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Date:      Sat, 30 Sep 2023 20:00:20 GMT
From:      Robert Clausecker <fuz@FreeBSD.org>
To:        ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-main@FreeBSD.org
Subject:   git: f01ecd7106e4 - main - games/moonlight-embedded: update to 2.6.0
Message-ID:  <202309302000.38UK0K4w052973@gitrepo.freebsd.org>

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The branch main has been updated by fuz:

URL: https://cgit.FreeBSD.org/ports/commit/?id=f01ecd7106e46d41ff9cfa250cfe819c7a746a66

commit f01ecd7106e46d41ff9cfa250cfe819c7a746a66
Author:     Armin Zhu <lisp_25689@163.com>
AuthorDate: 2023-09-24 06:30:00 +0000
Commit:     Robert Clausecker <fuz@FreeBSD.org>
CommitDate: 2023-09-30 20:00:01 +0000

    games/moonlight-embedded: update to 2.6.0
    
     - Fixed "video decode buffer too small" errors
     - Fixed keyboard no response on platform x11*
     - Fixed no sound on platform x11*
     - Fixed fixed pin code
     - Update man page for moonlight
     - Fixed too slow network response
    
    In addition, we now ship a number of patches to improve the experience
    on FreeBSD:
    
     - fix slow host response times
     - add OSS sound support
     - handle keyboard more strictly, avoiding unresponsive keyboards
     - default to SDL for gamepad handling
     - add a grab/ungrab keyboard shortcut for X11
     - add a -nosdl option to switch between libsdl and libevdev on X11
     - disable HDR, as it is not supported on FreeBSD.
    
    Submitter becomes maintainer.
    
    PR:             274026
---
 games/moonlight-embedded/Makefile                  |  30 +++---
 games/moonlight-embedded/distinfo                  |   6 +-
 .../moonlight-embedded/files/patch-CMakeLists.txt  |  45 +++++++++
 .../files/patch-docs_CMakeLists.txt                |   8 ++
 .../moonlight-embedded/files/patch-docs_README.pod | 105 +++++++++++++++++++++
 .../files/patch-libgamestream_CMakeLists.txt       |  29 ++++++
 .../files/patch-libgamestream_client.c             |   8 +-
 .../files/patch-libgamestream_http.c               |  12 +++
 .../files/patch-src_audio_audio.h                  |   7 ++
 .../moonlight-embedded/files/patch-src_audio_oss.c | 105 +++++++++++++++++++++
 .../files/patch-src_input_evdev.c                  |  44 ++++++++-
 games/moonlight-embedded/files/patch-src_main.c    |  64 +++++++++++++
 .../moonlight-embedded/files/patch-src_platform.c  |  31 +++++-
 .../files/patch-src_video_ffmpeg__vaapi.c          |  19 ++++
 ...d__party_moonlight-common-c_enet_CMakeLists.txt |  14 +++
 games/moonlight-embedded/pkg-descr                 |   5 +
 16 files changed, 499 insertions(+), 33 deletions(-)

diff --git a/games/moonlight-embedded/Makefile b/games/moonlight-embedded/Makefile
index 425304aa8102..cb5234b0b748 100644
--- a/games/moonlight-embedded/Makefile
+++ b/games/moonlight-embedded/Makefile
@@ -1,12 +1,11 @@
 PORTNAME=	moonlight-embedded
-DISTVERSION=	2.5.3
-PORTREVISION=	2
+DISTVERSION=	2.6.0
 CATEGORIES=	games
-MASTER_SITES=	https://github.com/irtimmer/moonlight-embedded/releases/download/v${DISTVERSION}/
+MASTER_SITES=	https://github.com/moonlight-stream/moonlight-embedded/releases/download/v${DISTVERSION}/
 
-MAINTAINER=	ports@FreeBSD.org
+MAINTAINER=	lisp_25689@163.com
 COMMENT=	Gamestream client
-WWW=		https://github.com/irtimmer/moonlight-embedded
+WWW=		https://github.com/moonlight-stream/moonlight-embedded
 
 LICENSE=	GPLv3+
 LICENSE_FILE=	${WRKSRC}/LICENSE
@@ -15,30 +14,27 @@ BUILD_DEPENDS=	${LOCALBASE}/include/linux/input.h:devel/evdev-proto
 LIB_DEPENDS=	libavahi-client.so:net/avahi-app \
 		libavcodec.so:multimedia/ffmpeg \
 		libcurl.so:ftp/curl \
-		libenet.so:net/enet \
-		libexpat.so:textproc/expat2 \
+		libepoll-shim.so:devel/libepoll-shim \
 		libevdev.so:devel/libevdev \
+		libexpat.so:textproc/expat2 \
 		libopus.so:audio/opus \
 		libudev.so:devel/libudev-devd \
-		libuuid.so:misc/e2fsprogs-libuuid
+		libuuid.so:misc/e2fsprogs-libuuid \
+		libvdpau.so:multimedia/libvdpau \
+		libva.so:multimedia/libva
 
