Date: Sun, 14 Sep 2014 09:59:05 GMT From: pkg-fallout@FreeBSD.org To: amdmi3@FreeBSD.org Cc: pkg-fallout@FreeBSD.org Subject: [package - 91amd64-default-ssp][games/spring] Failed for spring-94.1_5 in build Message-ID: <201409140959.s8E9x594038205@beefy4.isc.freebsd.org>
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You are receiving this mail as a port that you maintain is failing to build on the FreeBSD package build server. Please investigate the failure and submit a PR to fix build. Maintainer: amdmi3@FreeBSD.org Last committer: mandree@FreeBSD.org Ident: $FreeBSD: head/games/spring/Makefile 365038 2014-08-15 20:37:31Z mandree $ Log URL: http://beefy4.isc.freebsd.org/data/91amd64-default-ssp/2014-09-14_06h13m33s/logs/spring-94.1_5.log Build URL: http://beefy4.isc.freebsd.org/build.html?mastername=91amd64-default-ssp&build=2014-09-14_06h13m33s Log: ====>> Building games/spring build started at Sun Sep 14 09:25:12 UTC 2014 port directory: /usr/ports/games/spring building for: FreeBSD pkg.FreeBSD.org 9.1-RELEASE-p13 FreeBSD 9.1-RELEASE-p13 amd64 maintained by: amdmi3@FreeBSD.org Makefile ident: $FreeBSD: head/games/spring/Makefile 365038 2014-08-15 20:37:31Z mandree $ Poudriere version: 3.1-pre Host OSVERSION: 1100027 Jail OSVERSION: 901000 ---Begin Environment--- OSVERSION=901000 UNAME_v=FreeBSD 9.1-RELEASE-p13 UNAME_r=9.1-RELEASE-p13 BLOCKSIZE=K MAIL=/var/mail/root STATUS=1 SAVED_TERM= MASTERMNT=/usr/local/poudriere/data/.m/91amd64-default-ssp/ref PKG_EXT=txz FORCE_PACKAGE=yes PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/games:/usr/local/sbin:/usr/local/bin:/root/bin POUDRIERE_BUILD_TYPE=bulk PKGNG=1 PKGNAME=spring-94.1_5 PKG_DELETE=/usr/local/sbin/pkg-static delete -y -f PKG_ADD=/usr/local/sbin/pkg-static add OLDPWD=/root PWD=/usr/local/poudriere/data/.m/91amd64-default-ssp/ref/.p/pool MASTERNAME=91amd64-default-ssp USER=root HOME=/root POUDRIERE_VERSION=3.1-pre LOCALBASE=/usr/local PACKAGE_BUILDING=yes PKG_VERSION=/.p/pkg-static version PKG_BIN=/usr/local/sbin/pkg-static ---End Environment--- ---Begin OPTIONS List--- ===> The following configuration options are available for spring-94.1_5: DOCS=on: Build and/or install documentation MANPAGES=on: Build and/or install manual pages PR_DOWNLOADER=on: Map and game downloader ===> Use 'make config' to modify these settings ---End OPTIONS List--- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- XDG_DATA_HOME=/wrkdirs/usr/ports/games/spring/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/spring/work HOME=/wrkdirs/usr/ports/games/spring/work TMPDIR="/tmp" XDG_DATA_HOME=/wrkdirs/usr/ports/games/spring/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/spring/work HOME=/wrkdirs/usr/ports/games/spring/work TMPDIR="/tmp" SDL_CONFIG=/usr/local/bin/sdl-config SHELL=/bin/sh CONFIG_SHELL=/bin/sh PATH=/usr/local/libexec/ccache:/sbin:/bin:/usr/sbin:/usr/bin:/usr/games:/usr/local/sbin:/usr/local/bin:/root/bin CCACHE_DIR="/root/.ccache" --End CONFIGURE_ENV-- --MAKE_ENV-- XDG_DATA_HOME=/wrkdirs/usr/ports/games/spring/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/spring/work HOME=/wrkdirs/usr/ports/games/spring/work TMPDIR="/tmp" XDG_DATA_HOME=/wrkdirs/usr/ports/games/spring/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/spring/work HOME=/wrkdirs/usr/ports/games/spring/work TMPDIR="/tmp" SDL_CONFIG=/usr/local/bin/sdl-config NO_PIE=yes SHELL=/bin/sh NO_LINT=YES ADDR2LINE="/usr/local/bin/addr2line" AR="/usr/local/bin/ar" AS="/usr/local/bin/as" CPPFILT="/usr/local/bin/c++filt" GPROF="/usr/local/bin/gprof" LD="/usr/local/bin/ld" NM="/usr/local/bin/nm" OBJCOPY="/usr/local/bin/objcopy" OBJDUMP="/usr/local/bin/objdump" RANLIB="/usr/local/bin/ranlib" READELF="/usr/local/bin/readelf" SIZE="/usr/local/bin/size" STRINGS="/usr/local/bin/strings" PREFIX=/usr/local LOCALBASE=/usr/local LIBDIR="/usr/lib" CC="gcc47" CFLAGS="-O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing" CPP="cpp47" CPPFLAGS="" LDFLAGS=" -fstack-protector -Wl, -rpath=/usr/local/lib/gcc47 -L/usr/local/lib/gcc47" LIBS="" CXX="g++47" CXXFLAGS="-O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47" MANPREFIX="/usr/local" PATH=/usr/local/libexec/ccache:/sbin:/bin:/usr/sbin:/usr/bin:/usr/games:/usr/local/sbin:/usr/local/bin:/root/bin CCACHE_DIR="/root/.ccache" BSD_INSTALL_PROGRAM="install -s -o root -g wheel -m 555" BSD_INSTALL_LIB="install -s -o root -g wheel -m 444" BSD_INSTALL_SCRIPT="install -o root -g wheel -m 555" BSD_INSTALL_DATA="install -o root -g wheel -m 0644" BSD_INSTALL_MAN="install -o root -g wheel -m 444" --End MAKE_ENV-- --PLIST_SUB-- DOCS="" NO_DOCS="@comment " MANPAGES="" NO_MANPAGES="@comment " PR_DOWNLOADER="" NO_PR_DOWNLOADER="@comment " CMAKE_BUILD_TYPE="release" OSREL=9.1 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local PORTDOCS="" PORTEXAMPLES="" LIB32DIR=lib DOCSDIR="share/doc/spring" EXAMPLESDIR="share/examples/spring" DATADIR="share/spring" WWWDIR="www/spring" ETCDIR="etc/spring" --End PLIST_SUB-- --SUB_LIST-- DOCS="" NO_DOCS="@comment " MANPAGES="" NO_MANPAGES="@comment " PR_DOWNLOADER="" NO_PR_DOWNLOADER="@comment " PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/spring DOCSDIR=/usr/local/share/doc/spring EXAMPLESDIR=/usr/local/share/examples/spring WWWDIR=/usr/local/www/spring ETCDIR=/usr/local/etc/spring --End SUB_LIST-- ---Begin make.conf--- USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs WITH_CCACHE_BUILD=yes CCACHE_DIR=/root/.ccache USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles #### /usr/local/etc/poudriere.d/make.conf #### WITH_PKGNG=yes #WITH_PKGNG=devel #### /usr/local/etc/poudriere.d/ssp-make.conf #### WITH_SSP_PORTS=yes DISABLE_MAKE_JOBS=poudriere ---End make.conf--- =======================<phase: check-sanity >============================ ===> License GPLv2 accepted by the user =========================================================================== =======================<phase: pkg-depends >============================ ===> spring-94.1_5 depends on file: /usr/local/sbin/pkg - not found ===> Verifying install for /usr/local/sbin/pkg in /usr/ports/ports-mgmt/pkg ===> Installing existing package /packages/All/pkg-1.3.7.txz [pkg.FreeBSD.org] Installing pkg-1.3.7... done Message for pkg-1.3.7: If you are upgrading from the old package format, first run: # pkg2ng ===> Returning to build of spring-94.1_5 =========================================================================== =======================<phase: fetch-depends >============================ =========================================================================== =======================<phase: fetch >============================ ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by spring-94.1_5 for building =========================================================================== =======================<phase: checksum >============================ ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by spring-94.1_5 for building => SHA256 Checksum OK for spring_94.1_src.tar.gz. =========================================================================== =======================<phase: extract-depends>============================ =========================================================================== =======================<phase: extract >============================ ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by spring-94.1_5 for building ===> Extracting for spring-94.1_5 => SHA256 Checksum OK for spring_94.1_src.tar.gz. =========================================================================== =======================<phase: patch-depends >============================ =========================================================================== =======================<phase: patch >============================ ===> Patching for spring-94.1_5 ===> Converting DOS text files to UNIX text files ===> Applying FreeBSD patches for spring-94.1_5 =========================================================================== =======================<phase: build-depends >============================ ===> spring-94.1_5 depends on executable: 7z - not found ===> Verifying install for 7z in /usr/ports/archivers/p7zip ===> Installing existing package /packages/All/p7zip-9.20.1_2.txz [pkg.FreeBSD.org] Installing p7zip-9.20.1_2... done ===> Returning to build of spring-94.1_5 ===> spring-94.1_5 depends on executable: 7z - found ===> spring-94.1_5 depends on executable: asciidoc - not found ===> Verifying install for asciidoc in /usr/ports/textproc/asciidoc ===> Installing existing package /packages/All/asciidoc-8.6.9_4.txz [pkg.FreeBSD.org] Installing indexinfo-0.2... done [pkg.FreeBSD.org] Installing libiconv-1.14_4... done [pkg.FreeBSD.org] Installing gettext-0.18.3.1_1... done [pkg.FreeBSD.org] Installing python27-2.7.8_4... done [pkg.FreeBSD.org] Installing python2-2_3... done [pkg.FreeBSD.org] Installing asciidoc-8.6.9_4... done Message for python27-2.7.8_4: ===================================================================== Note that some standard Python modules are provided as separate ports as they require additional dependencies. They are available as: bsddb databases/py-bsddb gdbm databases/py-gdbm sqlite3 databases/py-sqlite3 tkinter x11-toolkits/py-tkinter ===================================================================== ===> Returning to build of spring-94.1_5 ===> spring-94.1_5 depends on executable: xsltproc - not found ===> Verifying install for xsltproc in /usr/ports/textproc/libxslt ===> Installing existing package /packages/All/libxslt-1.1.28_4.txz [pkg.FreeBSD.org] Installing libgpg-error-1.13_1... done [pkg.FreeBSD.org] Installing libgcrypt-1.6.1_5... done [pkg.FreeBSD.org] Installing libxml2-2.9.1_1... done [pkg.FreeBSD.org] Installing libxslt-1.1.28_4... done ===> Returning to build of spring-94.1_5 <snip> /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/MapInfo.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/Map Info.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/MapInfo.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/MapParser.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/Map Parser.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/MapParser.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/MetalMap.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/Met alMap.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/MetalMap.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/NoMapDamage.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/NoM apDamage.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/NoMapDamage.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/ReadMap.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/Rea dMap.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/ReadMap.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/Generation/MapGenerator.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/Gen eration/MapGenerator.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/Generation/MapGenerator.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/Generation/SimpleMapGenerator.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/Gen eration/SimpleMapGenerator.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/Generation/SimpleMapGenerator.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/Frustum.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3 /Frustum.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/Frustum.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/Plane.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3 /Plane.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/Plane.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 37%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/SM3GroundDrawer.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3 /SM3GroundDrawer.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/SM3GroundDrawer.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 28 [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/SM3Map.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3 /SM3Map.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/SM3Map.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/Lightcalc.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3 /terrain/Lightcalc.