Date: Tue, 24 Feb 2004 11:49:36 +1100 From: Tony Frank <tfrank@optushome.com.au> To: D J Hawkey Jr <hawkeyd@visi.com> Cc: freebsd-questions@freebsd.org Subject: Re: Clarification needed on Handbook: Tracking for Multiple Machines Message-ID: <20040224004936.GB48674@marvin.home.local> In-Reply-To: <20040223164607.GA29519@sheol.localdomain> References: <20040222150723.GA25548@sheol.localdomain> <20040222161211.GB35539@marvin.home.local> <20040222172039.GA25979@sheol.localdomain> <20040223.091205.31502112.imp@bsdimp.com> <20040223164607.GA29519@sheol.localdomain>
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Hi, On Mon, Feb 23, 2004 at 10:46:07AM -0600, D J Hawkey Jr wrote: > On Feb 23, at 09:12 AM, M. Warner Losh wrote: > > > > In message: <20040222172039.GA25979@sheol.localdomain> > > D J Hawkey Jr <hawkeyd@visi.com> writes: > > : True or False: Setting CPUTYPE to the lowest target CPU ("p2") in > > : a build machine's make.conf will cripple the performance of target > > : machines with higher CPUs ("p3", "p4", "i586", "i686", etc.). > > > > False. It might have a minor impact on performance, but not a major > > one. At least in my experience. Minor here means < 10% for something > > like the world stone. Cripple to me implies > 25%. > > OK, thanks. Just to satisfy my anal-retentive side, would that ~10% > degradation be a higher level of performance on a PIII (or higher) > with no CPUTYPE specified at all, given the same *FLAGS? Perhaps the easiest option is to actually try it and see what the results are? > > : If "True", for optimized code across all machines, the code should > > : just be built on each machine, right? > > That would give slightly better performance. However, it can be more > > pain than it is worth if the number of machine types is high. > Consuming considerably more time and disk space, a shell script to > alter make.conf and rename /usr/obj between the build for each machine > is doable, though pro'lly not worth it. The install at each each box > would just have to mount it's corresponding /usr/obj tree. Just need to set __MAKE_CONF and MAKEOBJDIRPREFIX before running the build. Regards, Tony
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