-USES=		cmake localbase:ldflags perl5 pkgconfig sdl ssl tar:xz
+USES=		cmake gl localbase:ldflags perl5 pkgconfig sdl ssl tar:xz xorg
 USE_LDCONFIG=	yes
+USE_GL=		egl glesv2
 USE_PERL5=	build
 USE_SDL=	sdl2
+USE_XORG=	x11
 
 NO_WRKSUBDIR=	yes
 CFLAGS+=	-DHAS_SOCKLEN_T=1 -I${LOCALBASE}/include/libepoll-shim/
 LDFLAGS+=	-lepoll-shim
 
-post-patch:
-	@${REINPLACE_CMD} -e '/(ALSA)/d' \
-		-e '/libpulse-simple/d' \
-		-e '/libcec/d' \
-		${WRKSRC}/CMakeLists.txt
-	@${REINPLACE_CMD} -e 's@SHARED@STATIC@' \
-		-e 's@OpenSSL 1.0.2@OpenSSL@' -e '/^install(/d' \
-		${WRKSRC}/libgamestream/CMakeLists.txt
+pre-configure:
 	@${REINPLACE_CMD} -e 's@/etc/moonlight/moonlight.conf@${PREFIX}/etc/moonlight.conf@' \
 		-e 's@moonligt@moonlight@g' \
 		${WRKSRC}/docs/README.pod
diff --git a/games/moonlight-embedded/distinfo b/games/moonlight-embedded/distinfo
index 54aac4821a61..40634ce7451a 100644
--- a/games/moonlight-embedded/distinfo
+++ b/games/moonlight-embedded/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1666188557
-SHA256 (moonlight-embedded-2.5.3.tar.xz) = 2fcd00049f58b0af882f0eec7077013c062bc35c8705f3d6bb7949d44e98fac0
-SIZE (moonlight-embedded-2.5.3.tar.xz) = 303180
+TIMESTAMP = 1695536824
+SHA256 (moonlight-embedded-2.6.0.tar.xz) = 71c883e10c65085c82a75c9affaef5e63f43d9074df74d48039d8c9b83120df7
+SIZE (moonlight-embedded-2.6.0.tar.xz) = 324572
diff --git a/games/moonlight-embedded/files/patch-CMakeLists.txt b/games/moonlight-embedded/files/patch-CMakeLists.txt
new file mode 100644
index 000000000000..c5c6282c5376
--- /dev/null
+++ b/games/moonlight-embedded/files/patch-CMakeLists.txt
@@ -0,0 +1,45 @@
+--- CMakeLists.txt.orig	2023-09-01 23:40:56 UTC
++++ CMakeLists.txt
+@@ -5,14 +5,11 @@ SET(CMAKE_C_STANDARD 99)
+ include(${CMAKE_ROOT}/Modules/GNUInstallDirs.cmake)
+ include(${CMAKE_SOURCE_DIR}/cmake/generate_version_header.cmake)
+ 
+-add_compile_options(-Wall -Wextra -Wno-unused-parameter -Wno-pointer-sign -Wno-sign-compare -Wno-switch)
+-
+ aux_source_directory(./src SRC_LIST)
+ list(APPEND SRC_LIST ./src/input/evdev.c ./src/input/mapping.c ./src/input/udev.c)
+ 
+ set(MOONLIGHT_DEFINITIONS)
+ 
+-find_package(ALSA)
+ find_package(Opus REQUIRED)
+ find_package(Broadcom-OMX)
+ find_package(Freescale)
+@@ -46,10 +43,8 @@ if (ENABLE_FFMPEG)
+   endif()
+ endif()
+ if (ENABLE_PULSE)
+-  pkg_check_modules(PULSE libpulse-simple)
+ endif()
+ if (ENABLE_CEC)
+-  pkg_check_modules(CEC libcec>=4)
+ endif()
+ 
+ pkg_check_modules(MMAL mmal)
+@@ -91,7 +86,6 @@ if (CEC_FOUND)
+   list(APPEND MOONLIGHT_DEFINITIONS HAVE_LIBCEC)
+   list(APPEND MOONLIGHT_OPTIONS CEC)
+   target_sources(moonlight PRIVATE ./src/input/cec.c)
+-  target_include_directories(moonlight PRIVATE ./third_party/libcec ${CEC_INCLUDE_DIRS})
+   target_link_libraries(moonlight ${CEC_LIBRARIES})
+ endif()
+ 
+@@ -158,7 +152,7 @@ if (SOFTWARE_FOUND)
+   if(X11_FOUND)
+     list(APPEND MOONLIGHT_DEFINITIONS HAVE_X11)
+     list(APPEND MOONLIGHT_OPTIONS X11)
+-    target_sources(moonlight PRIVATE ./src/video/x11.c ./src/video/egl.c ./src/input/x11.c)
++    target_sources(moonlight PRIVATE ./src/video/x11.c ./src/video/egl.c ./src/input/x11.c ./src/audio/oss.c)
+     target_include_directories(moonlight PRIVATE ${XLIB_INCLUDE_DIRS} ${EGL_INCLUDE_DIRS} ${GLES_INCLUDE_DIRS})
+     target_link_libraries(moonlight ${XLIB_LIBRARIES} ${EGL_LIBRARIES} ${GLES_LIBRARIES})
+   endif()
diff --git a/games/moonlight-embedded/files/patch-docs_CMakeLists.txt b/games/moonlight-embedded/files/patch-docs_CMakeLists.txt
new file mode 100644
index 000000000000..5e6b83654eba
--- /dev/null
+++ b/games/moonlight-embedded/files/patch-docs_CMakeLists.txt