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/Lightcalc.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/QuadRenderData.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3 /terrain/QuadRenderData.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/QuadRenderData.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/Terrain.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3 /terrain/Terrain.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/Terrain.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainTexEnvCombine.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3 /terrain/TerrainTexEnvCombine.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/TerrainTexEnvCombine.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainTexture.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3 /terrain/TerrainTexture.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/TerrainTexture.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainTextureGLSL.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3 /terrain/TerrainTextureGLSL.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/TerrainTextureGLSL.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainUtil.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3 /terrain/TerrainUtil.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/TerrainUtil.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/TerrainVertexBuffer.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3 /terrain/TerrainVertexBuffer.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/TerrainVertexBuffer.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SM3/terrain/Textures.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SM3 /terrain/Textures.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SM3/terrain/Textures.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFGroundDrawer.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF /SMFGroundDrawer.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/SMFGroundDrawer.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFGroundTextures.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF /SMFGroundTextures.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/SMFGroundTextures.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFMapFile.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF /SMFMapFile.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/SMFMapFile.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFReadMap.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF /SMFReadMap.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/SMFReadMap.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/SMFRenderState.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF /SMFRenderState.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/SMFRenderState.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/Legacy/LegacyMeshDrawer.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF /Legacy/LegacyMeshDrawer.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/ROAM/Patch.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF /ROAM/Patch.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/ROAM/Patch.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Map/SMF/ROAM/RoamMeshDrawer.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Map/SMF /ROAM/RoamMeshDrawer.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Map/SMF/ROAM/RoamMeshDrawer.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/AVIGenerator.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/AVIGenerator.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/AVIGenerator.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/DebugColVolDrawer.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/DebugColVolDrawer.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/DebugColVolDrawer.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/DebugDrawerAI.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/DebugDrawerAI.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/DebugDrawerAI.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/DefaultPathDrawer.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/DefaultPathDrawer.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/DefaultPathDrawer.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/QTPFSPathDrawer.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/QTPFSPathDrawer.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/QTPFSPathDrawer.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/AdvSky.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/AdvSky.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/AdvSky.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/AdvTreeDrawer.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/AdvTreeDrawer.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/AdvTreeDrawer.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 38%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/AdvTreeGenerator.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/AdvTreeGenerator.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/AdvTreeGenerator.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 29 [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/AdvWater.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/AdvWater.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/AdvWater.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/IGroundDecalDrawer.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/IGroundDecalDrawer.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/IGroundDecalDrawer.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/ISky.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/ISky.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/ISky.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/ITreeDrawer.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/ITreeDrawer.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/ITreeDrawer.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/IWater.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/IWater.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/IWater.