere
USER=root
HOME=/root
POUDRIERE_VERSION=3.1.16-15-g422980c5
SCRIPTPATH=/usr/local/share/poudriere/bulk.sh
LIBEXECPREFIX=/usr/local/libexec/poudriere
LOCALBASE=/usr/local
PACKAGE_BUILDING=yes
POUDRIEREPATH=/usr/local/bin/poudriere
---End Environment---

---Begin OPTIONS List---
---End OPTIONS List---

--CONFIGURE_ARGS--
--with-qt-includes=/usr/local/include/qt4  --with-qt-libraries=/usr/local/lib/qt4  --with-extra-includes=/usr/local/include  --with-extra-libs=/usr/local/lib
--End CONFIGURE_ARGS--

--CONFIGURE_ENV--
QT_SELECT=qt4 XDG_DATA_HOME=/wrkdirs/usr/ports/games/tbe/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/tbe/work  HOME=/wrkdirs/usr/ports/games/tbe/work TMPDIR="/tmp" SHELL=/bin/sh CONFIG_SHELL=/bin/sh QTDIR="/usr/local/lib/qt4" QMAKE="/usr/local/lib/qt4/bin/qmake"  MOC="/usr/local/lib/qt4/bin/moc" RCC="/usr/local/lib/qt4/bin/rcc" UIC="/usr/local/lib/qt4/bin/uic"  QMAKESPEC="/usr/local/share/qt4/mkspecs/freebsd-$(ccver="$(/nxb-bin/usr/bin/c++ --version)"; case "$ccver" in *clang*) echo clang ;; *) echo g++ ;; esac)"
--End CONFIGURE_ENV--

--MAKE_ENV--
QT_SELECT=qt4 XDG_DATA_HOME=/wrkdirs/usr/ports/games/tbe/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/tbe/work  HOME=/wrkdirs/usr/ports/games/tbe/work TMPDIR="/tmp" NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local  LOCALBASE=/usr/local  LIBDIR="/usr/lib"  CC="/nxb-bin/usr/bin/cc" CFLAGS="-O2 -pipe  -fno-strict-aliasing"  CPP="/nxb-bin/usr/bin/cpp" CPPFLAGS=""  LDFLAGS="" LIBS=""  CXX="/nxb-bin/usr/bin/c++" CXXFLAGS="-O2 -pipe -fno-strict-aliasing "  MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install  -s -m 555"  BSD_INSTALL_LIB="install  -s -m 0644"  BSD_INSTALL_SCRIPT="install  -m 555"  BSD_INSTALL_DATA="install  -m 0644"  BSD_INSTALL_MAN="install  -m 444"
--End MAKE_ENV--

--PLIST_SUB--
QT_BINDIR="lib/qt4/bin"
QT_INCDIR="include/qt4"
QT_LIBDIR="lib/qt4"
QT_ARCHDIR="lib/qt4"
QT_PLUGINDIR="lib/qt4/plugins"
QT_LIBEXECDIR="libexec/qt4"
QT_IMPORTDIR="lib/qt4/imports"
QT_QMLDIR="lib/qt4/qml"
QT_DATADIR="share/qt4"
QT_DOCDIR="share/doc/qt4"
QT_L10NDIR="share/qt4/translations"
QT_EXAMPLEDIR="share/examples/qt4"
QT_TESTDIR="share/qt4/tests"
QT_MKSPECDIR="share/qt4/mkspecs"
QT_QTCHOOSERDIR="etc/xdg/qtchooser"
CMAKE_BUILD_TYPE="release"
OSREL=12.0
PREFIX=%D
LOCALBASE=/usr/local
RESETPREFIX=/usr/local
PORTDOCS=""
PORTEXAMPLES=""
LIB32DIR=lib
DOCSDIR="share/doc/tbe"
EXAMPLESDIR="share/examples/tbe"
DATADIR="share/tbe"
WWWDIR="www/tbe"
ETCDIR="etc/tbe"
--End PLIST_SUB--