@@ -0,0 +1,8 @@
+--- docs/CMakeLists.txt.orig	2023-09-01 23:40:56 UTC
++++ docs/CMakeLists.txt
+@@ -1,4 +1,4 @@
+-add_custom_command(OUTPUT moonlight.1 COMMAND pod2man --section=1 --center="Moonlight Embedded Manual" --name="MOONLIGHT" --release="moonlight 2.5.0" ${CMAKE_CURRENT_SOURCE_DIR}/README.pod > moonlight.1)
++add_custom_command(OUTPUT moonlight.1 COMMAND pod2man --section=1 --center="Moonlight Embedded Manual" --name="MOONLIGHT" --release="moonlight 2.6.0" ${CMAKE_CURRENT_SOURCE_DIR}/README.pod > moonlight.1)
+ add_custom_target(docs ALL DEPENDS moonlight.1)
+ 
+ install(FILES ${CMAKE_CURRENT_BINARY_DIR}/moonlight.1 DESTINATION ${CMAKE_INSTALL_MANDIR}/man1)
diff --git a/games/moonlight-embedded/files/patch-docs_README.pod b/games/moonlight-embedded/files/patch-docs_README.pod
new file mode 100644
index 000000000000..f19916d281e1
--- /dev/null
+++ b/games/moonlight-embedded/files/patch-docs_README.pod
@@ -0,0 +1,105 @@
+--- docs/README.pod.orig	2023-09-01 23:40:56 UTC
++++ docs/README.pod
+@@ -27,6 +27,11 @@ Stream game from host to this computer.
+ 
+ List all available games and application on host.
+ 
++=item B<discover>
++
++Discover moonlight server host.Need start avahi-daemon first.
++NOTE:It's not work under wifibox.
++
+ =item B<quit>
+ 
+ Quit the current running game or application on host.
+@@ -99,9 +104,9 @@ By default, 1392 is used on LAN and 1024 on WAN.
+ =item B<-codec> [I<CODEC>]
+ 
+ Select codec to use.
+-Can be 'auto', 'h264', 'h265', 'hevc', or 'av1'.
+-Not all video decoders support H.265/HEVC or AV1.
+-Will still use H.264 if server doesn't support HEVC or AV1.
++Can be 'auto', 'h264', 'h265', 'hevc' or 'av1'.
++Not all video decoders do support H.265/HEVC.
++Will still use H.264 if server doesn't support HEVC.
+ 
+ =item B<-remote> [I<yes/no/auto>]
+ 
+@@ -138,8 +143,10 @@ By default the gamecontrollerdb.txt provided by Moonli
+ =item B<-platform> [I<PLATFORM>]
+ 
+ Select platform for audio and video output and input.
+-<PLATFORM> can be pi, imx, aml, x11, x11_vdpau, sdl or fake.
++<PLATFORM> can be x11, x11_vaapi, x11_vdpau, sdl or fake.
+ 
++NOTE:x11_vaapi need libva library be installed.For intel,install libva-intel-driver/libva-intel-media-driver
++
+ =item B<-nounsupported>
+ 
+ Don't stream if resolution is not officially supported by the server
+@@ -170,11 +177,6 @@ Enable the I<INPUT> device.
+ By default all available input devices are enabled.
+ Only evdev devices /dev/input/event* are supported.
+ 
+-=item B<-audio> [I<DEVICE>]
+-
+-Use <DEVICE> as audio output device.
+-The default value is 'sysdefault' for ALSA and 'hdmi' for OMX on the Raspberry Pi.
+-
+ =item B<-windowed>
+ 
+ Display the stream in a window instead of fullscreen.
+@@ -182,22 +184,48 @@ Only available when X11 or SDL platform is used.
+ 
+ =back
+ 
++=head1 EXAMPLE
++
++Pair:
++  # moonlight pair 192.168.0.1
++
++Connect:
++ The following cmd means to connect 192.168.0.1 with a resolution 2560x1600.
++  # moonlight stream -app Desktop -width 2560 -height 1600 192.168.0.1
++ The following cmd means to connect 192.168.0.1 with a resolution 1080p and the fps 120.And try to decoding with GPU.
++  # moonlight stream -app Steam -width 1920 -height 1080 -fps 120 -platform 'x11_vaapi' 192.168.0.1
++
+ =head1 CONFIG FILE
+ 
+-Moonlight Embedded will load a confiuration file from:
++Moonlight Embedded will load a configuration file from:
+ 
+-  $XDG_CONFIG_HOME/moonligt/moonlight.conf (fallback to ~/.config/moonligt/moonlight.conf)
++  $XDG_CONFIG_HOME/moonlight/moonlight.conf (fallback to ~/.config/moonlight/moonlight.conf)
