Date: Fri, 29 Mar 2002 16:06:02 -0500 (EST) From: "Adam D. Gorski" <agorski@engin.umich.edu> To: Rahul Siddharthan <rsidd@online.fr> Cc: <freebsd-multimedia@FreeBSD.ORG> Subject: Re: SB problem (was: Cat'ing /dev/audio) Message-ID: <Pine.SOL.4.33.0203291602460.8412-100000@and.engin.umich.edu> In-Reply-To: <20020329191527.B77860@lpt.ens.fr>
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Ok.. I converted an 8Khz wav file to Ogg, and that played fine... I converted a 44Khz Ogg to wav... I got the popping/screeching So basically it goes along with the suggestion that it's a sampling problem... but is this a BSD-only issue? Everything played like a charm for me under Linux, no matter what my current CPU load was, never a single skip. I really appreciate the help you guys are giving me, and any other suggestions would be greatly appreciated. Oh, almost forgot.. when I play that 128bps/44Khz Ogg in XMMS, the bitrate fluctuates.. meaning it goes from like 98 to 114 to 104 to 112 and so forth, which is accompanied by the screeching. - Adam ::Are the wavs and aus generated from the mp3s, or are they different ::files? If different, what are their sampling rates? :: ::If your files were from different sources, try this: ::(a) encode a wav which works to ogg (using oggenc, say), and see whether :: that still works. ::(b) decode a problematic ogg to wav (ogg123 -d wav -f output.wav input.ogg), :: and see whether that still has problems. :: ::If the answer is "yes" to both I'm pretty sure it's sample rate ::conversion, as I suggested in an earlier mail. In any case I really ::don't see what sort of hardware problem can distinguish between ogg ::and wav, given that you have more than enough CPU horsepower, etc. To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
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