Date: Thu, 17 Mar 2005 15:44:13 -0500 From: Robert Huff <roberthuff@rcn.com> To: ports@freebsd.org Subject: Re: Porting Blender2.36 to 5.3 Message-ID: <16953.60445.461672.152724@jerusalem.litteratus.org> In-Reply-To: <20050317202223.GE96355@iib.unsam.edu.ar> References: <BAY18-F30BBBBAC0BEC1EB6C8489EDF490@phx.gbl> <20050317202223.GE96355@iib.unsam.edu.ar>
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Fernan Aguero writes: > The port for blender already exists in the ports collection > and it is being maintained by dyeske@yahoo.com > See: www.freshports.org/graphics/blender > > However, it is at version 2.25, so perhaps you can resend > this as an update (in the form of a diff). Actually, there's graphics/blender (v 2.25) and graphics/blender-devel (v 2.36). So - with all due respect to Henry Kaminski - that boat is not only in the water, but appears to have sailed on February 10th. (Interesting: an attempted build fails, with: ===> Building for blender-devel-2.36 scons: Reading SConscript files ... AttributeError: 'module' object has no attribute 'OptParser': File "SConstruct", line 36: bs_config.parseOpts() File "/usr/ports/graphics/blender-devel/work/blender/tools/scons/bs/bs_config.py", line 21: parser = SCons.Script.OptParser() *** Error code 2 Stop in /usr/ports/graphics/blender-devel. Have to check this out at some point.) Robert Huff
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