+ 
+ If no user specified configuration file is available the configuration will be loaded from:
+ 
+   /etc/moonlight/moonlight.conf
+ 
+-A documented example configuration file can be found at /etc/moonlight/moonlight.conf.
++A documented example configuration file can be found at /usr/local/etc/moonlight.conf.
+ 
+-=head1 COMMENTS
++=head1 KEYBOARD SHORTCUTS
+ 
+ Use Ctrl+Alt+Shift+Q or Play+Back+LeftShoulder+RightShoulder to quit the streaming session.
+ 
++=head1 GAMEPAD
++
++FreeBSD supports fewer controllers.Please see hgame(4) xb360gp(4) ps4dshock(4) and FreeBSD forums...
++SDL platforms have better compatibility for gamepad.
++
++=head1 COMMENTS
++
++Platform 'sdl' and 'x11' is soft decoding.
++Platform 'x11_vaapi' and 'x11_vdpau' is hard decoding.
++If you want to use GPU decoding,you must meet 3 conditions:
++  1.Use platform 'x11_vaapi' or 'x11_vdpau'.
++  2.Use Intel or AMD(not test) GPU driver in xorg.conf
++  3.Install package:libva-intel-driver/libva-intel-media-driver or libva-vdpau-driver.
++
+ =head1 AUTHOR
+ 
+-Iwan Timmer E<lt>irtimmer@gmail.comE<gt>
++Thanks Iwan Timmer and every contributor!
++Armin Zhu E<lt>lisp_25689@163.comE<gt>
diff --git a/games/moonlight-embedded/files/patch-libgamestream_CMakeLists.txt b/games/moonlight-embedded/files/patch-libgamestream_CMakeLists.txt
new file mode 100644
index 000000000000..4b13c31dafa9
--- /dev/null
+++ b/games/moonlight-embedded/files/patch-libgamestream_CMakeLists.txt
@@ -0,0 +1,29 @@
+--- libgamestream/CMakeLists.txt.orig	2023-09-01 23:40:56 UTC
++++ libgamestream/CMakeLists.txt
+@@ -3,7 +3,7 @@ set(SO_VERSION 4)
+ find_package(LibUUID REQUIRED)
+ find_package(Threads REQUIRED)
+ find_package(CURL REQUIRED)
+-find_package(OpenSSL 1.0.2 REQUIRED)
++find_package(OpenSSL REQUIRED)
+ find_package(EXPAT REQUIRED)
+ 
+ pkg_check_modules(AVAHI REQUIRED avahi-client)
+@@ -15,9 +15,9 @@ aux_source_directory(../third_party/moonlight-common-c
+ aux_source_directory(../third_party/moonlight-common-c/src MOONLIGHT_COMMON_SRC_LIST)
+ aux_source_directory(../third_party/moonlight-common-c/reedsolomon MOONLIGHT_COMMON_SRC_LIST)
+ 
+-add_library(moonlight-common SHARED ${MOONLIGHT_COMMON_SRC_LIST})
++add_library(moonlight-common STATIC ${MOONLIGHT_COMMON_SRC_LIST})
+ 
+-add_library(gamestream SHARED ${GAMESTREAM_SRC_LIST})
++add_library(gamestream STATIC ${GAMESTREAM_SRC_LIST})
+ target_link_libraries(gamestream moonlight-common)
+ 
+ set_target_properties(gamestream PROPERTIES SOVERSION ${SO_VERSION} VERSION ${PROJECT_VERSION})
+@@ -28,5 +28,3 @@ target_include_directories(moonlight-common PRIVATE ..
+ target_link_libraries(gamestream ${CURL_LIBRARIES} ${OPENSSL_LIBRARIES} ${EXPAT_LIBRARIES} ${AVAHI_LIBRARIES} ${LIBUUID_LIBRARIES})
+ 
+ target_link_libraries(gamestream ${CMAKE_THREAD_LIBS_INIT} ${CMAKE_DL_LIBS})
+-
+-install(TARGETS gamestream moonlight-common DESTINATION ${CMAKE_INSTALL_LIBDIR})
diff --git a/games/moonlight-embedded/files/patch-libgamestream_client.c b/games/moonlight-embedded/files/patch-libgamestream_client.c
index 5ff36594aa01..700b97ea461e 100644
--- a/games/moonlight-embedded/files/patch-libgamestream_client.c
+++ b/games/moonlight-embedded/files/patch-libgamestream_client.c
@@ -1,7 +1,7 @@
---- libgamestream/client.c.orig	2018-08-11 15:43:13 UTC
+--- libgamestream/client.c.orig	2023-09-01 23:40:56 UTC
 +++ libgamestream/client.c
-@@ -505,7 +505,11 @@ int gs_pair(PSERVER_DATA server, char* pin) {
-   RAND_bytes(client_secret_data, 16);
+@@ -537,7 +537,11 @@ int gs_pair(PSERVER_DATA server, char* pin) {
+   RAND_bytes(client_secret_data, sizeof(client_secret_data));
  
