Date: Sun, 4 May 2014 11:21:40 -0300 From: "Nilton Jose Rizzo" <rizzo@i805.com.br> To: Shane Ambler <FreeBSD@ShaneWare.Biz>, freebsd-ports@freebsd.org Cc: Marcus von Appen <mva@FreeBSD.org> Subject: Re: Blender + clang problem Message-ID: <20140504142016.M55122@i805.com.br> In-Reply-To: <53658C8E.2080603@ShaneWare.Biz> References: <20140502030046.M16424@i805.com.br> <536423A2.7080609@ShaneWare.Biz> <20140503001518.M80434@i805.com.br> <20140503011649.M79880@i805.com.br> <53657897.5050503@ShaneWare.Biz> <53658C8E.2080603@ShaneWare.Biz>
next in thread | previous in thread | raw e-mail | index | archive | help
Em Sun, 04 May 2014 10:10:46 +0930, Shane Ambler escreveu > On 04/05/2014 08:45, Shane Ambler wrote: > > On 03/05/2014 11:16, Nilton Jose Rizzo wrote: > >> > >> HI. the blender now abort in install stage > > >> install -o root -g wheel -m 555 > >> /usr/ports/graphics/blender/work/blenderplayer > >> /usr/ports/graphics/blender/work/stage/usr/local/bin/blenderplayer > >> install -s -o root -g wheel -m 555 > >> /usr/ports/graphics/blender/work/.build/bin/blenderplayer > >> /usr/ports/graphics/blender/work/stage/usr/local/bin/blenderplayer-bin > >> install: /usr/ports/graphics/blender/work/.build/bin/blenderplayer: No such > >> file or directory > >> *** Error code 71 > >> > > > > It appears to be trying to install the player when it wasn't compiled, > > or failed to link. As a workaround you may have luck disabling the > > player, you can still run games within blender without building the > > standalone player. > > > > Are you sure your ports tree is up to date? Are you using any > > non-default options when you buildworld? > > > >> root@valfenda:/usr/ports/graphics/blender # uname -a > >> FreeBSD valfenda 11.0-CURRENT FreeBSD 11.0-CURRENT #4 r265171: Thu May 1 > >> 03:25:54 BRT 2014 rizzo@valfenda:/usr/obj/usr/src/sys/VALFENDA amd64 > >> root@valfenda:/usr/ports/graphics/blender # > > > > I just tested building on an 11-CURRENT machine and found that > /usr/lib/libcam.so had changed causing linking errors from libcdio - > re-building libcdio solved the issue. libcdio dependency is via ffmpeg. > > Maybe before the install stage there was another error that should have > stopped the build but didn't. There might be some indication of another > port that needs re-building first. > > _______________________________________________ > freebsd-ports@freebsd.org mailing list > http://lists.freebsd.org/mailman/listinfo/freebsd-ports > To unsubscribe, send any mail to "freebsd-ports-unsubscribe@freebsd.org" Thankx, I'll try it .... yesterday and today I was update and upgrade some ports to version ports tree yesterday. When finish I'll try to recompile blender. In your last email, the clang was version 3.4 and I change the blender makefile to use llvm3.4, but its fail was showed in my first message, I change to original makefile and not work too. All options was default options (I used the make rmconfig command to clean all user options) --- /************************************************* **Nilton José Rizzo UFRRJ **http://www.rizzo.eng.br http://www.ufrrj.br **http://lattes.cnpq.br/0079460703536198 **************************************************/
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?20140504142016.M55122>