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/BasicSky.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/BasicSky.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/BasicSky.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/BasicTreeDrawer.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/BasicTreeDrawer.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/BasicTreeDrawer.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/BasicWater.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/BasicWater.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/BasicWater.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/BumpWater.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/BumpWater.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/BumpWater.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/CubeMapHandler.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/CubeMapHandler.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/CubeMapHandler.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/DynWater.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/DynWater.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/DynWater.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/GrassDrawer.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/GrassDrawer.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/GrassDrawer.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/RefractWater.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/RefractWater.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/RefractWater.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/SkyBox.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/SkyBox.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/SkyBox.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/SkyLight.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/SkyLight.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/SkyLight.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/Decals/GroundDecalHandler.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/Decals/GroundDecalHandler.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/Decals/GroundDecalHandler.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/Env/Decals/DecalsDrawerGL4.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/Env/Decals/DecalsDrawerGL4.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/FarTextureHandler.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/FarTextureHandler.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/FarTextureHandler.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/FeatureDrawer.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/FeatureDrawer.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/FeatureDrawer.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/FBO.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/GL/FBO.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/FBO.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/LightHandler.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/GL/LightHandler.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/LightHandler.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/VertexArray.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/GL/VertexArray.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/VertexArray.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/VertexArrayRange.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/GL/VertexArrayRange.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/VertexArrayRange.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/VBO.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/GL/VBO.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/VBO.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles [ 39%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/glExtra.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/GL/glExtra.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/glExtra.cpp /usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/spring/work/spring_94.1/CMakeFiles 30 [ 40%] Building CXX object rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/myGL.cpp.o cd /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/builds/default && /usr/local/libexec/ccache/g++47 -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUSE_LIBSQUISH -O2 -pipe -fstack-protector -Wl,-rpath=/usr/local/lib/gcc47 -fno-strict-aliasing -Wl,-rpath=/usr/local/lib/gcc47 -fopenmp -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -DNDEBUG -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib/lua/include -I/usr/local/include -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/include/AL -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/lib -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/rts -I/wrkdirs/usr/ports/games/spring/work/spring_94.1/src-generated/engine -I/usr/local/include/SDL -I/usr/local/include/freetype2 -I/usr/local/include/AL -o CMakeFiles/engine-default.dir/__/__/Renderi ng/GL/myGL.cpp.o -c /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/myGL.cpp /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/myGL.cpp: In function 'void LoadExtensions()': /wrkdirs/usr/ports/games/spring/work/spring_94.1/rts/Rendering/GL/myGL.cpp:368:68: error: invalid conversion from 'void (*)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*) {aka void (*)(unsigned int, unsigned int, unsigned int, unsigned int, int, const char*, void*)}' to 'GLDEBUGPROCARB {aka void (*)(unsigned int, unsigned int, unsigned int, unsigned int, int, const char*, const void*)}' [-fpermissive] *** [rts/builds/default/CMakeFiles/engine-default.dir/__/__/Rendering/GL/myGL.cpp.o] Error code 1 Stop in /wrkdirs/usr/ports/games/spring/work/spring_94.1. *** [rts/builds/default/CMakeFiles/engine-default.dir/all] Error code 1 Stop in /wrkdirs/usr/ports/games/spring/work/spring_94.1. *** [all] Error code 1 Stop in /wrkdirs/usr/ports/games/spring/work/spring_94.1. *** [do-build] Error code 1 Stop in /usr/ports/games/spring.
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