    const ASN1_BIT_STRING *asnSignature;
 +#if OPENSSL_VERSION_NUMBER >= 0x10100000L && !defined(LIBRESSL_VERSION_NUMBER)
@@ -10,5 +10,5 @@
 +  asnSignature = cert->signature;
 +#endif
  
-   char challenge_response[16 + 256 + 16];
+   char challenge_response[16 + SIGNATURE_LEN + sizeof(client_secret_data)];
    char challenge_response_hash[32];
diff --git a/games/moonlight-embedded/files/patch-libgamestream_http.c b/games/moonlight-embedded/files/patch-libgamestream_http.c
new file mode 100644
index 000000000000..636e06ffd888
--- /dev/null
+++ b/games/moonlight-embedded/files/patch-libgamestream_http.c
@@ -0,0 +1,12 @@
+--- libgamestream/http.c.orig	2023-09-01 23:40:56 UTC
++++ libgamestream/http.c
+@@ -73,6 +73,9 @@ int http_init(const char* keyDirectory, int logLevel) 
+ int http_request(char* url, PHTTP_DATA data) {
+   curl_easy_setopt(curl, CURLOPT_WRITEDATA, data);
+   curl_easy_setopt(curl, CURLOPT_URL, url);
++  curl_easy_setopt(curl, CURLOPT_TCP_FASTOPEN, 1L);
++  curl_easy_setopt(curl, CURLOPT_FRESH_CONNECT, 1);
++  curl_easy_setopt(curl, CURLOPT_FORBID_REUSE, 1);
+ 
+   if (debug)
+     printf("Request %s\n", url);
diff --git a/games/moonlight-embedded/files/patch-src_audio_audio.h b/games/moonlight-embedded/files/patch-src_audio_audio.h
new file mode 100644
index 000000000000..58f9452db2da
--- /dev/null
+++ b/games/moonlight-embedded/files/patch-src_audio_audio.h
@@ -0,0 +1,7 @@
+--- src/audio/audio.h.orig	2023-09-01 23:40:56 UTC
++++ src/audio/audio.h
+@@ -31,3 +31,4 @@ extern AUDIO_RENDERER_CALLBACKS audio_callbacks_sdl;
+ extern AUDIO_RENDERER_CALLBACKS audio_callbacks_pulse;
+ bool audio_pulse_init(char* audio_device);
+ #endif
++extern AUDIO_RENDERER_CALLBACKS audio_callbacks_oss;
diff --git a/games/moonlight-embedded/files/patch-src_audio_oss.c b/games/moonlight-embedded/files/patch-src_audio_oss.c
new file mode 100644
index 000000000000..dfd79dd889d4
--- /dev/null
+++ b/games/moonlight-embedded/files/patch-src_audio_oss.c
@@ -0,0 +1,105 @@
+--- src/audio/oss.c.orig	2023-09-24 06:52:39 UTC
++++ src/audio/oss.c
+@@ -0,0 +1,102 @@
++/*
++ * This file is part of Moonlight Embedded.
++ *
++ * Copyright (C) 2015-2017 Iwan Timmer
++ *
++ * Moonlight is free software; you can redistribute it and/or modify
++ * it under the terms of the GNU General Public License as published by
++ * the Free Software Foundation; either version 3 of the License, or
++ * (at your option) any later version.
++ *
++ * Moonlight is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
++ * GNU General Public License for more details.
++ *
++ * You should have received a copy of the GNU General Public License
++ * along with Moonlight; if not, see <http://www.gnu.org/licenses/>.
++ */
++
++#include <sys/soundcard.h>
++#include "audio.h"
++
++#include <stdio.h>
++#include <opus_multistream.h>
++
++#include <sys/ioctl.h>
++#include <unistd.h>
++#include <fcntl.h>
++
++static OpusMSDecoder* decoder;
++static short* pcmBuffer;
++static int samplesPerFrame;
++static int channelCount;
++static int fd;
++
++static int oss_renderer_init(int audioConfiguration, POPUS_MULTISTREAM_CONFIGURATION opusConfig, void* context, int arFlags) {
++  int rc;
++  decoder = opus_multistream_decoder_create(opusConfig->sampleRate, opusConfig->channelCount, opusConfig->streams, opusConfig->coupledStreams, opusConfig->mapping, &rc);
++
++  channelCount = opusConfig->channelCount;
++  samplesPerFrame = opusConfig->samplesPerFrame;
++  pcmBuffer = malloc(sizeof(short) * channelCount * samplesPerFrame);
++  if (pcmBuffer == NULL)
++    return -1;
++
++  char* oss_name = "/dev/dsp";
++  fd = open(oss_name, O_WRONLY);
++  // buffer size for fragment ,selector 12 is 4096;11 is 2048;10 is 1024; 13is 8192
++  if (fd == -1) {
++    close(fd);
++    printf("Open audio device /dev/dsp faild!!!");
++    return -1;
++  }
++  int frag = 12;
++  if (ioctl(fd, SNDCTL_DSP_SETFRAGMENT, &frag) == -1)
++    printf("Set framgment for /dev/dsp faild.");
++
++  int format = AFMT_S16_LE;
++  int channels = opusConfig->channelCount;
++  int rate = opusConfig->sampleRate;
++  if (ioctl(fd, SNDCTL_DSP_SETFMT, &format) == -1)
++    printf("Set framgment for /dev/dsp faild.");
++  if (ioctl(fd, SNDCTL_DSP_CHANNELS, &channels) == -1)
++    printf("Set channels for /dev/dsp faild.");
++  if (ioctl(fd, SNDCTL_DSP_SPEED, &rate) == -1)
++    printf("Set sameple rate for /dev/dsp faild.");
++
++  return 0;
++}
++
++static void oss_renderer_cleanup() {
++  if (decoder != NULL) {
++    opus_multistream_decoder_destroy(decoder);
++    decoder = NULL;
++  }
++
++  if (pcmBuffer != NULL) {
++    free(pcmBuffer);
++    pcmBuffer = NULL;
++  }
++
++  if (fd != 0) {
++    close(fd);
++    fd = 0;
++  }
++}
++
++static void oss_renderer_decode_and_play_sample(char* data, int length) {
++  int decodeLen = opus_multistream_decode(decoder, data, length, pcmBuffer, samplesPerFrame, 0);
++  if (decodeLen > 0) {
++    write(fd, pcmBuffer, decodeLen * channelCount * sizeof(short));
++  } else {
++    printf("Opus error from decode: %d\n", decodeLen);
++  }
++}
++
++AUDIO_RENDERER_CALLBACKS audio_callbacks_oss = {
++  .init = oss_renderer_init,
++  .cleanup = oss_renderer_cleanup,
++  .decodeAndPlaySample = oss_renderer_decode_and_play_sample,
++  .capabilities = CAPABILITY_DIRECT_SUBMIT | CAPABILITY_SUPPORTS_ARBITRARY_AUDIO_DURATION,
++};
diff --git a/games/moonlight-embedded/files/patch-src_input_evdev.c b/games/moonlight-embedded/files/patch-src_input_evdev.c
index 2fbd4ff994f1..5daa32c63111 100644
--- a/games/moonlight-embedded/files/patch-src_input_evdev.c
+++ b/games/moonlight-embedded/files/patch-src_input_evdev.c
@@ -1,6 +1,6 @@
---- src/input/evdev.c.orig	2021-12-20 00:24:48 UTC
+--- src/input/evdev.c.orig	2023-09-01 23:40:56 UTC
 +++ src/input/evdev.c
-@@ -38,10 +38,10 @@
+@@ -38,10 +38,12 @@
  #include <limits.h>
  #include <unistd.h>
  #include <pthread.h>
@@ -9,18 +9,52 @@
  #include <math.h>
  