--SUB_LIST--
PREFIX=/usr/local
LOCALBASE=/usr/local
DATADIR=/usr/local/share/tbe
DOCSDIR=/usr/local/share/doc/tbe
EXAMPLESDIR=/usr/local/share/examples/tbe
WWWDIR=/usr/local/www/tbe
ETCDIR=/usr/local/etc/tbe
--End SUB_LIST--

---Begin make.conf---
.sinclude "/etc/make.nxb.conf"
USE_PACKAGE_DEPENDS=yes
BATCH=yes
WRKDIRPREFIX=/wrkdirs
PORTSDIR=/usr/ports
PACKAGES=/packages
DISTDIR=/distfiles
MACHINE=arm
MACHINE_ARCH=armv6
ARCH=${MACHINE_ARCH}
#### /usr/local/etc/poudriere.d/make.conf ####
# XXX: We really need this but cannot use it while 'make checksum' does not
# try the next mirror on checksum failure.  It currently retries the same
# failed mirror and then fails rather then trying another.  It *does*
# try the next if the size is mismatched though.
#MASTER_SITE_FREEBSD=yes
# Build ALLOW_MAKE_JOBS_PACKAGES with 2 jobs
MAKE_JOBS_NUMBER=2
#### /usr/ports/Mk/Scripts/ports_env.sh ####
ARCH=armv6
CONFIGURE_MAX_CMD_LEN=262144
OPSYS=FreeBSD
OSREL=12.0
OSVERSION=1200027
PYTHONBASE=/usr/local
UID=0
_JAVA_OS_LIST_REGEXP=native\|linux
_JAVA_VENDOR_LIST_REGEXP=openjdk\|oracle\|sun
_JAVA_VERSION_LIST_REGEXP=1.6\|1.7\|1.8\|1.6+\|1.7+\|1.8+
_OSRELEASE=12.0-CURRENT
#### Misc Poudriere ####
GID=0
DISABLE_MAKE_JOBS=poudriere
---End make.conf---
---Begin make.nxb.conf---
CC=/nxb-bin/usr/bin/cc
CPP=/nxb-bin/usr/bin/cpp
CXX=/nxb-bin/usr/bin/c++
AS=/nxb-bin/usr/bin/as
NM=/nxb-bin/usr/bin/nm
LD=/nxb-bin/usr/bin/ld
OBJCOPY=/nxb-bin/usr/bin/objcopy
SIZE=/nxb-bin/usr/bin/size
STRIPBIN=/nxb-bin/usr/bin/strip
SED=/nxb-bin/usr/bin/sed
READELF=/nxb-bin/usr/bin/readelf
RANLIB=/nxb-bin/usr/bin/ranlib
YACC=/nxb-bin/usr/bin/yacc
MAKE=/nxb-bin/usr/bin/make
STRINGS=/nxb-bin/usr/bin/strings
AWK=/nxb-bin/usr/bin/awk
FLEX=/nxb-bin/usr/bin/flex
---End make.nxb.conf---
--Resource limits--
cpu time               (seconds, -t)  unlimited
file size           (512-blocks, -f)  unlimited
data seg size           (kbytes, -d)  33554432
stack size              (kbytes, -s)  524288
core file size      (512-blocks, -c)  unlimited
max memory size         (kbytes, -m)  unlimited
locked memory           (kbytes, -l)  unlimited
max user processes              (-u)  89999
open files                      (-n)  1024
virtual mem size        (kbytes, -v)  unlimited
swap limit              (kbytes, -w)  unlimited
socket buffer size       (bytes, -b)  unlimited
pseudo-terminals                (-p)  unlimited
kqueues                         (-k)  unlimited
umtx shared locks               (-o)  unlimited
--End resource limits--
=======================<phase: check-sanity   >============================
===>   NOTICE:

The tbe port currently does not have a maintainer. As a result, it is
more likely to have unresolved issues, not be up-to-date, or even be removed in
the future. To volunteer to maintain this port, please create an issue at:

https://bugs.freebsd.org/bugzilla

More information about port maintainership is available at:

https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port

===========================================================================
=======================<phase: pkg-depends    >============================
===>   tbe-0.9.2.1_1,1 depends on file: /usr/local/sbin/pkg - not found
===>   Installing existing package /packages/All/pkg-1.10.0_2.txz
[head-armv6-default-job-24] Installing pkg-1.10.0_2...
[head-armv6-default-job-24] Extracting pkg-1.10.0_2: .......... done
===>   tbe-0.9.2.1_1,1 depends on file: /usr/local/sbin/pkg - found
<snip>
Message from dejavu-2.37:
Make sure that the freetype module is loaded.  If it is not, add the following
line to the "Modules" section of your X Windows configuration file:

	Load "freetype"

Add the following line to the "Files" section of X Windows configuration file:

	FontPath "/usr/local/share/fonts/dejavu/"

Note: your X Windows configuration file is typically /etc/X11/XF86Config
if you are using XFree86, and /etc/X11/xorg.conf if you are using X.Org.
===>   tbe-0.9.2.1_1,1 depends on shared library: libQtGui.so - found (/usr/local/lib/qt4/libQtGui.so)
===>   Returning to build of tbe-0.9.2.1_1,1
===>   tbe-0.9.2.1_1,1 depends on shared library: libQtSvg.so - not found
===>   Installing existing package /packages/All/qt4-svg-4.8.7_1.txz
[head-armv6-default-job-24] Installing qt4-svg-4.8.7_1...
[head-armv6-default-job-24] Extracting qt4-svg-4.8.7_1: .......... done
===>   tbe-0.9.2.1_1,1 depends on shared library: libQtSvg.so - found (/usr/local/lib/qt4/libQtSvg.so)
===>   Returning to build of tbe-0.9.2.1_1,1
===>   tbe-0.9.2.1_1,1 depends on shared library: libQtXml.so - found (/usr/local/lib/qt4/libQtXml.so)
===========================================================================
=======================<phase: configure      >============================
===>  Configuring for tbe-0.9.2.1_1,1
===>  Performing in-source build
/bin/mkdir -p /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
-- The C compiler identification is Clang 3.9.1
-- The CXX compiler identification is Clang 3.9.1
-- Check for working C compiler: /nxb-bin/usr/bin/cc
-- Check for working C compiler: /nxb-bin/usr/bin/cc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: /nxb-bin/usr/bin/c++
-- Check for working CXX compiler: /nxb-bin/usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Looking for Q_WS_X11
-- Looking for Q_WS_X11 - found
-- Looking for Q_WS_WIN
-- Looking for Q_WS_WIN - not found
-- Looking for Q_WS_QWS
-- Looking for Q_WS_QWS - not found
-- Looking for Q_WS_MAC
-- Looking for Q_WS_MAC - not found
-- Found Qt4: /usr/local/bin/qmake (found version "4.8.7") 
-- Configuring done
-- Generating done
CMake Warning:
  Manually-specified variables were not used by the project:

    CMAKE_CXX_FLAGS_DEBUG
    CMAKE_C_FLAGS_DEBUG
    CMAKE_C_FLAGS_RELEASE
    CMAKE_MODULE_LINKER_FLAGS
    CMAKE_SHARED_LINKER_FLAGS
    THREADS_HAVE_PTHREAD_ARG


