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Date:      Wed, 15 Mar 2000 05:59:30 -0800
From:      Alfred Perlstein <bright@wintelcom.net>
To:        Justin <asmo@bck.org>
Cc:        questions@FreeBSD.ORG
Subject:   Re: FreeBSD and Linux Compatibility
Message-ID:  <20000315055930.E14789@fw.wintelcom.net>
In-Reply-To: <Pine.LNX.4.20.0003150751140.15891-100000@zeus.larp.com>; from asmo@bck.org on Wed, Mar 15, 2000 at 07:56:33AM -0500
References:  <Pine.LNX.4.20.0003150751140.15891-100000@zeus.larp.com>

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* Justin <asmo@bck.org> [000315 05:25] wrote:
> 
> Hello all,
> 
> I realize that FreeBSD runs *most* Linux binrarys, but what does *most*
> entail. Are these binrarys programmed in a certain way? Do they run
> certain librarys? I'm just curious because I'm considering either
> installing Slackware or FreeBSD on a dedicated server. This server will be
> doing mail, possibly some web, but most importantly it will be running
> some dedicated game servers. For instance: Quake3, Halflife(Counterstrike-
> Mods), Neverwinter Nights, Just about anything that is released as Linux
> compatible I would like to run at some point! My Question I guess is what
> entails a linux program being able to run on FreeBSD. Granted these are
> the Dedicated server sides of the program, these arnt graphical or client
> interfaces. So I do not anticipate a problem..Just asking more experiance
> people then myself.

It really depends on how many 'spiffy new linux syscall/ioctl of the week'
are used by the program.  The Linux image activator is actively maintained
and if you come across anything not working and provide a detailed problem
report you'll probably see fixes posted within days/hours.

Example: We had Linux RealPlayer working in about 2 days. :)

-Alfred


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