 -#if __BYTE_ORDER == __LITTLE_ENDIAN
++bool iskeyboardgrab = true;
++
 +#if _BYTE_ORDER == _LITTLE_ENDIAN
  #define int16_to_le(val) val
  #else
  #define int16_to_le(val) ((((val) >> 8) & 0x00FF) | (((val) << 8) & 0xFF00))
-@@ -66,8 +66,8 @@ struct input_device {
+@@ -66,8 +68,8 @@ struct input_device {
    int hats_state[3][2];
    int fd;
    char modifiers;
--  __s32 mouseDeltaX, mouseDeltaY, mouseScroll;
+-  __s32 mouseDeltaX, mouseDeltaY, mouseVScroll, mouseHScroll;
 -  __s32 touchDownX, touchDownY, touchX, touchY;
-+  int32_t mouseDeltaX, mouseDeltaY, mouseScroll;
++  int32_t mouseDeltaX, mouseDeltaY, mouseVScroll, mouseHScroll;
 +  int32_t touchDownX, touchDownY, touchX, touchY;
    struct timeval touchDownTime;
    struct timeval btnDownTime;
    short controllerId;
+@@ -343,7 +345,7 @@ static bool evdev_handle_event(struct input_event *ev,
+     if (dev->mouseHScroll != 0) {
+       LiSendHScrollEvent(dev->mouseHScroll);
+       dev->mouseHScroll = 0;
+-    }
++    } 
+     if (dev->gamepadModified) {
+       if (dev->controllerId < 0) {
+         for (int i = 0; i < MAX_GAMEPADS; i++) {
+@@ -813,7 +815,7 @@ void evdev_create(const char* device, struct mapping* 
+   if (mappings == NULL && strstr(name, "Xbox 360 Wireless Receiver") != NULL)
+     mappings = xwc_mapping;
+ 
+-  bool is_keyboard = libevdev_has_event_code(evdev, EV_KEY, KEY_Q);
++  bool is_keyboard = libevdev_has_event_code(evdev, EV_KEY, KEY_Q) && libevdev_get_id_version(evdev) < 500;
+   bool is_mouse = libevdev_has_event_type(evdev, EV_REL) || libevdev_has_event_code(evdev, EV_KEY, BTN_LEFT);
+   bool is_touchscreen = libevdev_has_event_code(evdev, EV_KEY, BTN_TOUCH);
+ 
+@@ -1055,8 +1057,12 @@ void evdev_start() {
+   // we're ready to take input events. Ctrl+C works up until
+   // this point.
+   for (int i = 0; i < numDevices; i++) {
+-    if ((devices[i].is_keyboard || devices[i].is_mouse || devices[i].is_touchscreen) && ioctl(devices[i].fd, EVIOCGRAB, 1) < 0) {
++    if ((devices[i].is_mouse || devices[i].is_touchscreen) && ioctl(devices[i].fd, EVIOCGRAB, 1) < 0) {
+       fprintf(stderr, "EVIOCGRAB failed with error %d\n", errno);
++    }
++    if (devices[i].is_keyboard && libevdev_get_id_bustype(devices[i].dev) > 3) {
++      if (ioctl(devices[i].fd, EVIOCGRAB, 1) < 0)
++        fprintf(stderr, "EVIOCGRAB failed with error %d\n", errno);
+     }
+   }
+ 
diff --git a/games/moonlight-embedded/files/patch-src_main.c b/games/moonlight-embedded/files/patch-src_main.c
new file mode 100644
index 000000000000..6589a8ab876a
--- /dev/null
+++ b/games/moonlight-embedded/files/patch-src_main.c
@@ -0,0 +1,64 @@
+--- src/main.c.orig	2023-09-01 23:40:56 UTC
++++ src/main.c
+@@ -42,6 +42,7 @@
+ #include <client.h>
+ #include <discover.h>
+ 
++#include <time.h>
+ #include <stdio.h>
+ #include <stdlib.h>
+ #include <stdbool.h>
+@@ -52,7 +53,6 @@
+ #include <netinet/in.h>
+ #include <netdb.h>
+ #include <arpa/inet.h>
+-#include <openssl/rand.h>
+ 
+ static void applist(PSERVER_DATA server) {
+   PAPP_LIST list = NULL;
+@@ -202,7 +202,6 @@ static void help() {
+   printf("\t-bitrate <bitrate>\tSpecify the bitrate in Kbps\n");