-- Build files have been written to: /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
===========================================================================
=======================<phase: build          >============================
===>  Building for tbe-0.9.2.1_1,1
/usr/local/bin/cmake -H/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -B/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 --check-build-system CMakeFiles/Makefile.cmake 0
/usr/local/bin/cmake -E cmake_progress_start /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/CMakeFiles /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/CMakeFiles/progress.marks
/nxb-bin/usr/bin/make -f CMakeFiles/Makefile2 all
/nxb-bin/usr/bin/make -f src/Box2D/CMakeFiles/Box2D.dir/build.make src/Box2D/CMakeFiles/Box2D.dir/depend
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/CMakeFiles/Box2D.dir/DependInfo.cmake
Scanning dependencies of target Box2D
/nxb-bin/usr/bin/make -f src/Box2D/CMakeFiles/Box2D.dir/build.make src/Box2D/CMakeFiles/Box2D.dir/build
[  0%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2DistanceJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Joints/b2DistanceJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2DistanceJoint.cpp
[  0%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2FrictionJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Joints/b2FrictionJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2FrictionJoint.cpp
[  1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2GearJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Joints/b2GearJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2GearJoint.cpp
[  1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2Joint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Joints/b2Joint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2Joint.cpp
[  1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2MotorJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Joints/b2MotorJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2MotorJoint.cpp
[  2%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2MouseJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Joints/b2MouseJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2MouseJoint.cpp
[  2%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2PrismaticJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Joints/b2PrismaticJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp
[  2%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2PulleyJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Joints/b2PulleyJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2PulleyJoint.cpp
[  3%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2RevoluteJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Joints/b2RevoluteJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp
[  3%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2RopeJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Joints/b2RopeJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2RopeJoint.cpp
[  3%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2WeldJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Joints/b2WeldJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2WeldJoint.cpp
[  4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2WheelJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Joints/b2WheelJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2WheelJoint.cpp
[  4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2CircleContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Contacts/b2CircleContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2CircleContact.cpp
[  4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2Contact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Contacts/b2Contact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2Contact.cpp
[  5%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ContactSolver.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Contacts/b2ContactSolver.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2ContactSolver.cpp
[  5%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2PolygonAndCircleContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Contacts/b2PolygonAndCircleContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp
[  5%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2EdgeAndCircleContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Contacts/b2EdgeAndCircleContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp
[  6%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Contacts/b2EdgeAndPolygonContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp
[  6%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ChainAndCircleContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Contacts/b2ChainAndCircleContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp
[  7%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ChainAndPolygonContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Contacts/b2ChainAndPolygonContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp
[  7%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2PolygonContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/Contacts/b2PolygonContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2PolygonContact.cpp
[  7%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2Body.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
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[  8%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2ContactManager.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/b2ContactManager.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2ContactManager.cpp
[  8%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2Fixture.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/b2Fixture.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2Fixture.cpp
[  8%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2Island.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/b2Island.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2Island.cpp
[  9%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2World.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/b2World.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2World.cpp
[  9%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2WorldCallbacks.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
 mics/b2WorldCallbacks.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2WorldCallbacks.cpp
[  9%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2BlockAllocator.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
 on/b2BlockAllocator.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2BlockAllocator.cpp
[ 10%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Draw.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
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[ 10%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Math.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
 on/b2Math.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Math.cpp
[ 10%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Settings.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
 on/b2Settings.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Settings.cpp
[ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2StackAllocator.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
