Date: Mon, 9 Sep 2024 10:29:06 -0400 From: Jan Knepper <jan@digitaldaemon.com> To: David Chisnall <theraven@freebsd.org>, Poul-Henning Kamp <phk@phk.freebsd.dk> Cc: Warner Losh <imp@bsdimp.com>, Kristof Provost <kp@freebsd.org>, Alan Somers <asomers@freebsd.org>, Dmitry Salychev <dsl@freebsd.org>, FreeBSD Hackers <freebsd-hackers@freebsd.org> Subject: Re: The Case for Rust (in any system) Message-ID: <51c6d673-fb78-4c9e-a01f-427a3cbbc1d7@digitaldaemon.com> In-Reply-To: <202DD893-B152-4B38-AE9B-862E08785396@freebsd.org> References: <202409082111.488LBTtI074660@critter.freebsd.dk> <202DD893-B152-4B38-AE9B-862E08785396@freebsd.org>
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On 9/9/24 03:01, David Chisnall wrote:
> On 8 Sep 2024, at 22:11, Poul-Henning Kamp<phk@phk.freebsd.dk> wrote:
>> Warner Losh writes:
>>
>>> I did C++ in the kernel in the 4.x->7-current time frame.
>> The logical progression of C++ adoption would start with using a C++
>> compiler as a better C compiler.
> C permits implicit casts from void*, C++ doesn’t. The last codebase I worked on that had gone through this transition was littered with implicit casts which made it hard to read. At a minimum, I’d want to add an always-inline templates wrapper around malloc that did the right thing, if not an explicit move to new/delete.
I have always found this to be a benefit.
Where C just casts away, C++ requires to 'review' to cast and show via a
*_cast < ... > mechanism that the 'cast' is actually meant that way.
> C++ places type and value names in the same namespace. There are some corner cases where a structure and a variable have the same name and sizeof gives different results in C and C++ modes.
>
>
I have never found this to be a problem. They are indeed (rare) corner
cases. (I also think I have noticed that particular C++ compilers at
least warns when this might happen).
However, I do think if compilation would be moved from C compiler to C++
compiler that particular coding standards have do be defined and followed.
The proper standard being set and followed will prevent issues.
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On 9/9/24 03:01, David Chisnall wrote:<br>
<blockquote type="cite"
cite="mid:202DD893-B152-4B38-AE9B-862E08785396@freebsd.org">
<pre class="moz-quote-pre" wrap="">On 8 Sep 2024, at 22:11, Poul-Henning Kamp <a class="moz-txt-link-rfc2396E" href="mailto:phk@phk.freebsd.dk"><phk@phk.freebsd.dk></a> wrote:
</pre>
<blockquote type="cite">
<pre class="moz-quote-pre" wrap="">
Warner Losh writes:
</pre>
<blockquote type="cite">
<pre class="moz-quote-pre" wrap="">I did C++ in the kernel in the 4.x->7-current time frame.
</pre>
</blockquote>
<pre class="moz-quote-pre" wrap="">
The logical progression of C++ adoption would start with using a C++
compiler as a better C compiler.
</pre>
</blockquote>
<pre class="moz-quote-pre" wrap="">
C permits implicit casts from void*, C++ doesn’t. The last codebase I worked on that had gone through this transition was littered with implicit casts which made it hard to read. At a minimum, I’d want to add an always-inline templates wrapper around malloc that did the right thing, if not an explicit move to new/delete.</pre>
</blockquote>
I have always found this to be a benefit.<br>
Where C just casts away, C++ requires to 'review' to cast and show
via a *_cast < ... > mechanism that the 'cast' is actually
meant that way.
<blockquote type="cite"
cite="mid:202DD893-B152-4B38-AE9B-862E08785396@freebsd.org">
<pre class="moz-quote-pre" wrap="">C++ places type and value names in the same namespace. There are some corner cases where a structure and a variable have the same name and sizeof gives different results in C and C++ modes.
</pre>
</blockquote>
I have never found this to be a problem. They are indeed (rare)
corner cases. (I also think I have noticed that particular C++
compilers at least warns when this might happen).<br>
<br>
However, I do think if compilation would be moved from C compiler to
C++ compiler that particular coding standards have do be defined and
followed.<br>
The proper standard being set and followed will prevent issues. <br>
<br>
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