+   printf("\t-packetsize <size>\tSpecify the maximum packetsize in bytes\n");
+   printf("\t-codec <codec>\t\tSelect used codec: auto/h264/h265/av1 (default auto)\n");
+-  printf("\t-hdr\t\tEnable HDR streaming (experimental, requires host and device support)\n");
+   printf("\t-remote <yes/no/auto>\t\t\tEnable optimizations for WAN streaming (default auto)\n");
+   printf("\t-app <app>\t\tName of app to stream\n");
+   printf("\t-nosops\t\t\tDon't allow GFE to modify game settings\n");
+@@ -322,19 +321,19 @@ int main(int argc, char* argv[]) {
+     config.stream.supportedVideoFormats = VIDEO_FORMAT_H264;
+     if (config.codec == CODEC_HEVC || (config.codec == CODEC_UNSPECIFIED && platform_prefers_codec(system, CODEC_HEVC))) {
+       config.stream.supportedVideoFormats |= VIDEO_FORMAT_H265;
+-      if (config.hdr)
+-        config.stream.supportedVideoFormats |= VIDEO_FORMAT_H265_MAIN10;
++      //if (config.hdr)
++      //  config.stream.supportedVideoFormats |= VIDEO_FORMAT_H265_MAIN10;
+     }
+     if (config.codec == CODEC_AV1 || (config.codec == CODEC_UNSPECIFIED && platform_prefers_codec(system, CODEC_AV1))) {
+       config.stream.supportedVideoFormats |= VIDEO_FORMAT_AV1_MAIN8;
+-      if (config.hdr)
+-        config.stream.supportedVideoFormats |= VIDEO_FORMAT_AV1_MAIN10;
++      //if (config.hdr)
++      //  config.stream.supportedVideoFormats |= VIDEO_FORMAT_AV1_MAIN10;
+     }
+ 
+-    if (config.hdr && !(config.stream.supportedVideoFormats & VIDEO_FORMAT_MASK_10BIT)) {
+-      fprintf(stderr, "HDR streaming requires HEVC or AV1 codec\n");
+-      exit(-1);
+-    }
++    //if (config.hdr && !(config.stream.supportedVideoFormats & VIDEO_FORMAT_MASK_10BIT)) {
++    //  fprintf(stderr, "HDR streaming requires HEVC or AV1 codec\n");
++    //  exit(-1);
++    //}    
+ 
+     #ifdef HAVE_SDL
+     if (system == SDL)
+@@ -398,7 +397,8 @@ int main(int argc, char* argv[]) {
+     if (config.pin > 0 && config.pin <= 9999) {
+       sprintf(pin, "%04d", config.pin);
+     } else {
+-      sprintf(pin, "%d%d%d%d", (unsigned)random() % 10, (unsigned)random() % 10, (unsigned)random() % 10, (unsigned)random() % 10);
++      srand((unsigned)time(NULL));
++      sprintf(pin, "%04d", (unsigned)rand() % 9999 + 1);
+     }
+     printf("Please enter the following PIN on the target PC: %s\n", pin);
+     fflush(stdout);
diff --git a/games/moonlight-embedded/files/patch-src_platform.c b/games/moonlight-embedded/files/patch-src_platform.c
index d9cddad61b50..278ea160ccac 100644
--- a/games/moonlight-embedded/files/patch-src_platform.c
+++ b/games/moonlight-embedded/files/patch-src_platform.c
@@ -1,10 +1,32 @@
---- src/platform.c.orig	2021-12-20 00:24:48 UTC
+--- src/platform.c.orig	2023-09-01 23:40:56 UTC
 +++ src/platform.c
-@@ -188,14 +188,6 @@ AUDIO_RENDERER_CALLBACKS* platform_get_audio(enum plat
-       return (PAUDIO_RENDERER_CALLBACKS) dlsym(RTLD_DEFAULT, "audio_callbacks_omx");
+@@ -77,8 +77,8 @@ enum platform platform_check(char* name) {
+   bool x11 = strcmp(name, "x11") == 0;
+   bool vdpau = strcmp(name, "x11_vdpau") == 0;
+   bool vaapi = strcmp(name, "x11_vaapi") == 0;
+-  if (std || x11 || vdpau || vaapi) {
+-    int init = x11_init(std || vdpau, std || vaapi);
