Date: Wed, 15 Mar 2000 05:59:30 -0800 From: Alfred Perlstein <bright@wintelcom.net> To: Justin <asmo@bck.org> Cc: questions@FreeBSD.ORG Subject: Re: FreeBSD and Linux Compatibility Message-ID: <20000315055930.E14789@fw.wintelcom.net> In-Reply-To: <Pine.LNX.4.20.0003150751140.15891-100000@zeus.larp.com>; from asmo@bck.org on Wed, Mar 15, 2000 at 07:56:33AM -0500 References: <Pine.LNX.4.20.0003150751140.15891-100000@zeus.larp.com>
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* Justin <asmo@bck.org> [000315 05:25] wrote: > > Hello all, > > I realize that FreeBSD runs *most* Linux binrarys, but what does *most* > entail. Are these binrarys programmed in a certain way? Do they run > certain librarys? I'm just curious because I'm considering either > installing Slackware or FreeBSD on a dedicated server. This server will be > doing mail, possibly some web, but most importantly it will be running > some dedicated game servers. For instance: Quake3, Halflife(Counterstrike- > Mods), Neverwinter Nights, Just about anything that is released as Linux > compatible I would like to run at some point! My Question I guess is what > entails a linux program being able to run on FreeBSD. Granted these are > the Dedicated server sides of the program, these arnt graphical or client > interfaces. So I do not anticipate a problem..Just asking more experiance > people then myself. It really depends on how many 'spiffy new linux syscall/ioctl of the week' are used by the program. The Linux image activator is actively maintained and if you come across anything not working and provide a detailed problem report you'll probably see fixes posted within days/hours. Example: We had Linux RealPlayer working in about 2 days. :) -Alfred To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message
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