 on/b2StackAllocator.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2StackAllocator.cpp
[ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Timer.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
 on/b2Timer.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Timer.cpp
[ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2CircleShape.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
 ision/Shapes/b2CircleShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2CircleShape.cpp
[ 12%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2EdgeShape.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
 ision/Shapes/b2EdgeShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2EdgeShape.cpp
[ 12%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2ChainShape.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
 ision/Shapes/b2ChainShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2ChainShape.cpp
[ 12%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2PolygonShape.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
 ision/Shapes/b2PolygonShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2PolygonShape.cpp
[ 13%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2BroadPhase.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
 ision/b2BroadPhase.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2BroadPhase.cpp
[ 13%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2CollideCircle.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
 ision/b2CollideCircle.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2CollideCircle.cpp
[ 14%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2CollideEdge.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
 ision/b2CollideEdge.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2CollideEdge.cpp
[ 14%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2CollidePolygon.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
 ision/b2CollidePolygon.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2CollidePolygon.cpp
[ 14%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2Collision.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
 ision/b2Collision.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2Collision.cpp
[ 15%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2Distance.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
 ision/b2Distance.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2Distance.cpp
[ 15%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2DynamicTree.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
 ision/b2DynamicTree.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2DynamicTree.cpp
[ 15%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2TimeOfImpact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
 ision/b2TimeOfImpact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2TimeOfImpact.cpp
[ 16%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Rope/b2Rope.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++   -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Rope
 /b2Rope.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Rope/b2Rope.cpp
[ 16%] Linking CXX static library libBox2D.a
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /usr/local/bin/cmake -P CMakeFiles/Box2D.dir/cmake_clean_target.cmake
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/Box2D.dir/link.txt --verbose=1
/nxb-bin/usr/bin/ar qc libBox2D.a  CMakeFiles/Box2D.dir/Dynamics/Joints/b2DistanceJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2FrictionJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2GearJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2Joint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2MotorJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2MouseJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2PrismaticJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2PulleyJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2RevoluteJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2RopeJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2WeldJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2WheelJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2CircleContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2Contact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ContactSolver.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2PolygonAndCircleContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contact
 s/b2EdgeAndCircleContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ChainAndCircleContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ChainAndPolygonContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2PolygonContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2Body.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2ContactManager.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2Fixture.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2Island.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2World.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2WorldCallbacks.cpp.o CMakeFiles/Box2D.dir/Common/b2BlockAllocator.cpp.o CMakeFiles/Box2D.dir/Common/b2Draw.cpp.o CMakeFiles/Box2D.dir/Common/b2Math.cpp.o CMakeFiles/Box2D.dir/Common/b2Settings.cpp.o CMakeFiles/Box2D.dir/Common/b2StackAllocator.cpp.o CMakeFiles/Box2D.dir/Common/b2Timer.cpp.o CMakeFiles/Box2D.dir/Collision/Shapes/b2CircleShape.cpp.o CMakeFiles/Box2D.dir/Collision/Shapes/b2EdgeShape.cpp.o CMakeFiles/Box2D.dir/Collis
 ion/Shapes/b2ChainShape.cpp.o CMakeFiles/Box!
 2D.dir/Collision/Shapes/b2PolygonShape.cpp.o CMakeFiles/Box2D.dir/Collision/b2BroadPhase.cpp.o CMakeFiles/Box2D.dir/Collision/b2CollideCircle.cpp.o CMakeFiles/Box2D.dir/Collision/b2CollideEdge.cpp.o CMakeFiles/Box2D.dir/Collision/b2CollidePolygon.cpp.o CMakeFiles/Box2D.dir/Collision/b2Collision.cpp.o CMakeFiles/Box2D.dir/Collision/b2Distance.cpp.o CMakeFiles/Box2D.dir/Collision/b2DynamicTree.cpp.o CMakeFiles/Box2D.dir/Collision/b2TimeOfImpact.cpp.o CMakeFiles/Box2D.dir/Rope/b2Rope.cpp.o
/nxb-bin/usr/bin/ranlib libBox2D.a
[ 16%] Built target Box2D
/nxb-bin/usr/bin/make -f i18n/CMakeFiles/translations.dir/build.make i18n/CMakeFiles/translations.dir/depend
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/CMakeFiles/translations.dir/DependInfo.cmake
Scanning dependencies of target translations
/nxb-bin/usr/bin/make -f i18n/CMakeFiles/translations.dir/build.make i18n/CMakeFiles/translations.dir/build
[ 16%] Generating tbe_be.qm
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n && /usr/local/lib/qt4/bin/lrelease /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/tbe_be.ts -qm /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/tbe_be.qm
qemu: unhandled CPU exception 0x9 - aborting
R00=00000001 R01=00000002 R02=000b8c14 R03=f4b60440
R04=000b8c14 R05=00029ccc R06=00000001 R07=ffff0fc0
R08=000b84f0 R09=f4ffd5c0 R10=9fffdbe0 R11=9fffdb90
R12=9fffdba0 R13=9fffdb60 R14=000299f0 R15=ffff0fc0
PSR=60000010 -ZC- A usr32
qemu: uncaught target signal 6 (Abort trap) - core dumped
*** Signal 6

Stop.
make[3]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
*** Error code 1

Stop.
make[2]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
*** Error code 1

Stop.
make[1]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
*** Error code 1

Stop.
make: stopped in /usr/ports/games/tbe



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