++  if (x11 || vdpau || vaapi) {
++    int init = x11_init(vdpau, vaapi);
+     #ifdef HAVE_VAAPI
+     if (init == INIT_VAAPI)
+       return X11_VAAPI;
+@@ -87,11 +87,7 @@ enum platform platform_check(char* name) {
+     if (init == INIT_VDPAU)
+       return X11_VDPAU;
+     #endif
+-    #ifdef HAVE_SDL
+-    return SDL;
+-    #else
+     return X11;
+-    #endif
+   }
+   #endif
+   #ifdef HAVE_SDL
+@@ -195,13 +191,7 @@ AUDIO_RENDERER_CALLBACKS* platform_get_audio(enum plat
      // fall-through
    #endif
--  default:
+   default:
 -    #ifdef HAVE_PULSE
 -    if (audio_pulse_init(audio_device))
 -      return &audio_callbacks_pulse;
@@ -12,6 +34,7 @@
 -    #ifdef HAVE_ALSA
 -    return &audio_callbacks_alsa;
 -    #endif
++    return &audio_callbacks_oss;
    }
    return NULL;
  }
diff --git a/games/moonlight-embedded/files/patch-src_video_ffmpeg__vaapi.c b/games/moonlight-embedded/files/patch-src_video_ffmpeg__vaapi.c
new file mode 100644
index 000000000000..e91d34a4276e
--- /dev/null
+++ b/games/moonlight-embedded/files/patch-src_video_ffmpeg__vaapi.c
@@ -0,0 +1,19 @@
+--- src/video/ffmpeg_vaapi.c.orig	2023-09-01 23:40:56 UTC
++++ src/video/ffmpeg_vaapi.c
+@@ -23,6 +23,7 @@
+ #include <libavutil/hwcontext.h>
+ #include <libavutil/hwcontext_vaapi.h>
+ #include <X11/Xlib.h>
++#include <stdlib.h>
+ 
+ #define MAX_SURFACES 16
+ 
+@@ -59,7 +60,7 @@ static int va_get_buffer(AVCodecContext* context, AVFr
+ }
+ 
+ int vaapi_init_lib() {
+-  return av_hwdevice_ctx_create(&device_ref, AV_HWDEVICE_TYPE_VAAPI, ":0", NULL, 0);
++  return av_hwdevice_ctx_create(&device_ref, AV_HWDEVICE_TYPE_VAAPI, getenv("DISPLAY") == NULL ? ":0" : getenv("DISPLAY"), NULL, 0);
+ }
+ 
+ int vaapi_init(AVCodecContext* decoder_ctx) {
diff --git a/games/moonlight-embedded/files/patch-third__party_moonlight-common-c_enet_CMakeLists.txt b/games/moonlight-embedded/files/patch-third__party_moonlight-common-c_enet_CMakeLists.txt
new file mode 100644
index 000000000000..2569c15301b0
--- /dev/null
+++ b/games/moonlight-embedded/files/patch-third__party_moonlight-common-c_enet_CMakeLists.txt
@@ -0,0 +1,14 @@
+--- third_party/moonlight-common-c/enet/CMakeLists.txt.orig	2023-07-30 18:58:58 UTC
++++ third_party/moonlight-common-c/enet/CMakeLists.txt
+@@ -107,11 +107,3 @@ target_include_directories(enet SYSTEM PUBLIC include)
+ if (MINGW)
+     target_link_libraries(enet winmm ws2_32)
+ endif()
+-
+-install(TARGETS enet
+-    RUNTIME DESTINATION bin
+-    ARCHIVE DESTINATION lib/static
+-    LIBRARY DESTINATION lib)
+-
+-install(DIRECTORY include/
+-        DESTINATION include)
diff --git a/games/moonlight-embedded/pkg-descr b/games/moonlight-embedded/pkg-descr
index 03d3a44469c9..5678182a53b3 100644
--- a/games/moonlight-embedded/pkg-descr
+++ b/games/moonlight-embedded/pkg-descr
@@ -3,3 +3,8 @@ GameStream, as used by the NVIDIA Shield.
 
 Moonlight Embedded allows you to stream your full collection of games
 from your powerful Windows desktop to your FreeBSD system.
+
+First, pair: # moonlight pair 192.168.0.1
+Then, connect: # moonlight stream -app Desktop -1080 192.168.0.1
+
+ENJOY!



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